|
| ~ModelReferenceEffect () override |
|
const NiRTTI * | GetRTTI () const override |
|
bool | Update (float a_arg1) override |
|
NiAVObject * | Get3D () const override |
|
TEMP_EFFECT_TYPE | GetType () const override |
|
void | SaveGame (BGSSaveGameBuffer *a_buf) override |
|
void | LoadGame (BGSLoadGameBuffer *a_buf) override |
|
void | Init () override |
|
void | UpdateParentCell (NiAVObject *a_object) override |
|
void | UpdatePosition () override |
|
NiAVObject * | GetAttachRoot () override |
|
bool | GetAttached () override |
|
void | DetachImpl () override |
|
bool | SetupAnimEventSinks (const BSTSmartPointer< BShkbAnimationGraph > &a_animGraph) override |
|
bool | CreateAnimationChannels (BSScrapArray< BSTSmartPointer< BSAnimationGraphChannel > > &animGraphChannels) override |
|
void | PostChangeAnimationManager (const BSTSmartPointer< BShkbAnimationGraph > &a_arg1, const BSTSmartPointer< BShkbAnimationGraph > &a_arg2) override |
|
BSEventNotifyControl | ProcessEvent (const BSAnimationGraphEvent *a_event, BSTEventSource< BSAnimationGraphEvent > *a_eventSource) override |
|
| ~ReferenceEffect () override |
|
const NiRTTI * | GetRTTI () const override |
|
void | Detach () override |
|
bool | Update (float a_arg1) override |
|
bool | GetManagerHandlesSaveLoad () const override |
|
bool | GetClearWhenCellIsUnloaded () const override |
|
TEMP_EFFECT_TYPE | GetType () const override |
|
void | SaveGame (BGSSaveGameBuffer *a_buf) override |
|
void | LoadGame (BGSLoadGameBuffer *a_buf) override |
|
void | FinishLoadGame (BGSLoadGameBuffer *a_buf) override |
|
virtual void | Init () |
|
virtual void | Suspend () |
|
virtual void | Resume () |
|
virtual void | ClearTarget () |
|
virtual void | UpdateParentCell (NiAVObject *a_object) |
|
virtual void | UpdatePosition () |
|
virtual NiAVObject * | GetAttachRoot () |
|
virtual bool | GetAttached () |
|
virtual void | DetachImpl () |
|
| ~BSTempEffect () override |
|
const NiRTTI * | GetRTTI () const override |
|
NiNode * | AsNode () override |
|
NiSwitchNode * | AsSwitchNode () override |
|
BSFadeNode * | AsFadeNode () override |
|
BSMultiBoundNode * | AsMultiBoundNode () override |
|
BSGeometry * | AsGeometry () override |
|
NiTriStrips * | AsTriStrips () override |
|
BSTriShape * | AsTriShape () override |
|
BSSegmentedTriShape * | AsSegmentedTriShape () override |
|
BSSubIndexTriShape * | AsSubIndexTriShape () override |
|
BSDynamicTriShape * | AsDynamicTriShape () override |
|
NiGeometry * | AsNiGeometry () override |
|
NiTriBasedGeom * | AsNiTriBasedGeom () override |
|
NiTriShape * | AsNiTriShape () override |
|
NiParticles * | AsParticlesGeom () override |
|
BSLines * | AsLinesGeom () override |
|
bhkNiCollisionObject * | AsBhkNiCollisionObject () override |
|
bhkBlendCollisionObject * | AsBhkBlendCollisionObject () override |
|
bhkAttachmentCollisionObject * | AsBhkAttachmentCollisionObject () override |
|
bhkRigidBody * | AsBhkRigidBody () override |
|
bhkLimitedHingeConstraint * | AsBhkLimitedHingeConstraint () override |
|
virtual void | Initialize () |
|
virtual void | Attach () |
|
virtual void | Detach () |
|
virtual bool | Update (float a_arg1) |
|
virtual NiAVObject * | Get3D () const |
|
virtual bool | GetManagerHandlesSaveLoad () const |
|
virtual bool | GetClearWhenCellIsUnloaded () const |
|
virtual TEMP_EFFECT_TYPE | GetType () const |
|
virtual void | SaveGame (BGSSaveGameBuffer *a_buf) |
|
virtual void | LoadGame (BGSLoadGameBuffer *a_buf) |
|
virtual void | FinishLoadGame (BGSLoadGameBuffer *a_buf) |
|
virtual bool | IsInterfaceEffect () const |
|
virtual void | SetInterfaceEffect (bool a_set) |
|
virtual bool | GetStackable () const |
|
virtual bool | GetStackableMatch (BSTempEffect *a_effect) const |
|
virtual void | Push () |
|
virtual void | Pop () |
|
template<class T , class = std::enable_if_t< std::negation_v< std::disjunction< std::is_pointer<T>, std::is_reference<T>, std::is_const<T>, std::is_volatile<T>>>>> |
T * | As () noexcept |
|
template<class T , class = std::enable_if_t< std::negation_v< std::disjunction< std::is_pointer<T>, std::is_reference<T>, std::is_const<T>, std::is_volatile<T>>>>> |
const T * | As () const noexcept |
|
| ~NiObject () override=default |
|
virtual const NiRTTI * | GetRTTI () const |
|
virtual NiNode * | AsNode () |
|
virtual NiSwitchNode * | AsSwitchNode () |
|
virtual BSFadeNode * | AsFadeNode () |
|
virtual BSMultiBoundNode * | AsMultiBoundNode () |
|
virtual BSGeometry * | AsGeometry () |
|
virtual NiTriStrips * | AsTriStrips () |
|
virtual BSTriShape * | AsTriShape () |
|
virtual BSSegmentedTriShape * | AsSegmentedTriShape () |
|
virtual BSSubIndexTriShape * | AsSubIndexTriShape () |
|
virtual BSDynamicTriShape * | AsDynamicTriShape () |
|
virtual NiGeometry * | AsNiGeometry () |
|
virtual NiTriBasedGeom * | AsNiTriBasedGeom () |
|
virtual NiTriShape * | AsNiTriShape () |
|
virtual NiParticles * | AsParticlesGeom () |
|
virtual BSLines * | AsLinesGeom () |
|
virtual bhkNiCollisionObject * | AsBhkNiCollisionObject () |
|
virtual bhkBlendCollisionObject * | AsBhkBlendCollisionObject () |
|
virtual bhkAttachmentCollisionObject * | AsBhkAttachmentCollisionObject () |
|
virtual bhkRigidBody * | AsBhkRigidBody () |
|
virtual bhkLimitedHingeConstraint * | AsBhkLimitedHingeConstraint () |
|
virtual NiObject * | CreateClone (NiCloningProcess &a_cloning) |
|
virtual void | LoadBinary (NiStream &a_stream) |
|
virtual void | LinkObject (NiStream &a_stream) |
|
virtual bool | RegisterStreamables (NiStream &a_stream) |
|
virtual void | SaveBinary (NiStream &a_stream) |
|
virtual bool | IsEqual (NiObject *a_object) |
|
virtual void | ProcessClone (NiCloningProcess &a_cloning) |
|
virtual void | PostLinkObject (NiStream &a_stream) |
|
virtual bool | StreamCanSkip () |
|
virtual const NiRTTI * | GetStreamableRTTI () const |
|
virtual std::uint32_t | GetBlockAllocationSize () const |
|
virtual NiObjectGroup * | GetGroup () const |
|
virtual void | SetGroup (NiObjectGroup *a_group) |
|
virtual NiControllerManager * | AsNiControllerManager () |
|
void | CreateDeepCopy (NiPointer< NiObject > &a_object) |
|
| NiRefObject () |
|
virtual | ~NiRefObject () |
|
virtual void | DeleteThis () |
|
void | IncRefCount () |
|
void | DecRefCount () |
|
constexpr std::uint32_t | GetRefCount () const noexcept |
|
| TES_HEAP_REDEFINE_NEW () |
|
bool | GetAnimationGraphManagerImpl (BSTSmartPointer< BSAnimationGraphManager > &a_out) const override |
|
bool | SetAnimationGraphManagerImpl (BSTSmartPointer< BSAnimationGraphManager > &a_in) override |
|
bool | ConstructAnimationGraph (BSTSmartPointer< BShkbAnimationGraph > &a_out) override |
|
virtual void | Unk_13 (void) |
|
virtual | ~IAnimationGraphManagerHolder () |
|
virtual bool | NotifyAnimationGraph (const BSFixedString &a_eventName) |
|
virtual bool | GetAnimationGraphManagerImpl (BSTSmartPointer< BSAnimationGraphManager > &a_out) const =0 |
|
virtual bool | SetAnimationGraphManagerImpl (BSTSmartPointer< BSAnimationGraphManager > &a_in)=0 |
|
virtual bool | PopulateGraphNodesToTarget (BSScrapArray< NiAVObject * > &a_nodes) |
|
virtual bool | ConstructAnimationGraph (BSTSmartPointer< BShkbAnimationGraph > &a_out)=0 |
|
virtual void | Unk_06 (void) |
|
virtual void | Unk_07 (void) |
|
virtual bool | SetupAnimEventSinks (const BSTSmartPointer< BShkbAnimationGraph > &a_animGraph) |
|
virtual void | Unk_09 (void) |
|
virtual bool | CreateAnimationChannels (BSScrapArray< BSTSmartPointer< BSAnimationGraphChannel > > &animGraphChannels) |
|
virtual void | PostCreateAnimationGraphManager (BSTSmartPointer< BSAnimationGraphManager > &a_animGraphMgr) |
|
virtual void | Unk_0C (void) |
|
virtual void | PostChangeAnimationManager (const BSTSmartPointer< BShkbAnimationGraph > &a_arg1, const BSTSmartPointer< BShkbAnimationGraph > &a_arg2) |
|
virtual void | Unk_0E (void) |
|
virtual std::uint32_t | GetGraphVariableCacheSize () const |
|
virtual bool | GetGraphVariableImpl1 (const BSFixedString &a_variableName, float &a_out) const |
|
virtual bool | GetGraphVariableImpl2 (const BSFixedString &a_variableName, std::int32_t &a_out) const |
|
virtual bool | GetGraphVariableImpl3 (const BSFixedString &a_variableName, bool &a_out) const |
|
bool | GetAnimationGraphManager (BSTSmartPointer< BSAnimationGraphManager > &a_out) const |
|
bool | GetGraphVariableFloat (const BSFixedString &a_variableName, float &a_out) const |
|
bool | GetGraphVariableInt (const BSFixedString &a_variableName, std::int32_t &a_out) const |
|
bool | GetGraphVariableBool (const BSFixedString &a_variableName, bool &a_out) const |
|
bool | GetGraphVariableNiPoint3 (const BSFixedString &a_variableName, NiPoint3 &a_out) const |
|
bool | SetAnimationGraphManager (BSTSmartPointer< BSAnimationGraphManager > &a_in) |
|
bool | SetGraphVariableBool (const BSFixedString &a_variableName, bool a_in) |
|
bool | SetGraphVariableInt (const BSFixedString &a_variableName, std::int32_t a_in) |
|
bool | SetGraphVariableFloat (const BSFixedString &a_variableName, float a_in) |
|
bool | SetGraphVariableNiPoint3 (const BSFixedString &a_variableName, NiPoint3 &a_in) const |
|
bool | UpdateAnimationGraphManager (const BSAnimationUpdateData &a_updateData) |
|
virtual | ~BSTEventSink ()=default |
|
virtual BSEventNotifyControl | ProcessEvent (const BSAnimationGraphEvent *a_event, BSTEventSource< BSAnimationGraphEvent > *a_eventSource)=0 |
|