CommonLibSSE NG
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#include <NiObject.h>
Public Member Functions | |
~NiObject () override=default | |
virtual const NiRTTI * | GetRTTI () const |
virtual NiNode * | AsNode () |
virtual NiSwitchNode * | AsSwitchNode () |
virtual BSFadeNode * | AsFadeNode () |
virtual BSMultiBoundNode * | AsMultiBoundNode () |
virtual BSGeometry * | AsGeometry () |
virtual NiTriStrips * | AsTriStrips () |
virtual BSTriShape * | AsTriShape () |
virtual BSSegmentedTriShape * | AsSegmentedTriShape () |
virtual BSSubIndexTriShape * | AsSubIndexTriShape () |
virtual BSDynamicTriShape * | AsDynamicTriShape () |
virtual NiGeometry * | AsNiGeometry () |
virtual NiTriBasedGeom * | AsNiTriBasedGeom () |
virtual NiTriShape * | AsNiTriShape () |
virtual NiParticles * | AsParticlesGeom () |
virtual BSLines * | AsLinesGeom () |
virtual bhkNiCollisionObject * | AsBhkNiCollisionObject () |
virtual bhkBlendCollisionObject * | AsBhkBlendCollisionObject () |
virtual bhkAttachmentCollisionObject * | AsBhkAttachmentCollisionObject () |
virtual bhkRigidBody * | AsBhkRigidBody () |
virtual bhkLimitedHingeConstraint * | AsBhkLimitedHingeConstraint () |
virtual NiObject * | CreateClone (NiCloningProcess &a_cloning) |
virtual void | LoadBinary (NiStream &a_stream) |
virtual void | LinkObject (NiStream &a_stream) |
virtual bool | RegisterStreamables (NiStream &a_stream) |
virtual void | SaveBinary (NiStream &a_stream) |
virtual bool | IsEqual (NiObject *a_object) |
virtual void | ProcessClone (NiCloningProcess &a_cloning) |
virtual void | PostLinkObject (NiStream &a_stream) |
virtual bool | StreamCanSkip () |
virtual const NiRTTI * | GetStreamableRTTI () const |
virtual std::uint32_t | GetBlockAllocationSize () const |
virtual NiObjectGroup * | GetGroup () const |
virtual void | SetGroup (NiObjectGroup *a_group) |
virtual NiControllerManager * | AsNiControllerManager () |
void | CreateDeepCopy (NiPointer< NiObject > &a_object) |
Public Member Functions inherited from RE::NiRefObject | |
NiRefObject () | |
virtual | ~NiRefObject () |
virtual void | DeleteThis () |
void | IncRefCount () |
void | DecRefCount () |
constexpr std::uint32_t | GetRefCount () const noexcept |
TES_HEAP_REDEFINE_NEW () | |
Static Public Attributes | |
static constexpr auto | RTTI = RTTI_NiObject |
static auto | Ni_RTTI = NiRTTI_NiObject |
Static Public Attributes inherited from RE::NiRefObject | |
static constexpr auto | RTTI = RTTI_NiRefObject |
Additional Inherited Members | |
Static Public Member Functions inherited from RE::NiRefObject | |
static volatile std::uint32_t * | GetTotalObjectCount () |
Public Attributes inherited from RE::NiRefObject | |
volatile std::uint32_t | _refCount { 0 } |
std::uint32_t | _pad0C { 0 } |
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overridedefault |
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inlinevirtual |
Reimplemented in RE::BSTempEffect.
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inlinevirtual |
Reimplemented in RE::BSTempEffect.
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inlinevirtual |
Reimplemented in RE::BSTempEffect.
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inlinevirtual |
Reimplemented in RE::bhkNiCollisionObject, and RE::BSTempEffect.
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inlinevirtual |
Reimplemented in RE::bhkRigidBody, and RE::BSTempEffect.
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inlinevirtual |
Reimplemented in RE::BSDynamicTriShape, and RE::BSTempEffect.
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inlinevirtual |
Reimplemented in RE::BSFadeNode, and RE::BSTempEffect.
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inlinevirtual |
Reimplemented in RE::BSGeometry, and RE::BSTempEffect.
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inlinevirtual |
Reimplemented in RE::BSTempEffect.
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inlinevirtual |
Reimplemented in RE::BSMultiBoundNode, and RE::BSTempEffect.
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inlinevirtual |
Reimplemented in RE::NiControllerManager.
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inlinevirtual |
Reimplemented in RE::BSTempEffect.
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inlinevirtual |
Reimplemented in RE::BSTempEffect.
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inlinevirtual |
Reimplemented in RE::BSTempEffect.
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inlinevirtual |
Reimplemented in RE::BSTempEffect, and RE::NiNode.
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inlinevirtual |
Reimplemented in RE::BSTempEffect, and RE::NiParticles.
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inlinevirtual |
Reimplemented in RE::BSTempEffect.
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inlinevirtual |
Reimplemented in RE::BSTempEffect.
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inlinevirtual |
Reimplemented in RE::BSTempEffect.
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inlinevirtual |
Reimplemented in RE::BSTempEffect, and RE::BSTriShape.
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inlinevirtual |
Reimplemented in RE::BSTempEffect.
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inlinevirtual |
Reimplemented in RE::BGSDecalNode, RE::bhkCachingShapePhantom, RE::bhkCharacterProxy, RE::bhkCollisionObject, RE::bhkCompressedMeshShape, RE::bhkListShape, RE::bhkPCollisionObject, RE::bhkRigidBody, RE::bhkSPCollisionObject, RE::BSAnimNote, RE::BSBloodSplatterShaderProperty, RE::BSBound, RE::BSDismemberSkinInstance, RE::BSDynamicTriShape, RE::BSEffectShaderProperty, RE::BSFaceGenNiNode, RE::BSFadeNode, RE::BSLightingShaderProperty, RE::BSMultiBound, RE::BSMultiBoundAABB, RE::BSMultiBoundNode, RE::BSMultiBoundOBB, RE::BSMultiBoundShape, RE::BSMultiIndexTriShape, RE::BSMultiStreamInstanceTriShape, RE::BSNiNode, RE::BSOrderedNode, RE::BSShaderProperty, RE::BSSimpleScaleController, RE::BSTriShape, RE::BSValueNode, RE::BSWaterShaderProperty, RE::BSWindModifier, RE::BSXFlags, RE::NiAlphaProperty, RE::NiBooleanExtraData, RE::NiCamera, RE::NiColorInterpolator, RE::NiControllerManager, RE::NiControllerSequence, RE::NiFloatExtraData, RE::NiFloatInterpolator, RE::NiFloatsExtraData, RE::NiIntegerExtraData, RE::NiIntegersExtraData, RE::NiMeshParticleSystem, RE::NiMultiTargetTransformController, RE::NiNode, RE::NiParticles, RE::NiParticleSystem, RE::NiPointLight, RE::NiPSysGravityModifier, RE::NiShadeProperty, RE::NiSkinInstance, RE::NiStringExtraData, and RE::NiStringsExtraData.
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inlinevirtual |
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inlinevirtual |
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virtual |
Reimplemented in RE::BGSDecalNode, RE::bhkCachingShapePhantom, RE::bhkCharacterProxy, RE::bhkCollisionObject, RE::bhkCompressedMeshShape, RE::bhkCompressedMeshShapeData, RE::bhkEntity, RE::bhkListShape, RE::bhkNiCollisionObject, RE::bhkPCollisionObject, RE::bhkPhantom, RE::bhkRefObject, RE::bhkRigidBody, RE::bhkSerializable, RE::bhkShape, RE::bhkShapeCollection, RE::bhkShapePhantom, RE::bhkSPCollisionObject, RE::bhkWorld, RE::bhkWorldObject, RE::BSAnimNote, RE::BSBloodSplatterShaderProperty, RE::BSBound, RE::BSDismemberSkinInstance, RE::BSDynamicTriShape, RE::BSEffectShaderProperty, RE::BSFaceGenAnimationData, RE::BSFaceGenNiNode, RE::BSFadeNode, RE::BSGeometry, RE::BSInstanceTriShape, RE::BSLightingShaderProperty, RE::BSMasterParticleSystem, RE::BSMultiBound, RE::BSMultiBoundAABB, RE::BSMultiBoundNode, RE::BSMultiBoundOBB, RE::BSMultiBoundShape, RE::BSMultiIndexTriShape, RE::BSMultiStreamInstanceTriShape, RE::BSNiNode, RE::BSOrderedNode, RE::BSParticleShaderProperty, RE::BSSceneGraph, RE::BSShaderProperty, RE::BSShaderTextureSet, RE::BSSimpleScaleController, RE::BSTempEffect, RE::BSTempEffectDebris, RE::BSTempEffectGeometryDecal, RE::BSTempEffectParticle, RE::BSTempEffectSimpleDecal, RE::BSTempEffectSPG, RE::BSTextureSet, RE::BSTriShape, RE::BSValueNode, RE::BSWaterShaderProperty, RE::BSWindModifier, RE::BSXFlags, RE::ModelReferenceEffect, RE::NiAlphaProperty, RE::NiAVObject, RE::NiBooleanExtraData, RE::NiCamera, RE::NiCollisionObject, RE::NiColorData, RE::NiColorInterpolator, RE::NiControllerManager, RE::NiControllerSequence, RE::NiExtraData, RE::NiFloatData, RE::NiFloatExtraData, RE::NiFloatInterpolator, RE::NiFloatsExtraData, RE::NiGeometryData, RE::NiIntegerExtraData, RE::NiIntegersExtraData, RE::NiInterpController, RE::NiInterpolator, RE::NiKeyBasedInterpolator, RE::NiLight, RE::NiMeshParticleSystem, RE::NiMultiTargetTransformController, RE::NiNode, RE::NiObjectNET, RE::NiParticles, RE::NiParticlesData, RE::NiParticleSystem, RE::NiPointLight, RE::NiProperty, RE::NiPSysData, RE::NiPSysGravityModifier, RE::NiPSysModifier, RE::NiShadeProperty, RE::NiSkinData, RE::NiSkinInstance, RE::NiSkinPartition, RE::NiSourceTexture, RE::NiStringExtraData, RE::NiStringsExtraData, RE::NiTexture, RE::NiTimeController, RE::ReferenceEffect, RE::SceneGraph, RE::ShaderReferenceEffect, RE::ShadowSceneNode, and RE::SummonPlacementEffect.
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inlinevirtual |
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virtual |
Reimplemented in RE::bhkCompressedMeshShape, RE::bhkCompressedMeshShapeData, RE::bhkNiCollisionObject, RE::bhkRigidBody, RE::bhkShape, RE::BSAnimNote, RE::BSBound, RE::BSDismemberSkinInstance, RE::BSDynamicTriShape, RE::BSFadeNode, RE::BSGeometry, RE::BSLightingShaderProperty, RE::BSMasterParticleSystem, RE::BSMultiBound, RE::BSMultiBoundAABB, RE::BSMultiBoundNode, RE::BSMultiBoundOBB, RE::BSMultiBoundShape, RE::BSOrderedNode, RE::BSShaderProperty, RE::BSShaderTextureSet, RE::BSTextureSet, RE::BSTriShape, RE::BSValueNode, RE::BSWaterShaderProperty, RE::BSWindModifier, RE::BSXFlags, RE::NiAlphaProperty, RE::NiAVObject, RE::NiBooleanExtraData, RE::NiCamera, RE::NiCollisionObject, RE::NiColorData, RE::NiColorInterpolator, RE::NiControllerManager, RE::NiControllerSequence, RE::NiExtraData, RE::NiFloatData, RE::NiFloatExtraData, RE::NiFloatInterpolator, RE::NiFloatsExtraData, RE::NiGeometryData, RE::NiIntegerExtraData, RE::NiIntegersExtraData, RE::NiInterpController, RE::NiInterpolator, RE::NiKeyBasedInterpolator, RE::NiLight, RE::NiMeshParticleSystem, RE::NiMultiTargetTransformController, RE::NiNode, RE::NiObjectNET, RE::NiParticles, RE::NiParticlesData, RE::NiParticleSystem, RE::NiPointLight, RE::NiProperty, RE::NiPSysData, RE::NiPSysGravityModifier, RE::NiPSysModifier, RE::NiShadeProperty, RE::NiSkinData, RE::NiSkinInstance, RE::NiSkinPartition, RE::NiStringExtraData, RE::NiStringsExtraData, and RE::NiTimeController.
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inlinevirtual |
Reimplemented in RE::bhkCharacterProxy, RE::bhkCollisionObject, RE::bhkCompressedMeshShape, RE::bhkCompressedMeshShapeData, RE::bhkListShape, RE::bhkNiCollisionObject, RE::bhkPCollisionObject, RE::bhkRigidBody, RE::bhkSerializable, RE::bhkShape, RE::bhkShapePhantom, RE::bhkSPCollisionObject, RE::bhkWorldObject, RE::BSAnimNote, RE::BSBound, RE::BSDismemberSkinInstance, RE::BSDynamicTriShape, RE::BSEffectShaderProperty, RE::BSFadeNode, RE::BSGeometry, RE::BSLightingShaderProperty, RE::BSMasterParticleSystem, RE::BSMultiBound, RE::BSMultiBoundAABB, RE::BSMultiBoundNode, RE::BSMultiBoundOBB, RE::BSMultiBoundShape, RE::BSOrderedNode, RE::BSShaderProperty, RE::BSShaderTextureSet, RE::BSTextureSet, RE::BSTriShape, RE::BSValueNode, RE::BSWaterShaderProperty, RE::BSWindModifier, RE::BSXFlags, RE::NiAlphaProperty, RE::NiAVObject, RE::NiBooleanExtraData, RE::NiCamera, RE::NiCollisionObject, RE::NiColorInterpolator, RE::NiControllerManager, RE::NiControllerSequence, RE::NiExtraData, RE::NiFloatExtraData, RE::NiFloatInterpolator, RE::NiFloatsExtraData, RE::NiGeometryData, RE::NiIntegerExtraData, RE::NiIntegersExtraData, RE::NiInterpController, RE::NiInterpolator, RE::NiKeyBasedInterpolator, RE::NiMeshParticleSystem, RE::NiMultiTargetTransformController, RE::NiNode, RE::NiObjectNET, RE::NiParticles, RE::NiParticlesData, RE::NiParticleSystem, RE::NiProperty, RE::NiPSysData, RE::NiPSysGravityModifier, RE::NiPSysModifier, RE::NiShadeProperty, RE::NiSkinData, RE::NiSkinInstance, RE::NiSkinPartition, RE::NiStringExtraData, RE::NiStringsExtraData, and RE::NiTimeController.
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inlinevirtual |
Reimplemented in RE::bhkCharacterProxy, RE::bhkCollisionObject, RE::bhkCompressedMeshShape, RE::bhkCompressedMeshShapeData, RE::bhkEntity, RE::bhkListShape, RE::bhkNiCollisionObject, RE::bhkPCollisionObject, RE::bhkRigidBody, RE::bhkSerializable, RE::bhkShape, RE::bhkSPCollisionObject, RE::bhkWorldObject, RE::BSAnimNote, RE::BSBound, RE::BSDismemberSkinInstance, RE::BSDynamicTriShape, RE::BSEffectShaderProperty, RE::BSFadeNode, RE::BSGeometry, RE::BSLightingShaderProperty, RE::BSMasterParticleSystem, RE::BSMultiBound, RE::BSMultiBoundAABB, RE::BSMultiBoundNode, RE::BSMultiBoundOBB, RE::BSMultiBoundShape, RE::BSOrderedNode, RE::BSShaderProperty, RE::BSShaderTextureSet, RE::BSTextureSet, RE::BSTriShape, RE::BSValueNode, RE::BSWaterShaderProperty, RE::BSWindModifier, RE::BSXFlags, RE::NiAlphaProperty, RE::NiAVObject, RE::NiBooleanExtraData, RE::NiCamera, RE::NiCollisionObject, RE::NiColorData, RE::NiColorInterpolator, RE::NiControllerManager, RE::NiControllerSequence, RE::NiExtraData, RE::NiFloatData, RE::NiFloatExtraData, RE::NiFloatInterpolator, RE::NiFloatsExtraData, RE::NiGeometryData, RE::NiIntegerExtraData, RE::NiIntegersExtraData, RE::NiInterpController, RE::NiInterpolator, RE::NiKeyBasedInterpolator, RE::NiLight, RE::NiMeshParticleSystem, RE::NiMultiTargetTransformController, RE::NiNode, RE::NiObjectNET, RE::NiParticles, RE::NiParticlesData, RE::NiParticleSystem, RE::NiPointLight, RE::NiProperty, RE::NiPSysData, RE::NiPSysGravityModifier, RE::NiPSysModifier, RE::NiShadeProperty, RE::NiSkinData, RE::NiSkinInstance, RE::NiSkinPartition, RE::NiStringExtraData, RE::NiStringsExtraData, and RE::NiTimeController.
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inlinevirtual |
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virtual |
Reimplemented in RE::BGSDecalNode, RE::BSGeometry, RE::BSWindModifier, RE::NiAVObject, RE::NiControllerManager, RE::NiControllerSequence, RE::NiMultiTargetTransformController, RE::NiNode, RE::NiObjectNET, RE::NiParticleSystem, RE::NiProperty, RE::NiPSysGravityModifier, RE::NiPSysModifier, and RE::NiTimeController.
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virtual |
Reimplemented in RE::bhkCharacterProxy, RE::bhkCollisionObject, RE::bhkCompressedMeshShape, RE::bhkCompressedMeshShapeData, RE::bhkListShape, RE::bhkNiCollisionObject, RE::bhkPCollisionObject, RE::bhkRigidBody, RE::bhkSerializable, RE::bhkShape, RE::bhkSPCollisionObject, RE::bhkWorldObject, RE::BSAnimNote, RE::BSBound, RE::BSDismemberSkinInstance, RE::BSDynamicTriShape, RE::BSFadeNode, RE::BSGeometry, RE::BSLightingShaderProperty, RE::BSMasterParticleSystem, RE::BSMultiBound, RE::BSMultiBoundAABB, RE::BSMultiBoundNode, RE::BSMultiBoundOBB, RE::BSMultiBoundShape, RE::BSOrderedNode, RE::BSShaderProperty, RE::BSShaderTextureSet, RE::BSTextureSet, RE::BSTriShape, RE::BSValueNode, RE::BSWaterShaderProperty, RE::BSWindModifier, RE::BSXFlags, RE::NiAlphaProperty, RE::NiAVObject, RE::NiBooleanExtraData, RE::NiCamera, RE::NiCollisionObject, RE::NiColorInterpolator, RE::NiControllerManager, RE::NiControllerSequence, RE::NiExtraData, RE::NiFloatExtraData, RE::NiFloatInterpolator, RE::NiFloatsExtraData, RE::NiGeometryData, RE::NiIntegerExtraData, RE::NiIntegersExtraData, RE::NiInterpController, RE::NiInterpolator, RE::NiKeyBasedInterpolator, RE::NiMeshParticleSystem, RE::NiMultiTargetTransformController, RE::NiNode, RE::NiObjectNET, RE::NiParticles, RE::NiParticlesData, RE::NiParticleSystem, RE::NiProperty, RE::NiPSysData, RE::NiPSysGravityModifier, RE::NiPSysModifier, RE::NiShadeProperty, RE::NiSkinData, RE::NiSkinInstance, RE::NiSkinPartition, RE::NiStringExtraData, RE::NiStringsExtraData, and RE::NiTimeController.
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inlinevirtual |
Reimplemented in RE::bhkCharacterProxy, RE::bhkCollisionObject, RE::bhkCompressedMeshShape, RE::bhkCompressedMeshShapeData, RE::bhkEntity, RE::bhkListShape, RE::bhkNiCollisionObject, RE::bhkPCollisionObject, RE::bhkRigidBody, RE::bhkSerializable, RE::bhkShape, RE::bhkSPCollisionObject, RE::bhkWorldObject, RE::BSAnimNote, RE::BSBound, RE::BSDismemberSkinInstance, RE::BSDynamicTriShape, RE::BSEffectShaderProperty, RE::BSFadeNode, RE::BSGeometry, RE::BSLightingShaderProperty, RE::BSMasterParticleSystem, RE::BSMultiBound, RE::BSMultiBoundAABB, RE::BSMultiBoundNode, RE::BSMultiBoundOBB, RE::BSMultiBoundShape, RE::BSOrderedNode, RE::BSShaderProperty, RE::BSShaderTextureSet, RE::BSTextureSet, RE::BSTriShape, RE::BSValueNode, RE::BSWaterShaderProperty, RE::BSWindModifier, RE::BSXFlags, RE::NiAlphaProperty, RE::NiAVObject, RE::NiBooleanExtraData, RE::NiCamera, RE::NiCollisionObject, RE::NiColorData, RE::NiColorInterpolator, RE::NiControllerManager, RE::NiControllerSequence, RE::NiExtraData, RE::NiFloatData, RE::NiFloatExtraData, RE::NiFloatInterpolator, RE::NiFloatsExtraData, RE::NiGeometryData, RE::NiIntegerExtraData, RE::NiIntegersExtraData, RE::NiInterpController, RE::NiInterpolator, RE::NiKeyBasedInterpolator, RE::NiLight, RE::NiMeshParticleSystem, RE::NiMultiTargetTransformController, RE::NiNode, RE::NiObjectNET, RE::NiParticles, RE::NiParticlesData, RE::NiParticleSystem, RE::NiPointLight, RE::NiProperty, RE::NiPSysData, RE::NiPSysGravityModifier, RE::NiPSysModifier, RE::NiShadeProperty, RE::NiSkinData, RE::NiSkinInstance, RE::NiSkinPartition, RE::NiStringExtraData, RE::NiStringsExtraData, and RE::NiTimeController.
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inlinevirtual |
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inlinevirtual |
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inlinestatic |
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inlinestaticconstexpr |