CommonLibSSE NG
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RE::NiNode Class Reference

#include <NiNode.h>

Inheritance diagram for RE::NiNode:
RE::NiAVObject RE::NiObjectNET RE::NiObject RE::NiRefObject RE::BGSDecalNode RE::BSFaceGenNiNode RE::BSFadeNode RE::BSMasterParticleSystem RE::BSNiNode RE::BSSceneGraph RE::ShadowSceneNode RE::BSMultiBoundNode RE::BSOrderedNode RE::BSValueNode RE::SceneGraph

Public Member Functions

 ~NiNode () override
 
const NiRTTIGetRTTI () const override
 
NiNodeAsNode () override
 
NiObjectCreateClone (NiCloningProcess &a_cloning) override
 
void LoadBinary (NiStream &a_stream) override
 
void LinkObject (NiStream &a_stream) override
 
bool RegisterStreamables (NiStream &a_stream) override
 
void SaveBinary (NiStream &a_stream) override
 
bool IsEqual (NiObject *a_object) override
 
void ProcessClone (NiCloningProcess &a_cloning) override
 
void UpdateControllers (NiUpdateData &a_data) override
 
void PerformOp (PerformOpFunc &a_func) override
 
void AttachProperty (NiAlphaProperty *a_property) override
 
NiAVObjectGetObjectByName (const BSFixedString &a_name) override
 
void SetSelectiveUpdateFlags (bool &a_selectiveUpdate, bool a_selectiveUpdateTransforms, bool &a_rigid) override
 
void UpdateDownwardPass (NiUpdateData &a_data, std::uint32_t a_arg2) override
 
void UpdateSelectedDownwardPass (NiUpdateData &a_data, std::uint32_t a_arg2) override
 
void UpdateRigidDownwardPass (NiUpdateData &a_data, std::uint32_t a_arg2) override
 
void UpdateWorldBound () override
 
void UpdateTransformAndBounds (NiUpdateData &a_data) override
 
void OnVisible (NiCullingProcess &a_process) override
 
SKYRIM_REL_VR_VIRTUAL void AttachChild (NiAVObject *a_child, bool a_firstAvail=false)
 
SKYRIM_REL_VR_VIRTUAL void InsertChildAt (std::uint32_t a_idx, NiAVObject *a_child)
 
SKYRIM_REL_VR_VIRTUAL void DetachChild1 (NiAVObject *a_child, NiPointer< NiAVObject > &a_childOut)
 
SKYRIM_REL_VR_VIRTUAL void DetachChild2 (NiAVObject *a_child)
 
SKYRIM_REL_VR_VIRTUAL void DetachChildAt1 (std::uint32_t a_idx, NiPointer< NiAVObject > &a_childOut)
 
SKYRIM_REL_VR_VIRTUAL void DetachChildAt2 (std::uint32_t a_idx)
 
SKYRIM_REL_VR_VIRTUAL void SetAt1 (std::uint32_t a_idx, NiAVObject *a_child, NiPointer< NiAVObject > &a_childOut)
 
SKYRIM_REL_VR_VIRTUAL void SetAt2 (std::uint32_t a_idx, NiAVObject *a_child)
 
SKYRIM_REL_VR_VIRTUAL void UpdateUpwardPass (NiUpdateData &a_data)
 
NiTObjectArray< NiPointer< NiAVObject > > & GetChildren () noexcept
 
const NiTObjectArray< NiPointer< NiAVObject > > & GetChildren () const noexcept
 
void DetachChild (NiAVObject *a_child)
 
void DetachChild (NiAVObject *a_child, NiPointer< NiAVObject > &a_childOut)
 
void DetachChildAt (std::uint32_t a_idx)
 
void DetachChildAt (std::uint32_t a_idx, NiPointer< NiAVObject > &a_childOut)
 
void SetAt (std::uint32_t a_idx, NiAVObject *a_child)
 
void SetAt (std::uint32_t a_idx, NiAVObject *a_child, NiPointer< NiAVObject > &a_childOut)
 
- Public Member Functions inherited from RE::NiAVObject
 ~NiAVObject () override
 
const NiRTTIGetRTTI () const override
 
void LoadBinary (NiStream &a_stream) override
 
void LinkObject (NiStream &a_stream) override
 
bool RegisterStreamables (NiStream &a_stream) override
 
void SaveBinary (NiStream &a_stream) override
 
bool IsEqual (NiObject *a_object) override
 
void ProcessClone (NiCloningProcess &a_cloning) override
 
virtual void UpdateControllers (NiUpdateData &a_data)
 
virtual void Unk_VRFunc (void)
 
SKYRIM_REL_VR_VIRTUAL void PerformOp (PerformOpFunc &a_func)
 
SKYRIM_REL_VR_VIRTUAL void AttachProperty (NiAlphaProperty *a_property)
 
SKYRIM_REL_VR_VIRTUAL void SetMaterialNeedsUpdate (bool a_needsUpdate)
 
SKYRIM_REL_VR_VIRTUAL void SetDefaultMaterialNeedsUpdateFlag (bool a_flag)
 
SKYRIM_REL_VR_VIRTUAL NiAVObjectGetObjectByName (const BSFixedString &a_name)
 
SKYRIM_REL_VR_VIRTUAL void SetSelectiveUpdateFlags (bool &a_selectiveUpdate, bool a_selectiveUpdateTransforms, bool &a_rigid)
 
SKYRIM_REL_VR_VIRTUAL void UpdateDownwardPass (NiUpdateData &a_data, std::uint32_t a_arg2)
 
SKYRIM_REL_VR_VIRTUAL void UpdateSelectedDownwardPass (NiUpdateData &a_data, std::uint32_t a_arg2)
 
SKYRIM_REL_VR_VIRTUAL void UpdateRigidDownwardPass (NiUpdateData &a_data, std::uint32_t a_arg2)
 
SKYRIM_REL_VR_VIRTUAL void UpdateWorldBound ()
 
SKYRIM_REL_VR_VIRTUAL void UpdateWorldData (NiUpdateData *a_data)
 
SKYRIM_REL_VR_VIRTUAL void UpdateTransformAndBounds (NiUpdateData &a_data)
 
SKYRIM_REL_VR_VIRTUAL void PreAttachUpdate (NiNode *a_parent, NiUpdateData &a_data)
 
SKYRIM_REL_VR_VIRTUAL void PostAttachUpdate ()
 
SKYRIM_REL_VR_VIRTUAL void OnVisible (NiCullingProcess &a_process)
 
NiAVObjectClone ()
 
void CullGeometry (bool a_cull)
 
void CullNode (bool a_cull)
 
bool GetAppCulled () const
 
bhkCollisionObjectGetCollisionObject () const
 
COL_LAYER GetCollisionLayer () const
 
BSGeometryGetFirstGeometryOfShaderType (BSShaderMaterial::Feature a_type)
 
TESObjectREFRGetUserData () const
 
void SetUserData (TESObjectREFR *a_ref) noexcept
 
bool HasAnimation () const
 
bool HasShaderType (BSShaderMaterial::Feature a_type)
 
void RemoveDecals ()
 
void SetAppCulled (bool a_cull)
 
void SetCollisionLayer (COL_LAYER a_collisionLayer)
 
void SetCollisionLayerAndGroup (COL_LAYER a_collisionLayer, std::uint32_t a_group)
 
bool SetMotionType (std::uint32_t a_motionType, bool a_arg2=true, bool a_arg3=false, bool a_allowActivate=true)
 
bool SetProjectedUVData (const NiColorA &a_projectedUVParams, const NiColor &a_projectedUVColor, bool a_isSnow)
 
void TintScenegraph (const NiColorA &a_color)
 
void Update (NiUpdateData &a_data)
 
void UpdateBodyTint (const NiColor &a_color)
 
void UpdateHairColor (const NiColor &a_color)
 
void UpdateMaterialAlpha (float a_alpha, bool a_doOnlySkin)
 
void UpdateRigidConstraints (bool a_enable, std::uint8_t a_arg2=1, std::uint32_t a_arg3=1)
 
stl::enumeration< Flag, std::uint32_t > & GetFlags () noexcept
 
const stl::enumeration< Flag, std::uint32_t > & GetFlags () const noexcept
 
- Public Member Functions inherited from RE::NiObjectNET
 ~NiObjectNET () override
 
const NiRTTIGetRTTI () const override
 
void LoadBinary (NiStream &a_stream) override
 
void LinkObject (NiStream &a_stream) override
 
bool RegisterStreamables (NiStream &a_stream) override
 
void SaveBinary (NiStream &a_stream) override
 
bool IsEqual (NiObject *a_object) override
 
void ProcessClone (NiCloningProcess &a_cloning) override
 
void PostLinkObject (NiStream &a_stream) override
 
bool AddExtraData (const BSFixedString &a_key, NiExtraData *a_extra)
 
bool AddExtraData (NiExtraData *a_extra)
 
void DeleteExtraData (std::uint16_t a_extraDataIndex)
 
NiTimeControllerGetControllers () const
 
NiTimeControllerGetController (const NiRTTI *a_rtti) const
 
template<class T >
T * GetController () const
 
NiExtraDataGetExtraData (const BSFixedString &a_key) const
 
template<class T >
T * GetExtraData (const BSFixedString &a_key) const
 
NiExtraDataGetExtraDataAt (std::uint16_t a_extraDataIndex) const
 
std::uint16_t GetExtraDataSize () const
 
bool HasExtraData (const BSFixedString &a_key) const
 
bool InsertExtraData (NiExtraData *a_extra)
 
void RemoveAllExtraData ()
 
bool RemoveExtraData (const BSFixedString &a_key)
 
bool RemoveExtraDataAt (std::uint16_t a_extraDataIndex)
 
bool SetExtraDataSize (std::uint16_t a_size)
 
- Public Member Functions inherited from RE::NiObject
 ~NiObject () override=default
 
virtual const NiRTTIGetRTTI () const
 
virtual NiNodeAsNode ()
 
virtual NiSwitchNode * AsSwitchNode ()
 
virtual BSFadeNodeAsFadeNode ()
 
virtual BSMultiBoundNodeAsMultiBoundNode ()
 
virtual BSGeometryAsGeometry ()
 
virtual NiTriStrips * AsTriStrips ()
 
virtual BSTriShapeAsTriShape ()
 
virtual BSSegmentedTriShape * AsSegmentedTriShape ()
 
virtual BSSubIndexTriShape * AsSubIndexTriShape ()
 
virtual BSDynamicTriShapeAsDynamicTriShape ()
 
virtual NiGeometryAsNiGeometry ()
 
virtual NiTriBasedGeom * AsNiTriBasedGeom ()
 
virtual NiTriShape * AsNiTriShape ()
 
virtual NiParticlesAsParticlesGeom ()
 
virtual BSLines * AsLinesGeom ()
 
virtual bhkNiCollisionObjectAsBhkNiCollisionObject ()
 
virtual bhkBlendCollisionObject * AsBhkBlendCollisionObject ()
 
virtual bhkAttachmentCollisionObject * AsBhkAttachmentCollisionObject ()
 
virtual bhkRigidBodyAsBhkRigidBody ()
 
virtual bhkLimitedHingeConstraint * AsBhkLimitedHingeConstraint ()
 
virtual NiObjectCreateClone (NiCloningProcess &a_cloning)
 
virtual void LoadBinary (NiStream &a_stream)
 
virtual void LinkObject (NiStream &a_stream)
 
virtual bool RegisterStreamables (NiStream &a_stream)
 
virtual void SaveBinary (NiStream &a_stream)
 
virtual bool IsEqual (NiObject *a_object)
 
virtual void ProcessClone (NiCloningProcess &a_cloning)
 
virtual void PostLinkObject (NiStream &a_stream)
 
virtual bool StreamCanSkip ()
 
virtual const NiRTTIGetStreamableRTTI () const
 
virtual std::uint32_t GetBlockAllocationSize () const
 
virtual NiObjectGroupGetGroup () const
 
virtual void SetGroup (NiObjectGroup *a_group)
 
virtual NiControllerManagerAsNiControllerManager ()
 
void CreateDeepCopy (NiPointer< NiObject > &a_object)
 
- Public Member Functions inherited from RE::NiRefObject
 NiRefObject ()
 
virtual ~NiRefObject ()
 
virtual void DeleteThis ()
 
void IncRefCount ()
 
void DecRefCount ()
 
constexpr std::uint32_t GetRefCount () const noexcept
 
 TES_HEAP_REDEFINE_NEW ()
 

Static Public Member Functions

static NiNodeCreate (std::uint16_t a_arrBufLen=0)
 
- Static Public Member Functions inherited from RE::NiRefObject
static volatile std::uint32_t * GetTotalObjectCount ()
 

Public Attributes

NiTObjectArray< NiPointer< NiAVObject > > children
 
- Public Attributes inherited from RE::NiAVObject
NiNodeparent
 
std::uint32_t parentIndex
 
std::uint32_t unk03C
 
NiPointer< NiCollisionObjectcollisionObject
 
NiTransform local
 
NiTransform world
 
NiTransform previousWorld
 
NiBound worldBound
 
stl::enumeration< Flag, std::uint32_t > flags
 
TESObjectREFRuserData
 
float fadeAmount
 
std::uint32_t lastUpdatedFrameCounter
 
std::uint8_t unk108
 
std::uint8_t flags02
 
std::uint16_t unk10A
 
std::uint32_t pad10C
 
- Public Attributes inherited from RE::NiObjectNET
BSFixedString name
 
NiPointer< NiTimeControllercontrollers
 
NiExtraData ** extra
 
std::uint16_t extraDataSize
 
std::uint16_t maxSize
 
std::uint32_t pad2C
 
- Public Attributes inherited from RE::NiRefObject
volatile std::uint32_t _refCount { 0 }
 
std::uint32_t _pad0C { 0 }
 

Static Public Attributes

static constexpr auto RTTI = RTTI_NiNode
 
static auto Ni_RTTI = NiRTTI_NiNode
 
- Static Public Attributes inherited from RE::NiAVObject
static constexpr auto RTTI = RTTI_NiAVObject
 
static auto Ni_RTTI = NiRTTI_NiAVObject
 
- Static Public Attributes inherited from RE::NiObjectNET
static constexpr auto RTTI = RTTI_NiObjectNET
 
static auto Ni_RTTI = NiRTTI_NiObjectNET
 
- Static Public Attributes inherited from RE::NiObject
static constexpr auto RTTI = RTTI_NiObject
 
static auto Ni_RTTI = NiRTTI_NiObject
 
- Static Public Attributes inherited from RE::NiRefObject
static constexpr auto RTTI = RTTI_NiRefObject
 

Protected Member Functions

NiNodeCtor (std::uint16_t a_arrBufLen)
 

Additional Inherited Members

- Public Types inherited from RE::NiAVObject
enum class  Flag {
  kNone = 0 , kHidden = 1 << 0 , kSelectiveUpdate = 1 << 1 , kSelectiveUpdateTransforms = 1 << 2 ,
  kSelectiveUpdateController = 1 << 3 , kSelectiveUpdateRigid = 1 << 4 , kDisplayObject = 1 << 5 , kDisableSorting = 1 << 6 ,
  kSelectiveUpdateTransformsOverride = 1 << 7 , kSaveExternalGeometryData = 1 << 9 , kNoDecals = 1 << 10 , kAlwaysDraw = 1 << 11 ,
  kMeshLOD = 1 << 12 , kFixedBound = 1 << 13 , kTopFadeNode = 1 << 14 , kIgnoreFade = 1 << 15 ,
  kNoAnimSyncX = 1 << 16 , kNoAnimSyncY = 1 << 17 , kNoAnimSyncZ = 1 << 18 , kNoAnimSyncS = 1 << 19 ,
  kNoDismember = 1 << 20 , kNoDismemberValidity = 1 << 21 , kRenderUse = 1 << 22 , kMaterialsApplied = 1 << 23 ,
  kHighDetail = 1 << 24 , kForceUpdate = 1 << 25 , kPreProcessedNode = 1 << 26
}
 

Constructor & Destructor Documentation

◆ ~NiNode()

RE::NiNode::~NiNode ( )
override

Member Function Documentation

◆ AsNode()

NiNode * RE::NiNode::AsNode ( )
overridevirtual

Reimplemented from RE::NiObject.

◆ AttachChild()

SKYRIM_REL_VR_VIRTUAL void RE::NiNode::AttachChild ( NiAVObject a_child,
bool  a_firstAvail = false 
)

◆ AttachProperty()

void RE::NiNode::AttachProperty ( NiAlphaProperty a_property)
override

◆ Create()

static NiNode * RE::NiNode::Create ( std::uint16_t  a_arrBufLen = 0)
static

◆ CreateClone()

NiObject * RE::NiNode::CreateClone ( NiCloningProcess a_cloning)
overridevirtual

Reimplemented from RE::NiObject.

◆ Ctor()

NiNode * RE::NiNode::Ctor ( std::uint16_t  a_arrBufLen)
protected

◆ DetachChild() [1/2]

void RE::NiNode::DetachChild ( NiAVObject a_child)

◆ DetachChild() [2/2]

void RE::NiNode::DetachChild ( NiAVObject a_child,
NiPointer< NiAVObject > &  a_childOut 
)

◆ DetachChild1()

SKYRIM_REL_VR_VIRTUAL void RE::NiNode::DetachChild1 ( NiAVObject a_child,
NiPointer< NiAVObject > &  a_childOut 
)

◆ DetachChild2()

SKYRIM_REL_VR_VIRTUAL void RE::NiNode::DetachChild2 ( NiAVObject a_child)

◆ DetachChildAt() [1/2]

void RE::NiNode::DetachChildAt ( std::uint32_t  a_idx)

◆ DetachChildAt() [2/2]

void RE::NiNode::DetachChildAt ( std::uint32_t  a_idx,
NiPointer< NiAVObject > &  a_childOut 
)

◆ DetachChildAt1()

SKYRIM_REL_VR_VIRTUAL void RE::NiNode::DetachChildAt1 ( std::uint32_t  a_idx,
NiPointer< NiAVObject > &  a_childOut 
)

◆ DetachChildAt2()

SKYRIM_REL_VR_VIRTUAL void RE::NiNode::DetachChildAt2 ( std::uint32_t  a_idx)

◆ GetChildren() [1/2]

const NiTObjectArray< NiPointer< NiAVObject > > & RE::NiNode::GetChildren ( ) const
inlinenoexcept

◆ GetChildren() [2/2]

NiTObjectArray< NiPointer< NiAVObject > > & RE::NiNode::GetChildren ( )
inlinenoexcept

◆ GetObjectByName()

NiAVObject * RE::NiNode::GetObjectByName ( const BSFixedString a_name)
override

◆ GetRTTI()

const NiRTTI * RE::NiNode::GetRTTI ( ) const
overridevirtual

Reimplemented from RE::NiAVObject.

Reimplemented in RE::SceneGraph, and RE::ShadowSceneNode.

◆ InsertChildAt()

SKYRIM_REL_VR_VIRTUAL void RE::NiNode::InsertChildAt ( std::uint32_t  a_idx,
NiAVObject a_child 
)

◆ IsEqual()

bool RE::NiNode::IsEqual ( NiObject a_object)
overridevirtual

Reimplemented from RE::NiAVObject.

◆ LinkObject()

void RE::NiNode::LinkObject ( NiStream a_stream)
overridevirtual

Reimplemented from RE::NiAVObject.

◆ LoadBinary()

void RE::NiNode::LoadBinary ( NiStream a_stream)
overridevirtual

Reimplemented from RE::NiAVObject.

◆ OnVisible()

void RE::NiNode::OnVisible ( NiCullingProcess a_process)
override

◆ PerformOp()

void RE::NiNode::PerformOp ( PerformOpFunc a_func)
override

◆ ProcessClone()

void RE::NiNode::ProcessClone ( NiCloningProcess a_cloning)
overridevirtual

Reimplemented from RE::NiAVObject.

◆ RegisterStreamables()

bool RE::NiNode::RegisterStreamables ( NiStream a_stream)
overridevirtual

Reimplemented from RE::NiAVObject.

◆ SaveBinary()

void RE::NiNode::SaveBinary ( NiStream a_stream)
overridevirtual

Reimplemented from RE::NiAVObject.

◆ SetAt() [1/2]

void RE::NiNode::SetAt ( std::uint32_t  a_idx,
NiAVObject a_child 
)

◆ SetAt() [2/2]

void RE::NiNode::SetAt ( std::uint32_t  a_idx,
NiAVObject a_child,
NiPointer< NiAVObject > &  a_childOut 
)

◆ SetAt1()

SKYRIM_REL_VR_VIRTUAL void RE::NiNode::SetAt1 ( std::uint32_t  a_idx,
NiAVObject a_child,
NiPointer< NiAVObject > &  a_childOut 
)

◆ SetAt2()

SKYRIM_REL_VR_VIRTUAL void RE::NiNode::SetAt2 ( std::uint32_t  a_idx,
NiAVObject a_child 
)

◆ SetSelectiveUpdateFlags()

void RE::NiNode::SetSelectiveUpdateFlags ( bool &  a_selectiveUpdate,
bool  a_selectiveUpdateTransforms,
bool &  a_rigid 
)
override

◆ UpdateControllers()

void RE::NiNode::UpdateControllers ( NiUpdateData a_data)
overridevirtual

Reimplemented from RE::NiAVObject.

◆ UpdateDownwardPass()

void RE::NiNode::UpdateDownwardPass ( NiUpdateData a_data,
std::uint32_t  a_arg2 
)
override

◆ UpdateRigidDownwardPass()

void RE::NiNode::UpdateRigidDownwardPass ( NiUpdateData a_data,
std::uint32_t  a_arg2 
)
override

◆ UpdateSelectedDownwardPass()

void RE::NiNode::UpdateSelectedDownwardPass ( NiUpdateData a_data,
std::uint32_t  a_arg2 
)
override

◆ UpdateTransformAndBounds()

void RE::NiNode::UpdateTransformAndBounds ( NiUpdateData a_data)
override

◆ UpdateUpwardPass()

SKYRIM_REL_VR_VIRTUAL void RE::NiNode::UpdateUpwardPass ( NiUpdateData a_data)

◆ UpdateWorldBound()

void RE::NiNode::UpdateWorldBound ( )
override

Member Data Documentation

◆ children

NiTObjectArray<NiPointer<NiAVObject> > RE::NiNode::children

◆ Ni_RTTI

auto RE::NiNode::Ni_RTTI = NiRTTI_NiNode
inlinestatic

◆ RTTI

constexpr auto RE::NiNode::RTTI = RTTI_NiNode
inlinestaticconstexpr

The documentation for this class was generated from the following file: