#include <NiPoint3.h>
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float | x { 0.0F } |
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float | y { 0.0F } |
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float | z { 0.0F } |
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◆ NiPoint3() [1/2]
constexpr RE::NiPoint3::NiPoint3 |
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constexprdefaultnoexcept |
◆ NiPoint3() [2/2]
constexpr RE::NiPoint3::NiPoint3 |
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float |
a_x, |
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float |
a_y, |
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float |
a_z |
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) |
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inlineconstexprnoexcept |
◆ Cross()
◆ Dot()
float RE::NiPoint3::Dot |
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const NiPoint3 & |
pt | ) |
const |
◆ GetDistance()
float RE::NiPoint3::GetDistance |
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const NiPoint3 & |
a_pt | ) |
const |
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noexcept |
◆ GetSquaredDistance()
float RE::NiPoint3::GetSquaredDistance |
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const NiPoint3 & |
a_pt | ) |
const |
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noexcept |
◆ Length()
float RE::NiPoint3::Length |
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const |
◆ operator!=()
bool RE::NiPoint3::operator!= |
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const NiPoint3 & |
a_rhs | ) |
const |
◆ operator*() [1/2]
float RE::NiPoint3::operator* |
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const NiPoint3 & |
a_rhs | ) |
const |
◆ operator*() [2/2]
NiPoint3 RE::NiPoint3::operator* |
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float |
a_scalar | ) |
const |
◆ operator*=() [1/2]
◆ operator*=() [2/2]
NiPoint3 & RE::NiPoint3::operator*= |
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float |
a_scalar | ) |
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◆ operator+()
◆ operator+=()
◆ operator-() [1/2]
NiPoint3 RE::NiPoint3::operator- |
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const |
◆ operator-() [2/2]
◆ operator-=()
◆ operator/()
NiPoint3 RE::NiPoint3::operator/ |
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float |
a_scalar | ) |
const |
◆ operator/=() [1/2]
◆ operator/=() [2/2]
NiPoint3 & RE::NiPoint3::operator/= |
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float |
a_scalar | ) |
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◆ operator==()
bool RE::NiPoint3::operator== |
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const NiPoint3 & |
a_rhs | ) |
const |
◆ operator[]() [1/2]
float & RE::NiPoint3::operator[] |
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std::size_t |
a_idx | ) |
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◆ operator[]() [2/2]
const float & RE::NiPoint3::operator[] |
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std::size_t |
a_idx | ) |
const |
◆ SqrLength()
float RE::NiPoint3::SqrLength |
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const |
◆ UnitCross()
◆ Unitize()
float RE::NiPoint3::Unitize |
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◆ Zero()
static const NiPoint3 & RE::NiPoint3::Zero |
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static |
float RE::NiPoint3::x { 0.0F } |
float RE::NiPoint3::y { 0.0F } |
float RE::NiPoint3::z { 0.0F } |
The documentation for this class was generated from the following file: