CommonLibSSE NG
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#include <RefAttachTechniqueInput.h>
Public Member Functions | |
~RefAttachTechniqueInput () override | |
void | Unk_01 (void) override |
Public Member Functions inherited from RE::BSAttachTechniques::AttachTechniqueInput | |
virtual | ~AttachTechniqueInput () |
virtual void | Unk_01 (void) |
Public Attributes | |
std::uint64_t | unk20 |
TESRace * | actorRace |
bhkWorld * | physicsWorld |
std::uint32_t | collisionFilter |
std::uint32_t | unk3C |
BSFixedString | nodeName |
Public Attributes inherited from RE::BSAttachTechniques::AttachTechniqueInput | |
NiPointer< NiNode > | current3DRoot |
NiPointer< NiNode > | attachedArt |
MagicSystem::CastingSource | castingSource |
std::uint32_t | unk1C |
Static Public Attributes | |
static constexpr auto | RTTI = RTTI_RefAttachTechniqueInput |
Static Public Attributes inherited from RE::BSAttachTechniques::AttachTechniqueInput | |
static constexpr auto | RTTI = RTTI_BSAttachTechniques__AttachTechniqueInput |
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override |
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overridevirtual |
Reimplemented from RE::BSAttachTechniques::AttachTechniqueInput.
TESRace* RE::RefAttachTechniqueInput::actorRace |
std::uint32_t RE::RefAttachTechniqueInput::collisionFilter |
BSFixedString RE::RefAttachTechniqueInput::nodeName |
bhkWorld* RE::RefAttachTechniqueInput::physicsWorld |
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inlinestaticconstexpr |
std::uint64_t RE::RefAttachTechniqueInput::unk20 |
std::uint32_t RE::RefAttachTechniqueInput::unk3C |