CommonLibSSE NG
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RefAttachTechniqueInput.h
Go to the documentation of this file.
1#pragma once
2
5
6namespace RE
7{
8 class TESRace;
9 class bhkWorld;
10
12 {
13 public:
14 inline static constexpr auto RTTI = RTTI_RefAttachTechniqueInput;
15
16 ~RefAttachTechniqueInput() override; // 00
17
18 // override (BSAttachTechniques::AttachTechniqueInput)
19 void Unk_01(void) override; // 01
20
21 // members
22 std::uint64_t unk20; // 20
25 std::uint32_t collisionFilter; // 38
26 std::uint32_t unk3C; // 3C
28 };
29 static_assert(sizeof(RefAttachTechniqueInput) == 0x48);
30}
Definition RefAttachTechniqueInput.h:12
std::uint32_t collisionFilter
Definition RefAttachTechniqueInput.h:25
void Unk_01(void) override
TESRace * actorRace
Definition RefAttachTechniqueInput.h:23
BSFixedString nodeName
Definition RefAttachTechniqueInput.h:27
std::uint32_t unk3C
Definition RefAttachTechniqueInput.h:26
static constexpr auto RTTI
Definition RefAttachTechniqueInput.h:14
bhkWorld * physicsWorld
Definition RefAttachTechniqueInput.h:24
std::uint64_t unk20
Definition RefAttachTechniqueInput.h:22
Definition TESRace.h:146
Definition bhkWorld.h:14
Definition AbsorbEffect.h:6
constexpr REL::VariantID RTTI_RefAttachTechniqueInput(686481, 394314, 0x1efea98)
Definition AttachTechniqueInput.h:13