#include <BGSLoadGameBuffer.h>
◆ ~BGSLoadGameBuffer()
virtual RE::BGSLoadGameBuffer::~BGSLoadGameBuffer |
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◆ GetVersion()
virtual std::uint8_t RE::BGSLoadGameBuffer::GetVersion |
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◆ buffer
void* RE::BGSLoadGameBuffer::buffer |
◆ bufferPosition
std::uint32_t RE::BGSLoadGameBuffer::bufferPosition |
◆ RTTI
◆ unk10
std::uint64_t RE::BGSLoadGameBuffer::unk10 |
◆ unk18
std::uint32_t RE::BGSLoadGameBuffer::unk18 |
◆ unk1C
std::uint32_t RE::BGSLoadGameBuffer::unk1C |
◆ unk20
std::uint32_t RE::BGSLoadGameBuffer::unk20 |
◆ VTABLE
The documentation for this class was generated from the following file: