#include <BGSLoadGameBuffer.h>
◆ ~BGSLoadGameBuffer()
| virtual RE::BGSLoadGameBuffer::~BGSLoadGameBuffer |
( |
| ) |
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virtual |
◆ GetVersion()
| virtual std::uint8_t RE::BGSLoadGameBuffer::GetVersion |
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void |
| ) |
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virtual |
◆ buffer
| void* RE::BGSLoadGameBuffer::buffer |
◆ bufferPosition
| std::uint32_t RE::BGSLoadGameBuffer::bufferPosition |
◆ RTTI
◆ unk10
| std::uint64_t RE::BGSLoadGameBuffer::unk10 |
◆ unk18
| std::uint32_t RE::BGSLoadGameBuffer::unk18 |
◆ unk1C
| std::uint32_t RE::BGSLoadGameBuffer::unk1C |
◆ unk20
| std::uint32_t RE::BGSLoadGameBuffer::unk20 |
◆ VTABLE
The documentation for this class was generated from the following file: