#include <IAnimationGraphManagerHolder.h>
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virtual | ~IAnimationGraphManagerHolder () |
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virtual bool | NotifyAnimationGraph (const BSFixedString &a_eventName) |
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virtual bool | GetAnimationGraphManagerImpl (BSTSmartPointer< BSAnimationGraphManager > &a_out) const =0 |
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virtual bool | SetAnimationGraphManagerImpl (BSTSmartPointer< BSAnimationGraphManager > &a_in)=0 |
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virtual bool | PopulateGraphNodesToTarget (BSScrapArray< NiAVObject * > &a_nodes) |
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virtual bool | ConstructAnimationGraph (BSTSmartPointer< BShkbAnimationGraph > &a_out)=0 |
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virtual void | Unk_06 (void) |
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virtual void | Unk_07 (void) |
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virtual bool | SetupAnimEventSinks (const BSTSmartPointer< BShkbAnimationGraph > &a_animGraph) |
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virtual void | Unk_09 (void) |
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virtual bool | CreateAnimationChannels (BSScrapArray< BSTSmartPointer< BSAnimationGraphChannel > > &animGraphChannels) |
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virtual void | PostCreateAnimationGraphManager (BSTSmartPointer< BSAnimationGraphManager > &a_animGraphMgr) |
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virtual void | Unk_0C (void) |
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virtual void | PostChangeAnimationManager (const BSTSmartPointer< BShkbAnimationGraph > &a_arg1, const BSTSmartPointer< BShkbAnimationGraph > &a_arg2) |
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virtual void | Unk_0E (void) |
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virtual std::uint32_t | GetGraphVariableCacheSize () const |
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virtual bool | GetGraphVariableImpl1 (const BSFixedString &a_variableName, float &a_out) const |
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virtual bool | GetGraphVariableImpl2 (const BSFixedString &a_variableName, std::int32_t &a_out) const |
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virtual bool | GetGraphVariableImpl3 (const BSFixedString &a_variableName, bool &a_out) const |
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bool | GetAnimationGraphManager (BSTSmartPointer< BSAnimationGraphManager > &a_out) const |
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bool | GetGraphVariableFloat (const BSFixedString &a_variableName, float &a_out) const |
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bool | GetGraphVariableInt (const BSFixedString &a_variableName, std::int32_t &a_out) const |
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bool | GetGraphVariableBool (const BSFixedString &a_variableName, bool &a_out) const |
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bool | GetGraphVariableNiPoint3 (const BSFixedString &a_variableName, NiPoint3 &a_out) const |
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bool | SetAnimationGraphManager (BSTSmartPointer< BSAnimationGraphManager > &a_in) |
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bool | SetGraphVariableBool (const BSFixedString &a_variableName, bool a_in) |
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bool | SetGraphVariableInt (const BSFixedString &a_variableName, std::int32_t a_in) |
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bool | SetGraphVariableFloat (const BSFixedString &a_variableName, float a_in) |
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bool | SetGraphVariableNiPoint3 (const BSFixedString &a_variableName, NiPoint3 &a_in) const |
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bool | UpdateAnimationGraphManager (const BSAnimationUpdateData &a_updateData) |
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◆ ~IAnimationGraphManagerHolder()
virtual RE::IAnimationGraphManagerHolder::~IAnimationGraphManagerHolder |
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◆ ConstructAnimationGraph()
◆ CreateAnimationChannels()
◆ GetAnimationGraphManager()
◆ GetAnimationGraphManagerImpl()
◆ GetGraphVariableBool()
bool RE::IAnimationGraphManagerHolder::GetGraphVariableBool |
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const BSFixedString & |
a_variableName, |
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bool & |
a_out |
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) |
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◆ GetGraphVariableCacheSize()
virtual std::uint32_t RE::IAnimationGraphManagerHolder::GetGraphVariableCacheSize |
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const |
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◆ GetGraphVariableFloat()
bool RE::IAnimationGraphManagerHolder::GetGraphVariableFloat |
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const BSFixedString & |
a_variableName, |
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float & |
a_out |
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◆ GetGraphVariableImpl1()
virtual bool RE::IAnimationGraphManagerHolder::GetGraphVariableImpl1 |
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const BSFixedString & |
a_variableName, |
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float & |
a_out |
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◆ GetGraphVariableImpl2()
virtual bool RE::IAnimationGraphManagerHolder::GetGraphVariableImpl2 |
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const BSFixedString & |
a_variableName, |
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std::int32_t & |
a_out |
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◆ GetGraphVariableImpl3()
virtual bool RE::IAnimationGraphManagerHolder::GetGraphVariableImpl3 |
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const BSFixedString & |
a_variableName, |
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bool & |
a_out |
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◆ GetGraphVariableInt()
bool RE::IAnimationGraphManagerHolder::GetGraphVariableInt |
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const BSFixedString & |
a_variableName, |
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std::int32_t & |
a_out |
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◆ GetGraphVariableNiPoint3()
bool RE::IAnimationGraphManagerHolder::GetGraphVariableNiPoint3 |
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const BSFixedString & |
a_variableName, |
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NiPoint3 & |
a_out |
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◆ NotifyAnimationGraph()
virtual bool RE::IAnimationGraphManagerHolder::NotifyAnimationGraph |
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const BSFixedString & |
a_eventName | ) |
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◆ PopulateGraphNodesToTarget()
virtual bool RE::IAnimationGraphManagerHolder::PopulateGraphNodesToTarget |
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BSScrapArray< NiAVObject * > & |
a_nodes | ) |
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◆ PostChangeAnimationManager()
◆ PostCreateAnimationGraphManager()
◆ SetAnimationGraphManager()
◆ SetAnimationGraphManagerImpl()
◆ SetGraphVariableBool()
bool RE::IAnimationGraphManagerHolder::SetGraphVariableBool |
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const BSFixedString & |
a_variableName, |
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bool |
a_in |
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◆ SetGraphVariableFloat()
bool RE::IAnimationGraphManagerHolder::SetGraphVariableFloat |
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const BSFixedString & |
a_variableName, |
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float |
a_in |
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◆ SetGraphVariableInt()
bool RE::IAnimationGraphManagerHolder::SetGraphVariableInt |
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const BSFixedString & |
a_variableName, |
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std::int32_t |
a_in |
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◆ SetGraphVariableNiPoint3()
bool RE::IAnimationGraphManagerHolder::SetGraphVariableNiPoint3 |
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const BSFixedString & |
a_variableName, |
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NiPoint3 & |
a_in |
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| const |
◆ SetupAnimEventSinks()
◆ Unk_06()
virtual void RE::IAnimationGraphManagerHolder::Unk_06 |
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void |
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◆ Unk_07()
virtual void RE::IAnimationGraphManagerHolder::Unk_07 |
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void |
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◆ Unk_09()
virtual void RE::IAnimationGraphManagerHolder::Unk_09 |
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void |
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◆ Unk_0C()
virtual void RE::IAnimationGraphManagerHolder::Unk_0C |
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void |
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◆ Unk_0E()
virtual void RE::IAnimationGraphManagerHolder::Unk_0E |
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void |
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◆ UpdateAnimationGraphManager()
bool RE::IAnimationGraphManagerHolder::UpdateAnimationGraphManager |
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const BSAnimationUpdateData & |
a_updateData | ) |
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◆ RTTI
The documentation for this class was generated from the following file: