#include <SkyEffectController.h>
◆ ~SkyEffectController()
RE::SkyEffectController::~SkyEffectController |
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override |
◆ EffectAttachesToCamera()
bool RE::SkyEffectController::EffectAttachesToCamera |
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overridevirtual |
◆ EffectRotatesWithCamera()
bool RE::SkyEffectController::EffectRotatesWithCamera |
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overridevirtual |
◆ GetAttachRoot()
NiAVObject * RE::SkyEffectController::GetAttachRoot |
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overridevirtual |
◆ GetHitEffectArt()
◆ GetHitEffectShader()
◆ GetManagerHandlesSaveLoad()
bool RE::SkyEffectController::GetManagerHandlesSaveLoad |
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overridevirtual |
◆ GetTargetReference()
◆ RemoveHitEffect()
void RE::SkyEffectController::RemoveHitEffect |
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ReferenceEffect * |
a_refEffect | ) |
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overridevirtual |
◆ RTTI
The documentation for this class was generated from the following file: