CommonLibSSE NG
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#include <FirstPersonState.h>
Public Member Functions | |
~FirstPersonState () override | |
void | Begin () override |
void | End () override |
void | Update (BSTSmartPointer< TESCameraState > &a_nextState) override |
void | GetRotation (NiQuaternion &a_rotation) override |
void | GetTranslation (NiPoint3 &a_translation) override |
void | SaveGame (BGSSaveFormBuffer *a_buf) override |
void | LoadGame (BGSLoadFormBuffer *a_buf) override |
void | Revert (BGSLoadFormBuffer *a_buf) override |
bool | CanProcess (InputEvent *a_event) override |
void | ProcessButton (ButtonEvent *a_event, PlayerControlsData *a_movementData) override |
Public Member Functions inherited from RE::TESCameraState | |
virtual | ~TESCameraState () |
virtual void | Begin () |
virtual void | End () |
virtual void | Update (BSTSmartPointer< TESCameraState > &a_nextState) |
virtual void | GetRotation (NiQuaternion &a_rotation) |
virtual void | GetTranslation (NiPoint3 &a_translation) |
virtual void | SaveGame (BGSSaveFormBuffer *a_buf) |
virtual void | LoadGame (BGSLoadFormBuffer *a_buf) |
virtual void | Revert (BGSLoadFormBuffer *a_buf) |
Public Member Functions inherited from RE::BSIntrusiveRefCounted | |
std::uint32_t | IncRef () const |
std::uint32_t | DecRef () const |
TES_HEAP_REDEFINE_NEW () | |
Public Member Functions inherited from RE::PlayerInputHandler | |
virtual | ~PlayerInputHandler () |
virtual bool | CanProcess (InputEvent *a_event)=0 |
virtual void | ProcessThumbstick (ThumbstickEvent *a_event, PlayerControlsData *a_data) |
virtual void | ProcessMouseMove (MouseMoveEvent *a_event, PlayerControlsData *a_data) |
virtual void | ProcessButton (ButtonEvent *a_event, PlayerControlsData *a_data) |
bool | IsInputEventHandlingEnabled () const |
void | SetInputEventHandlingEnabled (bool a_enabled) |
Public Attributes | |
NiPoint3 | lastPosition |
NiPoint3 | lastFrameSpringVelocity |
NiPoint3 | dampeningOffset |
std::uint32_t | pad54 |
NiAVObject * | firstPersonCameraObj |
NiNode * | firstPersonFOVControl |
float | sittingRotation |
float | unk6C |
float | unk70 |
float | currentPitchOffset |
float | targetPitchOffset |
float | unk7C |
std::uint32_t | unk80 |
bool | cameraOverride |
bool | cameraPitchOverride |
std::uint16_t | unk86 |
std::uint64_t | unk88 |
Public Attributes inherited from RE::TESCameraState | |
std::uint32_t | pad0C |
TESCamera * | camera |
CameraState | id |
std::uint32_t | pad1C |
Public Attributes inherited from RE::PlayerInputHandler | |
bool | inputEventHandlingEnabled |
std::uint8_t | pad09 |
std::uint16_t | pad0A |
std::uint32_t | pad0C |
Static Public Attributes | |
static constexpr auto | RTTI = RTTI_FirstPersonState |
static constexpr auto | VTABLE = VTABLE_FirstPersonState |
Static Public Attributes inherited from RE::TESCameraState | |
static constexpr auto | RTTI = RTTI_TESCameraState |
static constexpr auto | VTABLE = VTABLE_TESCameraState |
Static Public Attributes inherited from RE::PlayerInputHandler | |
static constexpr auto | RTTI = RTTI_PlayerInputHandler |
Additional Inherited Members | |
Protected Attributes inherited from RE::BSIntrusiveRefCounted | |
volatile std::uint32_t | _refCount { 0 } |
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override |
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overridevirtual |
Reimplemented from RE::TESCameraState.
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overridevirtual |
Implements RE::PlayerInputHandler.
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overridevirtual |
Reimplemented from RE::TESCameraState.
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overridevirtual |
Reimplemented from RE::TESCameraState.
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overridevirtual |
Reimplemented from RE::TESCameraState.
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overridevirtual |
Reimplemented from RE::TESCameraState.
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overridevirtual |
Reimplemented from RE::PlayerInputHandler.
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overridevirtual |
Reimplemented from RE::TESCameraState.
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overridevirtual |
Reimplemented from RE::TESCameraState.
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overridevirtual |
Reimplemented from RE::TESCameraState.
bool RE::FirstPersonState::cameraOverride |
bool RE::FirstPersonState::cameraPitchOverride |
float RE::FirstPersonState::currentPitchOffset |
NiPoint3 RE::FirstPersonState::dampeningOffset |
NiAVObject* RE::FirstPersonState::firstPersonCameraObj |
NiNode* RE::FirstPersonState::firstPersonFOVControl |
NiPoint3 RE::FirstPersonState::lastFrameSpringVelocity |
NiPoint3 RE::FirstPersonState::lastPosition |
std::uint32_t RE::FirstPersonState::pad54 |
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inlinestaticconstexpr |
float RE::FirstPersonState::sittingRotation |
float RE::FirstPersonState::targetPitchOffset |
float RE::FirstPersonState::unk6C |
float RE::FirstPersonState::unk70 |
float RE::FirstPersonState::unk7C |
std::uint32_t RE::FirstPersonState::unk80 |
std::uint16_t RE::FirstPersonState::unk86 |
std::uint64_t RE::FirstPersonState::unk88 |
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inlinestaticconstexpr |