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    CommonLibSSE NG
    
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#include <FirstPersonState.h>
  
Public Member Functions | |
| ~FirstPersonState () override | |
| void | Begin () override | 
| void | End () override | 
| void | Update (BSTSmartPointer< TESCameraState > &a_nextState) override | 
| void | GetRotation (NiQuaternion &a_rotation) override | 
| void | GetTranslation (NiPoint3 &a_translation) override | 
| void | SaveGame (BGSSaveFormBuffer *a_buf) override | 
| void | LoadGame (BGSLoadFormBuffer *a_buf) override | 
| void | Revert (BGSLoadFormBuffer *a_buf) override | 
| bool | CanProcess (InputEvent *a_event) override | 
| void | ProcessButton (ButtonEvent *a_event, PlayerControlsData *a_movementData) override | 
  Public Member Functions inherited from RE::TESCameraState | |
| virtual | ~TESCameraState () | 
| virtual void | Begin () | 
| virtual void | End () | 
| virtual void | Update (BSTSmartPointer< TESCameraState > &a_nextState) | 
| virtual void | GetRotation (NiQuaternion &a_rotation) | 
| virtual void | GetTranslation (NiPoint3 &a_translation) | 
| virtual void | SaveGame (BGSSaveFormBuffer *a_buf) | 
| virtual void | LoadGame (BGSLoadFormBuffer *a_buf) | 
| virtual void | Revert (BGSLoadFormBuffer *a_buf) | 
  Public Member Functions inherited from RE::BSIntrusiveRefCounted | |
| std::uint32_t | IncRef () const | 
| std::uint32_t | DecRef () const | 
| TES_HEAP_REDEFINE_NEW () | |
  Public Member Functions inherited from RE::PlayerInputHandler | |
| virtual | ~PlayerInputHandler () | 
| virtual bool | CanProcess (InputEvent *a_event)=0 | 
| virtual void | ProcessThumbstick (ThumbstickEvent *a_event, PlayerControlsData *a_data) | 
| virtual void | ProcessMouseMove (MouseMoveEvent *a_event, PlayerControlsData *a_data) | 
| virtual void | ProcessButton (ButtonEvent *a_event, PlayerControlsData *a_data) | 
| bool | IsInputEventHandlingEnabled () const | 
| void | SetInputEventHandlingEnabled (bool a_enabled) | 
Public Attributes | |
| NiPoint3 | lastPosition | 
| NiPoint3 | lastFrameSpringVelocity | 
| NiPoint3 | dampeningOffset | 
| std::uint32_t | pad54 | 
| NiAVObject * | firstPersonCameraObj | 
| NiNode * | firstPersonFOVControl | 
| float | sittingRotation | 
| float | unk6C | 
| float | unk70 | 
| float | currentPitchOffset | 
| float | targetPitchOffset | 
| float | unk7C | 
| std::uint32_t | unk80 | 
| bool | cameraOverride | 
| bool | cameraPitchOverride | 
| std::uint16_t | unk86 | 
| std::uint64_t | unk88 | 
  Public Attributes inherited from RE::TESCameraState | |
| std::uint32_t | pad0C | 
| TESCamera * | camera | 
| CameraState | id | 
| std::uint32_t | pad1C | 
  Public Attributes inherited from RE::PlayerInputHandler | |
| bool | inputEventHandlingEnabled | 
| std::uint8_t | pad09 | 
| std::uint16_t | pad0A | 
| std::uint32_t | pad0C | 
Static Public Attributes | |
| static constexpr auto | RTTI = RTTI_FirstPersonState | 
| static constexpr auto | VTABLE = VTABLE_FirstPersonState | 
  Static Public Attributes inherited from RE::TESCameraState | |
| static constexpr auto | RTTI = RTTI_TESCameraState | 
| static constexpr auto | VTABLE = VTABLE_TESCameraState | 
  Static Public Attributes inherited from RE::PlayerInputHandler | |
| static constexpr auto | RTTI = RTTI_PlayerInputHandler | 
Additional Inherited Members | |
  Protected Attributes inherited from RE::BSIntrusiveRefCounted | |
| volatile std::uint32_t | _refCount { 0 } | 
      
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  override | 
      
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  overridevirtual | 
Reimplemented from RE::TESCameraState.
      
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  overridevirtual | 
Implements RE::PlayerInputHandler.
      
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  overridevirtual | 
Reimplemented from RE::TESCameraState.
      
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  overridevirtual | 
Reimplemented from RE::TESCameraState.
      
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  overridevirtual | 
Reimplemented from RE::TESCameraState.
      
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  overridevirtual | 
Reimplemented from RE::TESCameraState.
      
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  overridevirtual | 
Reimplemented from RE::PlayerInputHandler.
      
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  overridevirtual | 
Reimplemented from RE::TESCameraState.
      
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  overridevirtual | 
Reimplemented from RE::TESCameraState.
      
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  overridevirtual | 
Reimplemented from RE::TESCameraState.
| bool RE::FirstPersonState::cameraOverride | 
| bool RE::FirstPersonState::cameraPitchOverride | 
| float RE::FirstPersonState::currentPitchOffset | 
| NiPoint3 RE::FirstPersonState::dampeningOffset | 
| NiAVObject* RE::FirstPersonState::firstPersonCameraObj | 
| NiNode* RE::FirstPersonState::firstPersonFOVControl | 
| NiPoint3 RE::FirstPersonState::lastFrameSpringVelocity | 
| NiPoint3 RE::FirstPersonState::lastPosition | 
| std::uint32_t RE::FirstPersonState::pad54 | 
      
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  inlinestaticconstexpr | 
| float RE::FirstPersonState::sittingRotation | 
| float RE::FirstPersonState::targetPitchOffset | 
| float RE::FirstPersonState::unk6C | 
| float RE::FirstPersonState::unk70 | 
| float RE::FirstPersonState::unk7C | 
| std::uint32_t RE::FirstPersonState::unk80 | 
| std::uint16_t RE::FirstPersonState::unk86 | 
| std::uint64_t RE::FirstPersonState::unk88 | 
      
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  inlinestaticconstexpr |