CommonLibSSE NG
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RE::BSGraphics::Renderer Class Reference

#include <Renderer.h>

Public Member Functions

NiTexture::RendererDataCreateRenderTexture (std::uint32_t a_width, std::uint32_t a_height)
 
void SaveRenderTargetToFile (RENDER_TARGET a_renderTarget, const char *a_filePath, TextureFileFormat a_textureFileFormat)
 

Static Public Member Functions

static RendererGetSingleton () noexcept
 

Public Attributes

std::uint64_t unk00
 
std::uint64_t unk08
 
RendererData data
 

Member Function Documentation

◆ CreateRenderTexture()

NiTexture::RendererData * RE::BSGraphics::Renderer::CreateRenderTexture ( std::uint32_t  a_width,
std::uint32_t  a_height 
)

◆ GetSingleton()

static Renderer * RE::BSGraphics::Renderer::GetSingleton ( )
staticnoexcept

◆ SaveRenderTargetToFile()

void RE::BSGraphics::Renderer::SaveRenderTargetToFile ( RENDER_TARGET  a_renderTarget,
const char *  a_filePath,
TextureFileFormat  a_textureFileFormat 
)

Member Data Documentation

◆ data

RendererData RE::BSGraphics::Renderer::data

◆ unk00

std::uint64_t RE::BSGraphics::Renderer::unk00

◆ unk08

std::uint64_t RE::BSGraphics::Renderer::unk08

The documentation for this class was generated from the following file: