CommonLibSSE NG
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RE::BGSTextureSet Class Reference

#include <BGSTextureSet.h>

Inheritance diagram for RE::BGSTextureSet:
RE::TESBoundObject RE::BSTextureSet RE::TESObject RE::NiObject RE::TESForm RE::NiRefObject RE::BaseFormComponent

Classes

struct  RecordFlags
 

Public Types

enum class  Flag { kNone = 0 , kNoSpecularMap = 1 << 0 , kFacegenTextures = 1 << 1 , kHasModelSpaceNormalMap = 1 << 2 }
 
- Public Types inherited from RE::TESForm
enum class  InGameFormFlag {
  kNone = 0 , kWantsDelete = 1 << 0 , kForcedPersistent = 1 << 1 , kNoFavorAllowed = 1 << 4 ,
  kIsSkyObject = 1 << 5 , kRefOriginalPersistent = 1 << 6 , kRefPermanentlyDeleted = 1 << 7
}
 
- Public Types inherited from RE::BSTextureSet
using Texture = Textures::Texture
 

Public Member Functions

 ~BGSTextureSet () override
 
void InitializeData () override
 
void ClearData () override
 
bool Load (TESFile *a_mod) override
 
NiAVObjectClone3D (TESObjectREFR *a_ref, bool a_arg3) override
 
void UnClone3D (TESObjectREFR *a_ref) override
 
- Public Member Functions inherited from RE::TESBoundObject
 ~TESBoundObject () override
 
void LoadObjectBound (TESFile *a_mod) override
 
bool IsBoundObject () const override
 
bool Activate (TESObjectREFR *a_targetRef, TESObjectREFR *a_activatorRef, std::uint8_t a_arg3, TESBoundObject *a_object, std::int32_t a_targetCount) override
 
NiAVObjectClone3D (TESObjectREFR *a_ref, bool a_arg3) override
 
bool ReplaceModel () override
 
virtual void SetObjectVoiceType (BGSVoiceType *a_voiceType)
 
virtual BGSVoiceTypeGetObjectVoiceType () const
 
virtual NiAVObjectClone3D (TESObjectREFR *a_ref)
 
virtual bool ReplaceModel (const char *a_str)
 
virtual bool GetActivateText (TESObjectREFR *a_activator, BSString &a_dst)
 
virtual bool CalculateDoFavor (Actor *a_activator, bool a_arg2, TESObjectREFR *a_toActivate, float a_arg3)
 
virtual void HandleRemoveItemFromContainer (TESObjectREFR *a_container)
 
virtual void OnRemove3D (NiAVObject *a_obj3D)
 
virtual void OnCheckModels ()
 
virtual void OnCopyReference ()
 
virtual void OnFinishScale ()
 
- Public Member Functions inherited from RE::TESObject
 ~TESObject () override
 
bool IsObject () const override
 
std::uint32_t GetRefCount () const override
 
virtual void Unk_3B (void)
 
virtual bool IsBoundAnimObject ()
 
virtual TESWaterFormGetWaterType () const
 
virtual bool IsAutoCalc () const
 
virtual void SetAutoCalc (bool a_autoCalc)
 
virtual NiAVObjectClone3D (TESObjectREFR *a_ref, bool a_arg3)
 
virtual void UnClone3D (TESObjectREFR *a_ref)
 
virtual bool IsMarker ()
 
virtual bool IsOcclusionMarker ()
 
virtual bool ReplaceModel ()
 
virtual std::uint32_t IncRef ()
 
virtual std::uint32_t DecRef ()
 
virtual NiAVObjectLoadGraphics (TESObjectREFR *a_ref)
 
- Public Member Functions inherited from RE::TESForm
 ~TESForm () override
 
void InitializeDataComponent () override
 
void ClearDataComponent () override
 
void CopyComponent (BaseFormComponent *a_rhs) override
 
virtual void InitializeData ()
 
virtual void ClearData ()
 
virtual bool Load (TESFile *a_mod)
 
virtual bool LoadPartial (TESFile *a_mod)
 
virtual bool LoadEdit (TESFile *a_mod)
 
virtual TESFormCreateDuplicateForm (bool a_createEditorID, void *a_arg2)
 
virtual bool AddChange (std::uint32_t a_changeFlags)
 
virtual void RemoveChange (std::uint32_t a_changeFlags)
 
virtual bool FindInFileFast (TESFile *a_mod)
 
virtual bool CheckSaveGame (BGSSaveFormBuffer *a_buf)
 
virtual void SaveGame (BGSSaveFormBuffer *a_buf)
 
virtual void LoadGame (BGSLoadFormBuffer *a_buf)
 
virtual void InitLoadGame (BGSLoadFormBuffer *a_buf)
 
virtual void FinishLoadGame (BGSLoadFormBuffer *a_buf)
 
virtual void Revert (BGSLoadFormBuffer *a_buf)
 
virtual void InitItemImpl ()
 
virtual TESFileGetDescriptionOwnerFile () const
 
virtual FormType GetSavedFormType () const
 
virtual void GetFormDetailedString (char *a_buf, std::uint32_t a_bufLen)
 
virtual bool GetKnown () const
 
virtual bool GetRandomAnim () const
 
virtual bool GetPlayable () const
 
virtual bool IsHeadingMarker () const
 
virtual bool GetDangerous () const
 
virtual bool QHasCurrents () const
 
virtual bool GetObstacle () const
 
virtual bool QIsLODLandObject () const
 
virtual bool GetOnLocalMap () const
 
virtual bool GetMustUpdate () const
 
virtual void SetOnLocalMap (bool a_set)
 
virtual bool GetIgnoredBySandbox () const
 
virtual void SetDelete (bool a_set)
 
virtual void SetAltered (bool a_set)
 
virtual void SaveObjectBound ()
 
virtual void LoadObjectBound (TESFile *a_mod)
 
virtual bool IsBoundObject () const
 
virtual bool IsObject () const
 
virtual bool IsMagicItem () const
 
virtual bool IsWater () const
 
virtual TESObjectREFRAsReference1 ()
 
virtual const TESObjectREFRAsReference2 () const
 
virtual std::uint32_t GetRefCount () const
 
virtual const char * GetTextForParsedSubTag (const BSFixedString &a_tag) const
 
virtual void Copy (TESForm *a_srcForm)
 
virtual bool BelongsInGroup (FORM *a_form, bool a_allowParentGroups, bool a_currentOnly)
 
virtual void CreateGroupData (FORM *a_form, FORM_GROUP *a_group)
 
virtual const char * GetFormEditorID () const
 
virtual bool SetFormEditorID (const char *a_str)
 
virtual bool IsParentForm ()
 
virtual bool IsParentFormTree ()
 
virtual bool IsFormTypeChild (FormType a_type)
 
virtual bool Activate (TESObjectREFR *a_targetRef, TESObjectREFR *a_activatorRef, std::uint8_t a_arg3, TESBoundObject *a_object, std::int32_t a_targetCount)
 
virtual void SetFormID (FormID a_id, bool a_updateFile)
 
virtual const char * GetObjectTypeName () const
 
virtual bool QAvailableInGame () const
 
template<class T , class = std::enable_if_t< std::negation_v< std::disjunction< std::is_pointer<T>, std::is_reference<T>, std::is_const<T>, std::is_volatile<T>>>>>
T * As () noexcept
 
template<class T , class = std::enable_if_t< std::negation_v< std::disjunction< std::is_pointer<T>, std::is_reference<T>, std::is_const<T>, std::is_volatile<T>>>>>
const T * As () const noexcept
 
TESObjectREFRAsReference ()
 
const TESObjectREFRAsReference () const
 
TESFileGetFile (std::int32_t a_idx=-1) const
 
std::uint32_t GetFormFlags () const noexcept
 
FormID GetFormID () const noexcept
 
FormType GetFormType () const noexcept
 
std::int32_t GetGoldValue () const
 
FormID GetRawFormID () const
 
FormID GetLocalFormID () const
 
const char * GetName () const
 
float GetWeight () const
 
bool HasKeywordInArray (const std::vector< BGSKeyword * > &a_keywords, bool a_matchAll) const
 
bool HasKeywordInList (BGSListForm *a_keywordList, bool a_matchAll) const
 
bool HasVMAD () const
 
bool HasWorldModel () const noexcept
 
void InitItem ()
 
bool Is (FormType a_type) const noexcept
 
template<class... Args>
requires (std::same_as<Args, FormType>&&...)
bool Is (Args... a_args) const noexcept
 
bool IsAmmo () const noexcept
 
bool IsArmor () const noexcept
 
bool IsBook () const noexcept
 
bool IsDeleted () const noexcept
 
bool IsDynamicForm () const noexcept
 
bool IsGold () const noexcept
 
bool IsIgnored () const noexcept
 
bool IsInventoryObject () const
 
bool IsInitialized () const noexcept
 
bool IsKey () const noexcept
 
bool IsLockpick () const noexcept
 
bool IsNot (FormType a_type) const noexcept
 
template<class... Args>
requires (std::same_as<Args, FormType>&&...)
bool IsNot (Args... a_args) const noexcept
 
bool IsNote () const noexcept
 
bool IsPlayer () const noexcept
 
bool IsPlayerRef () const noexcept
 
bool IsSoulGem () const noexcept
 
bool IsWeapon () const noexcept
 
- Public Member Functions inherited from RE::BaseFormComponent
virtual ~BaseFormComponent ()
 
virtual void InitializeDataComponent ()=0
 
virtual void ClearDataComponent ()=0
 
virtual void CopyComponent (BaseFormComponent *a_rhs)
 
 TES_HEAP_REDEFINE_NEW ()
 
- Public Member Functions inherited from RE::BSTextureSet
 ~BSTextureSet () override
 
const NiRTTIGetRTTI () const override
 
void LoadBinary (NiStream &a_stream) override
 
void LinkObject (NiStream &a_stream) override
 
bool RegisterStreamables (NiStream &a_stream) override
 
void SaveBinary (NiStream &a_stream) override
 
bool IsEqual (NiObject *a_object) override
 
virtual const char * GetTexturePath (Texture a_texture)=0
 
virtual void SetTexture (Texture a_texture, NiSourceTexture *a_srcTexture)=0
 
virtual void SetTexturePath (Texture a_texture, const char *a_path)=0
 
- Public Member Functions inherited from RE::NiObject
 ~NiObject () override=default
 
virtual const NiRTTIGetRTTI () const
 
virtual NiNodeAsNode ()
 
virtual NiSwitchNode * AsSwitchNode ()
 
virtual BSFadeNodeAsFadeNode ()
 
virtual BSMultiBoundNodeAsMultiBoundNode ()
 
virtual BSGeometryAsGeometry ()
 
virtual NiTriStrips * AsTriStrips ()
 
virtual BSTriShapeAsTriShape ()
 
virtual BSSegmentedTriShape * AsSegmentedTriShape ()
 
virtual BSSubIndexTriShape * AsSubIndexTriShape ()
 
virtual BSDynamicTriShapeAsDynamicTriShape ()
 
virtual NiGeometryAsNiGeometry ()
 
virtual NiTriBasedGeom * AsNiTriBasedGeom ()
 
virtual NiTriShape * AsNiTriShape ()
 
virtual NiParticlesAsParticlesGeom ()
 
virtual BSLines * AsLinesGeom ()
 
virtual bhkNiCollisionObjectAsBhkNiCollisionObject ()
 
virtual bhkBlendCollisionObject * AsBhkBlendCollisionObject ()
 
virtual bhkAttachmentCollisionObject * AsBhkAttachmentCollisionObject ()
 
virtual bhkRigidBodyAsBhkRigidBody ()
 
virtual bhkLimitedHingeConstraint * AsBhkLimitedHingeConstraint ()
 
virtual NiObjectCreateClone (NiCloningProcess &a_cloning)
 
virtual void LoadBinary (NiStream &a_stream)
 
virtual void LinkObject (NiStream &a_stream)
 
virtual bool RegisterStreamables (NiStream &a_stream)
 
virtual void SaveBinary (NiStream &a_stream)
 
virtual bool IsEqual (NiObject *a_object)
 
virtual void ProcessClone (NiCloningProcess &a_cloning)
 
virtual void PostLinkObject (NiStream &a_stream)
 
virtual bool StreamCanSkip ()
 
virtual const NiRTTIGetStreamableRTTI () const
 
virtual std::uint32_t GetBlockAllocationSize () const
 
virtual NiObjectGroupGetGroup () const
 
virtual void SetGroup (NiObjectGroup *a_group)
 
virtual NiControllerManagerAsNiControllerManager ()
 
void CreateDeepCopy (NiPointer< NiObject > &a_object)
 
- Public Member Functions inherited from RE::NiRefObject
 NiRefObject ()
 
virtual ~NiRefObject ()
 
virtual void DeleteThis ()
 
void IncRefCount ()
 
void DecRefCount ()
 
constexpr std::uint32_t GetRefCount () const noexcept
 
 TES_HEAP_REDEFINE_NEW ()
 

Public Attributes

TESTexture textures [Textures::kUsedTotal]
 
DecalDatadecalData
 
stl::enumeration< Flag, std::uint16_t > flags
 
std::uint16_t pad0CA
 
BSResource::ID textureFileIDs [Textures::kUsedTotal]
 
std::uint32_t pad12C
 
- Public Attributes inherited from RE::TESBoundObject
BOUND_DATA boundData
 
std::uint32_t pad2C
 
- Public Attributes inherited from RE::TESForm
TESFileContainer sourceFiles
 
std::uint32_t formFlags
 
FormID formID
 
stl::enumeration< InGameFormFlag, std::uint16_t > inGameFormFlags
 
stl::enumeration< FormType, std::uint8_t > formType
 
std::uint8_t pad1B
 
std::uint32_t pad1C
 
- Public Attributes inherited from RE::NiRefObject
volatile std::uint32_t _refCount { 0 }
 
std::uint32_t _pad0C { 0 }
 

Static Public Attributes

static constexpr auto RTTI = RTTI_BGSTextureSet
 
static constexpr auto VTABLE = VTABLE_BGSTextureSet
 
static constexpr auto FORMTYPE = FormType::TextureSet
 
- Static Public Attributes inherited from RE::TESBoundObject
static constexpr auto RTTI = RTTI_TESBoundObject
 
- Static Public Attributes inherited from RE::TESObject
static constexpr auto RTTI = RTTI_TESObject
 
- Static Public Attributes inherited from RE::TESForm
static constexpr auto RTTI = RTTI_TESForm
 
static constexpr auto FORMTYPE = FormType::None
 
- Static Public Attributes inherited from RE::BaseFormComponent
static constexpr auto RTTI = RTTI_BaseFormComponent
 
- Static Public Attributes inherited from RE::BSTextureSet
static constexpr auto RTTI = RTTI_BSTextureSet
 
static auto Ni_RTTI = NiRTTI_BSTextureSet
 
- Static Public Attributes inherited from RE::NiObject
static constexpr auto RTTI = RTTI_NiObject
 
static auto Ni_RTTI = NiRTTI_NiObject
 
- Static Public Attributes inherited from RE::NiRefObject
static constexpr auto RTTI = RTTI_NiRefObject
 

Additional Inherited Members

- Static Public Member Functions inherited from RE::TESForm
static void AddCompileIndex (FormID &a_id, TESFile *a_file)
 
static auto GetAllForms () -> std::pair< BSTHashMap< FormID, TESForm * > *, std::reference_wrapper< BSReadWriteLock > >
 
static auto GetAllFormsByEditorID () -> std::pair< BSTHashMap< BSFixedString, TESForm * > *, std::reference_wrapper< BSReadWriteLock > >
 
static TESFormLookupByID (FormID a_formID)
 
template<class T >
static T * LookupByID (FormID a_formID)
 
static TESFormLookupByEditorID (const std::string_view &a_editorID)
 
template<class T >
static T * LookupByEditorID (const std::string_view &a_editorID)
 
- Static Public Member Functions inherited from RE::NiRefObject
static volatile std::uint32_t * GetTotalObjectCount ()
 

Member Enumeration Documentation

◆ Flag

enum class RE::BGSTextureSet::Flag
strong
Enumerator
kNone 
kNoSpecularMap 
kFacegenTextures 
kHasModelSpaceNormalMap 

Constructor & Destructor Documentation

◆ ~BGSTextureSet()

RE::BGSTextureSet::~BGSTextureSet ( )
override

Member Function Documentation

◆ ClearData()

void RE::BGSTextureSet::ClearData ( )
overridevirtual

Reimplemented from RE::TESForm.

◆ Clone3D()

NiAVObject * RE::BGSTextureSet::Clone3D ( TESObjectREFR a_ref,
bool  a_arg3 
)
overridevirtual

Reimplemented from RE::TESObject.

◆ InitializeData()

void RE::BGSTextureSet::InitializeData ( )
overridevirtual

Reimplemented from RE::TESForm.

◆ Load()

bool RE::BGSTextureSet::Load ( TESFile a_mod)
overridevirtual

Reimplemented from RE::TESForm.

◆ UnClone3D()

void RE::BGSTextureSet::UnClone3D ( TESObjectREFR a_ref)
overridevirtual

Reimplemented from RE::TESObject.

Member Data Documentation

◆ decalData

DecalData* RE::BGSTextureSet::decalData

◆ flags

stl::enumeration<Flag, std::uint16_t> RE::BGSTextureSet::flags

◆ FORMTYPE

constexpr auto RE::BGSTextureSet::FORMTYPE = FormType::TextureSet
inlinestaticconstexpr

◆ pad0CA

std::uint16_t RE::BGSTextureSet::pad0CA

◆ pad12C

std::uint32_t RE::BGSTextureSet::pad12C

◆ RTTI

constexpr auto RE::BGSTextureSet::RTTI = RTTI_BGSTextureSet
inlinestaticconstexpr

◆ textureFileIDs

BSResource::ID RE::BGSTextureSet::textureFileIDs[Textures::kUsedTotal]

◆ textures

TESTexture RE::BGSTextureSet::textures[Textures::kUsedTotal]

◆ VTABLE

constexpr auto RE::BGSTextureSet::VTABLE = VTABLE_BGSTextureSet
inlinestaticconstexpr

The documentation for this class was generated from the following file: