CommonLibSSE NG
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#include "RE/B/BGSProjectile.h"
#include "RE/B/BSAtomic.h"
#include "RE/B/BSPointerHandle.h"
#include "RE/B/BSSoundHandle.h"
#include "RE/B/BSTList.h"
#include "RE/B/BSTSingleton.h"
#include "RE/C/CollisionLayers.h"
#include "RE/F/FormTypes.h"
#include "RE/I/ImpactResults.h"
#include "RE/M/MagicItem.h"
#include "RE/N/NiSmartPointer.h"
#include "RE/N/NiTransform.h"
#include "RE/T/TESObjectREFR.h"
Go to the source code of this file.
Classes | |
class | RE::Projectile |
struct | RE::Projectile::WobbleControl |
class | RE::Projectile::Manager |
struct | RE::Projectile::ProjectileRot |
struct | RE::Projectile::LaunchData |
struct | RE::Projectile::ImpactData |
struct | RE::Projectile::PROJECTILE_RUNTIME_DATA |
Namespaces | |
namespace | RE |
Macros | |
#define | PROJECTILE_RUNTIME_DATA_CONTENT |
#define PROJECTILE_RUNTIME_DATA_CONTENT |