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CommonLibSSE NG
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#include "RE/B/BGSProjectile.h"#include "RE/B/BSAtomic.h"#include "RE/B/BSPointerHandle.h"#include "RE/B/BSSoundHandle.h"#include "RE/B/BSTList.h"#include "RE/B/BSTSingleton.h"#include "RE/C/CollisionLayers.h"#include "RE/F/FormTypes.h"#include "RE/I/ImpactResults.h"#include "RE/M/MagicItem.h"#include "RE/N/NiSmartPointer.h"#include "RE/N/NiTransform.h"#include "RE/T/TESObjectREFR.h"Go to the source code of this file.
Classes | |
| class | RE::Projectile |
| struct | RE::Projectile::WobbleControl |
| class | RE::Projectile::Manager |
| struct | RE::Projectile::ProjectileRot |
| struct | RE::Projectile::LaunchData |
| struct | RE::Projectile::ImpactData |
| struct | RE::Projectile::PROJECTILE_RUNTIME_DATA |
Namespaces | |
| namespace | RE |
Macros | |
| #define | PROJECTILE_RUNTIME_DATA_CONTENT |
| #define PROJECTILE_RUNTIME_DATA_CONTENT |