#include <Projectile.h>
◆ collidedLayer
◆ collidee
◆ colObj
◆ damageRootNode
NiNode* RE::Projectile::ImpactData::damageRootNode |
◆ damageRootNodeType
std::int32_t RE::Projectile::ImpactData::damageRootNodeType |
◆ desiredTargetLoc
NiPoint3 RE::Projectile::ImpactData::desiredTargetLoc |
◆ impactResult
◆ material
◆ negativeVelocity
NiPoint3 RE::Projectile::ImpactData::negativeVelocity |
◆ unk44
std::uint16_t RE::Projectile::ImpactData::unk44 |
◆ unk46
std::uint16_t RE::Projectile::ImpactData::unk46 |
◆ unk48
std::uint8_t RE::Projectile::ImpactData::unk48 |
◆ unk49
std::uint8_t RE::Projectile::ImpactData::unk49 |
The documentation for this struct was generated from the following file: