58 static_assert(
sizeof(
BipedAnim) == 0x2778);
Definition BGSTextureSet.h:16
Definition BSTSmartPointer.h:36
Definition BipedAnim.h:42
ObjectRefHandle actorRef
Definition BipedAnim.h:52
std::uint32_t pad0004
Definition BipedAnim.h:48
BIPOBJECT bufferedObjects[BIPED_OBJECTS::kTotal]
Definition BipedAnim.h:51
NiNode * root
Definition BipedAnim.h:49
std::uint32_t pad2774
Definition BipedAnim.h:53
BIPOBJECT objects[BIPED_OBJECTS::kTotal]
Definition BipedAnim.h:50
Definition NiSmartPointer.h:9
Definition TESObjectARMA.h:28
Definition AbsorbEffect.h:6
Definition BipedAnim.h:20
std::uint64_t unk50
Definition BipedAnim.h:33
std::uint64_t unk58
Definition BipedAnim.h:34
std::uint64_t unk48
Definition BipedAnim.h:32
BSTSmartPointer< WeaponAnimationGraphManagerHolder > weaponManager
Definition BipedAnim.h:35
void * unk70
Definition BipedAnim.h:37
std::uint64_t unk28
Definition BipedAnim.h:28
std::uint64_t unk30
Definition BipedAnim.h:29
BGSTextureSet * skinTexture
Definition BipedAnim.h:26
std::uint64_t unk38
Definition BipedAnim.h:30
std::uint64_t unk40
Definition BipedAnim.h:31
TESForm * item
Definition BipedAnim.h:23
TESObjectARMA * addon
Definition BipedAnim.h:24
std::uint64_t unk68
Definition BipedAnim.h:36
TESModel * part
Definition BipedAnim.h:25
NiPointer< NiAVObject > partClone
Definition BipedAnim.h:27
Definition BSIntrusiveRefCounted.h:8