CommonLibSSE NG
Offsets.h
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1 #pragma once
2 
3 #include "REL/ID.h"
4 
5 namespace RE::Offset
6 {
7  namespace Actor
8  {
9  constexpr auto AddSpell = RELOCATION_ID(37771, 38716);
10  constexpr auto DispelWornItemEnchantments = RELOCATION_ID(33828, 34620);
11  constexpr auto DoReset3D = RELOCATION_ID(39181, 40255);
12  constexpr auto GetGhost = RELOCATION_ID(36286, 37275);
13  constexpr auto GetHostileToActor = RELOCATION_ID(36537, 37537);
14  constexpr auto GetLevel = RELOCATION_ID(36344, 37334);
15  constexpr auto HasPerk = RELOCATION_ID(36690, 37698);
16  constexpr auto IsRunning = RELOCATION_ID(36252, 37234);
17  constexpr auto RequestDetectionLevel = RELOCATION_ID(36748, 37764);
18  constexpr auto SwitchRace = RELOCATION_ID(36901, 37925);
19  constexpr auto UpdateArmorAbility = RELOCATION_ID(37802, 38751);
20  constexpr auto UpdateWeaponAbility = RELOCATION_ID(37803, 38752);
21  }
22 
24  {
25  constexpr auto EquipObject = RELOCATION_ID(37938, 38894);
26  constexpr auto Singleton = RELOCATION_ID(514494, 400636);
27  constexpr auto UnequipObject = RELOCATION_ID(37945, 38901);
28  }
29 
30  namespace ActorValueOwner
31  {
32  constexpr auto GetClampedActorValue = RELOCATION_ID(26616, 27284);
33  }
34 
35  namespace AIProcess
36  {
37  constexpr auto SetBaseScale = RELOCATION_ID(38568, 39588);
38  constexpr auto Update3DModel = RELOCATION_ID(38404, 39395);
39  }
40 
42  {
43  constexpr auto Singleton = RELOCATION_ID(517045, 403553);
44  }
45 
46  namespace BGSListForm
47  {
48  constexpr auto AddForm = RELOCATION_ID(20470, 20913);
49  }
50 
52  {
53  constexpr auto Save = RELOCATION_ID(34818, 35727);
54  constexpr auto Singleton = RELOCATION_ID(516860, 403340);
55  constexpr auto Load = RELOCATION_ID(34819, 35728);
56  }
57 
59  {
60  constexpr auto Ctor = RELOCATION_ID(26592, 27263);
61  }
62 
64  {
65  constexpr auto AddEvent = RELOCATION_ID(31576, 32359);
66  constexpr auto GetSingleton = RELOCATION_ID(22317, 22790);
67  }
68 
69  namespace BGSStoryTeller
70  {
71  constexpr auto BeginShutDownQuest = RELOCATION_ID(31718, 32486);
72  constexpr auto BeginStartUpQuest = RELOCATION_ID(31717, 32485);
73  constexpr auto Singleton = RELOCATION_ID(514316, 400476);
74  }
75 
76  namespace BipedAnim
77  {
78  constexpr auto Dtor = RELOCATION_ID(15491, 15656);
79  constexpr auto RemoveAllParts = RELOCATION_ID(15494, 15659);
80  }
81 
82  namespace BSAudioManager
83  {
84  constexpr auto GetSingleton = RELOCATION_ID(66391, 67652);
85  constexpr auto BuildSoundDataFromDescriptor = RELOCATION_ID(66404, 67666);
86  }
87 
89  {
90  constexpr auto Singleton = RELOCATION_ID(516574, 402776);
91  }
92 
94  {
95  constexpr auto CreateMaterial = RELOCATION_ID(100016, 106723);
96  }
97 
98  namespace BSReadWriteLock
99  {
100  constexpr auto LockForRead = RELOCATION_ID(66976, 68233);
101  constexpr auto LockForWrite = RELOCATION_ID(66977, 68234);
102  constexpr auto UnlockForRead = RELOCATION_ID(66982, 68239);
103  constexpr auto UnlockForWrite = RELOCATION_ID(66983, 68240);
104  }
105 
107  {
108  constexpr auto Ctor = RELOCATION_ID(69636, 71014);
109  constexpr auto Dtor = RELOCATION_ID(69638, 71016);
110  constexpr auto Seek = RELOCATION_ID(69640, 71018);
111  constexpr auto SetEndianSwap = RELOCATION_ID(69643, 71021);
112  }
113 
115  {
116  constexpr auto GetCachedString = RELOCATION_ID(67844, 69188);
117  }
118 
119  namespace BSScript
120  {
121  namespace ObjectBindPolicy
122  {
123  constexpr auto BindObject = RELOCATION_ID(97379, 104184);
124  }
125 
126  namespace NF_util
127  {
128  namespace NativeFunctionBase
129  {
130  constexpr auto Call = RELOCATION_ID(97923, 104651);
131  }
132  }
133 
134  namespace Stack
135  {
136  constexpr auto Dtor = RELOCATION_ID(97742, 104480);
137  }
138  }
139 
140  namespace BSSoundHandle
141  {
142  constexpr auto IsValid = RELOCATION_ID(66360, 67621);
143  constexpr auto Play = RELOCATION_ID(66355, 67616);
144  constexpr auto SetObjectToFollow = RELOCATION_ID(66375, 67636);
145  constexpr auto SetPosition = RELOCATION_ID(66370, 67631);
146  constexpr auto Pause = RELOCATION_ID(66357, 67618);
147  constexpr auto Stop = RELOCATION_ID(66358, 67619);
148  }
149 
150  namespace BSString
151  {
152  constexpr auto Set_CStr = RELOCATION_ID(10979, 11044);
153  }
154 
155  namespace BucketTable
156  {
157  constexpr auto GetSingleton = RELOCATION_ID(67855, 69200);
158  }
159 
161  {
162  constexpr auto GetSingleton = RELOCATION_ID(101884, 109278);
163  }
164 
165  namespace Calendar
166  {
167  constexpr auto Singleton = RELOCATION_ID(514287, 400447);
168  }
169 
170  namespace Console
171  {
172  constexpr auto SelectedRef = RELOCATION_ID(519394, 405935);
173  constexpr auto SetSelectedRef = RELOCATION_ID(50164, 51093);
174  }
175 
176  namespace ConsoleLog
177  {
178  constexpr auto Singleton = RELOCATION_ID(515064, 401203);
179  constexpr auto VPrint = RELOCATION_ID(50180, 51110);
180  }
181 
182  namespace ControlMap
183  {
184  constexpr auto Singleton = RELOCATION_ID(514705, 400863);
185  }
186 
187  namespace CraftingSubMenus
188  {
189  namespace EnchantConstructMenu
190  {
191  constexpr auto RenameItem = RELOCATION_ID(50530, 51415);
192  constexpr auto UpdateInterface = RELOCATION_ID(50567, 51459);
193  }
194  }
195 
196  namespace CRC32Calculator
197  {
198  constexpr auto SizeOf32 = RELOCATION_ID(66963, 12141);
199  constexpr auto SizeOf64 = RELOCATION_ID(66964, 68221);
200  constexpr auto SizeOfSize = RELOCATION_ID(66962, 68219);
201  }
202 
203  namespace ExtraDataList
204  {
205  constexpr auto Add = RELOCATION_ID(12176, 12315);
206  constexpr auto SetCount = RELOCATION_ID(11471, 11617);
207  constexpr auto SetExtraFlags = RELOCATION_ID(11903, 12042);
208  constexpr auto SetInventoryChanges = RELOCATION_ID(11483, 11600);
209  }
210 
212  {
213  constexpr auto Singleton = RELOCATION_ID(514622, 400782);
214  }
215 
216 #if !defined(ENABLE_SKYRIM_SE) && !defined(ENABLE_SKYRIM_VR)
218  {
219  constexpr auto Vtbl = RELOCATION_ID(0, 242366);
220  }
221 
222  namespace GASDoAction
223  {
224  constexpr auto Vtbl = RELOCATION_ID(0, 242413);
225  }
226 
227  namespace GASDoInitAction
228  {
229  constexpr auto Vtbl = RELOCATION_ID(0, 242414);
230  }
231 
233  {
234  constexpr auto Vtbl = RELOCATION_ID(0, 244866);
235  }
236 #endif
237 
238  namespace GFxLoader
239  {
240  constexpr auto CreateMovie = RELOCATION_ID(80620, 84640);
241  }
242 
243  namespace GFxMovieView
244  {
245  constexpr auto InvokeNoReturn = RELOCATION_ID(80547, 82665);
246  }
247 
248 #if !defined(ENABLE_SKYRIM_SE) && !defined(ENABLE_SKYRIM_VR)
249  namespace GFxPlaceObject2
250  {
251  constexpr auto Vtbl = RELOCATION_ID(0, 242592);
252  }
253 
254  namespace GFxPlaceObject3
255  {
256  constexpr auto Vtbl = RELOCATION_ID(0, 242593);
257  }
258 
259  namespace GFxRemoveObject
260  {
261  constexpr auto Vtbl = RELOCATION_ID(0, 244863);
262  }
263 
265  {
266  constexpr auto Vtbl = RELOCATION_ID(0, 244864);
267  }
268 
270  {
271  constexpr auto Vtbl = RELOCATION_ID(0, 244865);
272  }
273 #endif
274 
275  namespace GFxValue
276  {
277  namespace ObjectInterface
278  {
279  constexpr auto AttachMovie = RELOCATION_ID(80197, 82219);
280  constexpr auto DeleteMember = RELOCATION_ID(80207, 82230);
281  constexpr auto GetArraySize = RELOCATION_ID(80214, 82237);
282  constexpr auto GetCxform = RELOCATION_ID(80215, 82238);
283  constexpr auto GetDisplayInfo = RELOCATION_ID(80216, 82239);
284  constexpr auto GetDisplayMatrix = RELOCATION_ID(80217, 82240);
285  constexpr auto GetElement = RELOCATION_ID(80218, 82241);
286  constexpr auto GetMember = RELOCATION_ID(80222, 82245);
287  constexpr auto GotoAndPlay = RELOCATION_ID(80230, 82253);
288  constexpr auto HasMember = RELOCATION_ID(80231, 82254);
289  constexpr auto Invoke = RELOCATION_ID(80233, 82256);
290  constexpr auto ObjectAddRef = RELOCATION_ID(80244, 82269);
291  constexpr auto ObjectRelease = RELOCATION_ID(80245, 82270);
292  constexpr auto PushBack = RELOCATION_ID(80248, 82273);
293  constexpr auto RemoveElements = RELOCATION_ID(80252, 82280);
294  constexpr auto SetArraySize = RELOCATION_ID(80261, 82285);
295  constexpr auto SetCxform = RELOCATION_ID(80262, 82286);
296  constexpr auto SetDisplayInfo = RELOCATION_ID(80263, 82287);
297  constexpr auto SetDisplayMatrix = RELOCATION_ID(80264, 82288);
298  constexpr auto SetElement = RELOCATION_ID(80265, 82289);
299  constexpr auto SetMember = RELOCATION_ID(80268, 82292);
300  constexpr auto SetText = RELOCATION_ID(80270, 82293);
301  constexpr auto VisitMembers = RELOCATION_ID(80279, 82302);
302  }
303  }
304 
305  namespace GMemory
306  {
307  constexpr auto GlobalHeap = RELOCATION_ID(525584, 412058);
308  }
309 
311  {
312  constexpr auto AddReference = RELOCATION_ID(56606, 57010);
313  constexpr auto RemoveReference = RELOCATION_ID(56607, 57011);
314  }
315 
317  {
318  constexpr auto Singleton = RELOCATION_ID(523673, 410219);
319  }
320 
322  {
323  constexpr auto Singleton = RELOCATION_ID(524557, 411155);
324  }
325 
327  {
328  constexpr auto Singleton = RELOCATION_ID(514286, 400446);
329  }
330 
331  namespace Inventory
332  {
333  constexpr auto GetEventSource = RELOCATION_ID(15980, 16225);
334  }
335 
337  {
338  constexpr auto GetNextUniqueID = RELOCATION_ID(15908, 16148);
339  constexpr auto SendContainerChangedEvent = RELOCATION_ID(15909, 16149);
340  constexpr auto SetUniqueID = RELOCATION_ID(15907, 16149);
341  constexpr auto TransferItemUID = RELOCATION_ID(15909, 16149);
342  }
343 
344  namespace ItemCrafted
345  {
346  constexpr auto GetEventSource = RELOCATION_ID(50515, 51403);
347  }
348 
349  namespace ItemList
350  {
351  constexpr auto Update = RELOCATION_ID(50099, 51031);
352  }
353 
355  {
356  constexpr auto GetEventSource = RELOCATION_ID(50258, 51183);
357  }
358 
359  namespace LocalMapCamera
360  {
361  constexpr auto Ctor = RELOCATION_ID(16084, 16325);
362  constexpr auto SetNorthRotation = RELOCATION_ID(16089, 16330);
363  }
364 
365  namespace MagicFavorites
366  {
367  constexpr auto Singleton = RELOCATION_ID(516858, 403337);
368  }
369 
370  namespace MagicItem
371  {
372  constexpr auto CalculateCost = RELOCATION_ID(11213, 11321);
373  constexpr auto GetCostliestEffectItem = RELOCATION_ID(11216, 11335);
374  }
375 
376  namespace MagicTarget
377  {
378  constexpr auto HasMagicEffect = RELOCATION_ID(33733, 34517);
379  }
380 
381  namespace Main
382  {
383  constexpr auto Singleton = RELOCATION_ID(516943, 403449);
384  }
385 
386  namespace MenuControls
387  {
388  constexpr auto Singleton = RELOCATION_ID(515124, 401263);
389  }
390 
392  {
393  constexpr auto GetSingleton = RELOCATION_ID(22843, 52875);
394  }
395 
396  namespace NiAVObject
397  {
398  constexpr auto SetMotionType = RELOCATION_ID(76033, 77866);
399  constexpr auto Update = RELOCATION_ID(68900, 70251);
400  }
401 
402  namespace NiCamera
403  {
404  constexpr auto WorldPtToScreenPt3 = RELOCATION_ID(69270, 70640);
405  }
406 
407  namespace NiMemManager
408  {
409  constexpr auto Singleton = RELOCATION_ID(523759, 410319);
410  }
411 
412  namespace NiNode
413  {
414  constexpr auto Ctor = RELOCATION_ID(68936, 70287);
415  }
416 
417  namespace NiPoint3
418  {
419  constexpr auto Zero = RELOCATION_ID(523887, 410468);
420  }
421 
422  namespace NiRefObject
423  {
424  constexpr auto TotalObjectCount = RELOCATION_ID(523912, 410493);
425  }
426 
427  namespace NiSkinInstance
428  {
429  constexpr auto Ctor = RELOCATION_ID(69804, 71227);
430  }
431 
432  namespace PlayerCamera
433  {
434  constexpr auto Singleton = RELOCATION_ID(514642, 400802);
435  constexpr auto UpdateThirdPerson = RELOCATION_ID(49908, 50841);
436  }
437 
438  namespace PlayerCharacter
439  {
440  namespace PlayerSkills
441  {
442  constexpr auto AdvanceLevel = RELOCATION_ID(40560, 41567);
443  }
444 
445  constexpr auto ActivatePickRef = RELOCATION_ID(39471, 40548);
446  constexpr auto GetArmorValue = RELOCATION_ID(39175, 40249);
447  constexpr auto GetDamage = RELOCATION_ID(39179, 40253);
448  constexpr auto GetNumTints = RELOCATION_ID(39614, 40700);
449  constexpr auto GetTintMask = RELOCATION_ID(39612, 40698);
450  constexpr auto PlayPickupEvent = RELOCATION_ID(39384, 40456);
451  constexpr auto Singleton = RELOCATION_ID(517014, 403521);
452  constexpr auto StartGrabObject = RELOCATION_ID(39475, 40552);
453  }
454 
455  namespace PlayerControls
456  {
457  constexpr auto Ctor = RELOCATION_ID(41257, 42336);
458  constexpr auto Singleton = RELOCATION_ID(514706, 400864);
459  }
460 
461  namespace RaceSexMenu
462  {
463  constexpr auto ChangeName = RELOCATION_ID(51540, 52415);
464  }
465 
467  {
468  constexpr auto Start = RELOCATION_ID(33961, 34761);
469  }
470 
471  namespace Script
472  {
473  constexpr auto CompileAndRun = RELOCATION_ID(21416, 21890);
474  constexpr auto GetProcessScripts = RELOCATION_ID(21436, 21921);
475  constexpr auto SetProcessScripts = RELOCATION_ID(21435, 21920);
476  }
477 
478  namespace SCRIPT_FUNCTION
479  {
480  constexpr auto FirstConsoleCommand = RELOCATION_ID(501797, 365650);
481  constexpr auto FirstScriptCommand = RELOCATION_ID(501789, 361120);
482  }
483 
484  namespace SkyrimVM
485  {
486  constexpr auto QueuePostRenderCall = RELOCATION_ID(53144, 53955);
487  constexpr auto RelayEvent = RELOCATION_ID(53221, 54033);
488  constexpr auto Singleton = RELOCATION_ID(514315, 400475);
489  }
490 
491  namespace TES
492  {
493  constexpr auto Singleton = RELOCATION_ID(516923, 403450);
494  }
495 
496  namespace TESCamera
497  {
498  constexpr auto SetState = RELOCATION_ID(32290, 33026);
499  }
500 
501  namespace TESDataHandler
502  {
503  constexpr auto LoadScripts = RELOCATION_ID(13657, 13766);
504  constexpr auto Singleton = RELOCATION_ID(514141, 400269);
505  }
506 
507  namespace TESDescription
508  {
509  constexpr auto GetDescription = RELOCATION_ID(14399, 14552);
510  }
511 
512  namespace TESFile
513  {
514  constexpr auto Duplicate = RELOCATION_ID(13923, 14018);
515  constexpr auto GetCurrentSubRecordType = RELOCATION_ID(13902, 13988);
516  constexpr auto GetFormType = RELOCATION_ID(13897, 13982);
517  constexpr auto ReadData = RELOCATION_ID(13904, 13991);
518  constexpr auto Seek = RELOCATION_ID(13898, 13984);
519  constexpr auto SeekNextSubrecord = RELOCATION_ID(13903, 13990);
520  }
521 
522  namespace TESHavokUtilities
523  {
524  constexpr auto FindCollidableRef = RELOCATION_ID(25466, 26003);
525  }
526 
527  namespace TESNPC
528  {
529  constexpr auto ChangeHeadPart = RELOCATION_ID(24246, 24750);
530  constexpr auto GetBaseOverlays = RELOCATION_ID(24275, 24791);
531  constexpr auto GetNumBaseOverlays = RELOCATION_ID(24276, 24792);
532  constexpr auto HasOverlays = RELOCATION_ID(24274, 24790);
533  constexpr auto SetSkinFromTint = RELOCATION_ID(24206, 24710);
534  constexpr auto UpdateNeck = RELOCATION_ID(24207, 24711);
535  }
536 
537  namespace TESObjectREFR
538  {
539  constexpr auto FindReferenceFor3D = RELOCATION_ID(19323, 19750);
540  constexpr auto GetDisplayFullName = RELOCATION_ID(19354, 19781);
541  constexpr auto GetLock = RELOCATION_ID(19818, 20223);
542  constexpr auto GetOwner = RELOCATION_ID(19789, 20194);
543  constexpr auto GetStealValue = RELOCATION_ID(15807, 16045);
544  constexpr auto InitInventoryIfRequired = RELOCATION_ID(15800, 16038);
545  constexpr auto MoveTo = RELOCATION_ID(56227, 56626);
546  constexpr auto PlayAnimation = RELOCATION_ID(14189, 14297);
547  }
548 
549  namespace TESQuest
550  {
551  constexpr auto EnsureQuestStarted = RELOCATION_ID(24481, 25003);
552  constexpr auto ResetQuest = RELOCATION_ID(24486, 25014);
553  }
554 
555  namespace UI
556  {
557  constexpr auto Singleton = RELOCATION_ID(514178, 400327);
558  }
559 
560  namespace UIBlurManager
561  {
562  constexpr auto DecrementBlurCount = RELOCATION_ID(51900, 52777);
563  constexpr auto IncrementBlurCount = RELOCATION_ID(51899, 52776);
564  constexpr auto Singleton = RELOCATION_ID(516871, 403350);
565  }
566 
567  namespace UIMessageQueue
568  {
569  constexpr auto AddMessage = RELOCATION_ID(13530, 13631);
570  constexpr auto CreateUIMessageData = RELOCATION_ID(80061, 82169);
571  constexpr auto ProcessCommands = RELOCATION_ID(80059, 82167);
572  constexpr auto Singleton = RELOCATION_ID(514285, 400445);
573  }
574 
575  namespace UserEvents
576  {
577  constexpr auto Singleton = RELOCATION_ID(516458, 402638);
578  }
579 
580  constexpr auto CreateRefHandle = RELOCATION_ID(12193, 12326);
581  constexpr auto DebugNotification = RELOCATION_ID(52050, 52933);
582  constexpr auto LookupReferenceByHandle = RELOCATION_ID(12204, 12332);
583  constexpr auto PlaySound = RELOCATION_ID(52054, 52939);
584  constexpr auto TlsIndex = RELOCATION_ID(528600, 415542);
585  constexpr auto GlobalStateCounter = RELOCATION_ID(514157, 400305);
586 }
#define RELOCATION_ID(a_se, a_ae)
Definition: PCH.h:724
Definition: AIProcess.h:113
Definition: ActorEquipManager.h:15
Definition: ActorValueOwner.h:8
Definition: Actor.h:135
Definition: BGSFootstepManager.h:15
Definition: BGSListForm.h:11
Definition: BGSSaveLoadManager.h:50
Definition: BGSSkillPerkTreeNode.h:11
Definition: BGSStoryEventManager.h:15
Definition: BGSStoryTeller.h:17
Definition: BSAudioManager.h:19
Definition: BSInputDeviceManager.h:24
Definition: BSLightingShaderMaterialBase.h:14
Definition: BSAtomic.h:71
Definition: BSResourceNiBinaryStream.h:16
Definition: BSScaleformTranslator.h:18
Definition: BSWin32SaveDataSystemUtility.h:8
Definition: BipedAnim.h:42
Definition: Calendar.h:10
Definition: ConsoleLog.h:9
Definition: Console.h:15
Definition: ControlMap.h:19
Definition: ExtraDataList.h:53
Definition: GASActionBufferData.h:10
Definition: GASDoAction.h:10
Definition: GASDoInitAction.h:8
Definition: GFxInitImportActions.h:8
Definition: GFxLoader.h:19
Definition: GFxMovieView.h:24
Definition: GFxPlaceObject2.h:8
Definition: GFxPlaceObject3.h:8
Definition: GFxRemoveObject2.h:8
Definition: GFxRemoveObject.h:8
Definition: GFxSetBackgroundColor.h:6
Definition: GFxValue.h:92
Definition: GMemory.h:8
Definition: GameSettingCollection.h:9
Definition: INIPrefSettingCollection.h:8
Definition: INISettingCollection.h:9
Definition: InterfaceStrings.h:9
Definition: InventoryChanges.h:16
Definition: LocalMapCamera.h:14
Definition: MagicFavorites.h:12
Definition: MagicItem.h:30
Definition: MagicTarget.h:26
Definition: Main.h:56
Definition: MenuControls.h:25
Definition: BSTCreateFactoryManager.h:31
Definition: NiAVObject.h:50
Definition: NiCamera.h:12
Definition: NiMemManager.h:8
Definition: NiNode.h:12
Definition: NiPoint3.h:6
Definition: NiRefObject.h:8
Definition: NiSkinInstance.h:16
Definition: PlayerCamera.h:44
Definition: PlayerCharacter.h:242
Definition: PlayerControls.h:36
Definition: RaceSexMenu.h:21
Definition: ReferenceEffectController.h:19
Definition: Script.h:23
Definition: SkyrimVM.h:139
Definition: TESCamera.h:13
Definition: TESDataHandler.h:39
Definition: TESDescription.h:12
Definition: TESFile.h:17
Definition: TESNPC.h:36
Definition: TESObjectREFR.h:113
Definition: TESQuest.h:189
Definition: TES.h:40
Definition: UIBlurManager.h:14
Definition: UIMessageQueue.h:15
Definition: UI.h:59
Definition: UserEvents.h:9
Definition: hkReferencedObject.h:11
constexpr auto Update3DModel
Definition: Offsets.h:38
constexpr auto SetBaseScale
Definition: Offsets.h:37
constexpr auto Singleton
Definition: Offsets.h:26
constexpr auto EquipObject
Definition: Offsets.h:25
constexpr auto UnequipObject
Definition: Offsets.h:27
constexpr auto GetClampedActorValue
Definition: Offsets.h:32
constexpr auto UpdateWeaponAbility
Definition: Offsets.h:20
constexpr auto RequestDetectionLevel
Definition: Offsets.h:17
constexpr auto SwitchRace
Definition: Offsets.h:18
constexpr auto DoReset3D
Definition: Offsets.h:11
constexpr auto GetGhost
Definition: Offsets.h:12
constexpr auto UpdateArmorAbility
Definition: Offsets.h:19
constexpr auto GetHostileToActor
Definition: Offsets.h:13
constexpr auto IsRunning
Definition: Offsets.h:16
constexpr auto AddSpell
Definition: Offsets.h:9
constexpr auto HasPerk
Definition: Offsets.h:15
constexpr auto DispelWornItemEnchantments
Definition: Offsets.h:10
constexpr auto GetLevel
Definition: Offsets.h:14
constexpr auto Singleton
Definition: Offsets.h:43
constexpr auto AddForm
Definition: Offsets.h:48
constexpr auto Save
Definition: Offsets.h:53
constexpr auto Load
Definition: Offsets.h:55
constexpr auto Singleton
Definition: Offsets.h:54
constexpr auto Ctor
Definition: Offsets.h:60
constexpr auto AddEvent
Definition: Offsets.h:65
constexpr auto GetSingleton
Definition: Offsets.h:66
constexpr auto Singleton
Definition: Offsets.h:73
constexpr auto BeginStartUpQuest
Definition: Offsets.h:72
constexpr auto BeginShutDownQuest
Definition: Offsets.h:71
constexpr auto BuildSoundDataFromDescriptor
Definition: Offsets.h:85
constexpr auto GetSingleton
Definition: Offsets.h:84
constexpr auto Singleton
Definition: Offsets.h:90
constexpr auto CreateMaterial
Definition: Offsets.h:95
constexpr auto UnlockForRead
Definition: Offsets.h:102
constexpr auto LockForWrite
Definition: Offsets.h:101
constexpr auto UnlockForWrite
Definition: Offsets.h:103
constexpr auto LockForRead
Definition: Offsets.h:100
constexpr auto Seek
Definition: Offsets.h:110
constexpr auto Ctor
Definition: Offsets.h:108
constexpr auto Dtor
Definition: Offsets.h:109
constexpr auto SetEndianSwap
Definition: Offsets.h:111
constexpr auto GetCachedString
Definition: Offsets.h:116
constexpr auto Call
Definition: Offsets.h:130
constexpr auto BindObject
Definition: Offsets.h:123
constexpr auto Dtor
Definition: Offsets.h:136
constexpr auto IsValid
Definition: Offsets.h:142
constexpr auto Play
Definition: Offsets.h:143
constexpr auto SetObjectToFollow
Definition: Offsets.h:144
constexpr auto Pause
Definition: Offsets.h:146
constexpr auto Stop
Definition: Offsets.h:147
constexpr auto SetPosition
Definition: Offsets.h:145
constexpr auto Set_CStr
Definition: Offsets.h:152
constexpr auto GetSingleton
Definition: Offsets.h:162
constexpr auto Dtor
Definition: Offsets.h:78
constexpr auto RemoveAllParts
Definition: Offsets.h:79
constexpr auto GetSingleton
Definition: Offsets.h:157
constexpr auto SizeOf32
Definition: Offsets.h:198
constexpr auto SizeOf64
Definition: Offsets.h:199
constexpr auto SizeOfSize
Definition: Offsets.h:200
constexpr auto Singleton
Definition: Offsets.h:167
constexpr auto VPrint
Definition: Offsets.h:179
constexpr auto Singleton
Definition: Offsets.h:178
constexpr auto SetSelectedRef
Definition: Offsets.h:173
constexpr auto SelectedRef
Definition: Offsets.h:172
constexpr auto Singleton
Definition: Offsets.h:184
constexpr auto UpdateInterface
Definition: Offsets.h:192
constexpr auto RenameItem
Definition: Offsets.h:191
constexpr auto SetExtraFlags
Definition: Offsets.h:207
constexpr auto Add
Definition: Offsets.h:205
constexpr auto SetCount
Definition: Offsets.h:206
constexpr auto SetInventoryChanges
Definition: Offsets.h:208
constexpr auto Vtbl
Definition: Offsets.h:219
constexpr auto Vtbl
Definition: Offsets.h:224
constexpr auto Vtbl
Definition: Offsets.h:229
constexpr auto Vtbl
Definition: Offsets.h:234
constexpr auto CreateMovie
Definition: Offsets.h:240
constexpr auto InvokeNoReturn
Definition: Offsets.h:245
constexpr auto Vtbl
Definition: Offsets.h:251
constexpr auto Vtbl
Definition: Offsets.h:256
constexpr auto Vtbl
Definition: Offsets.h:266
constexpr auto Vtbl
Definition: Offsets.h:261
constexpr auto Vtbl
Definition: Offsets.h:271
constexpr auto Invoke
Definition: Offsets.h:289
constexpr auto AttachMovie
Definition: Offsets.h:279
constexpr auto SetMember
Definition: Offsets.h:299
constexpr auto HasMember
Definition: Offsets.h:288
constexpr auto RemoveElements
Definition: Offsets.h:293
constexpr auto GetArraySize
Definition: Offsets.h:281
constexpr auto SetText
Definition: Offsets.h:300
constexpr auto DeleteMember
Definition: Offsets.h:280
constexpr auto GetCxform
Definition: Offsets.h:282
constexpr auto SetCxform
Definition: Offsets.h:295
constexpr auto PushBack
Definition: Offsets.h:292
constexpr auto SetDisplayInfo
Definition: Offsets.h:296
constexpr auto SetArraySize
Definition: Offsets.h:294
constexpr auto SetElement
Definition: Offsets.h:298
constexpr auto ObjectAddRef
Definition: Offsets.h:290
constexpr auto GetMember
Definition: Offsets.h:286
constexpr auto GotoAndPlay
Definition: Offsets.h:287
constexpr auto GetDisplayInfo
Definition: Offsets.h:283
constexpr auto ObjectRelease
Definition: Offsets.h:291
constexpr auto GetDisplayMatrix
Definition: Offsets.h:284
constexpr auto VisitMembers
Definition: Offsets.h:301
constexpr auto GetElement
Definition: Offsets.h:285
constexpr auto SetDisplayMatrix
Definition: Offsets.h:297
constexpr auto GlobalHeap
Definition: Offsets.h:307
constexpr auto Singleton
Definition: Offsets.h:213
constexpr auto Singleton
Definition: Offsets.h:318
constexpr auto Singleton
Definition: Offsets.h:323
constexpr auto Singleton
Definition: Offsets.h:328
constexpr auto SetUniqueID
Definition: Offsets.h:340
constexpr auto TransferItemUID
Definition: Offsets.h:341
constexpr auto GetNextUniqueID
Definition: Offsets.h:338
constexpr auto SendContainerChangedEvent
Definition: Offsets.h:339
constexpr auto GetEventSource
Definition: Offsets.h:333
constexpr auto GetEventSource
Definition: Offsets.h:346
constexpr auto Update
Definition: Offsets.h:351
constexpr auto GetEventSource
Definition: Offsets.h:356
constexpr auto Ctor
Definition: Offsets.h:361
constexpr auto SetNorthRotation
Definition: Offsets.h:362
constexpr auto Singleton
Definition: Offsets.h:367
constexpr auto GetCostliestEffectItem
Definition: Offsets.h:373
constexpr auto CalculateCost
Definition: Offsets.h:372
constexpr auto HasMagicEffect
Definition: Offsets.h:378
constexpr auto Singleton
Definition: Offsets.h:383
constexpr auto Singleton
Definition: Offsets.h:388
constexpr auto GetSingleton
Definition: Offsets.h:393
constexpr auto SetMotionType
Definition: Offsets.h:398
constexpr auto Update
Definition: Offsets.h:399
constexpr auto WorldPtToScreenPt3
Definition: Offsets.h:404
constexpr auto Singleton
Definition: Offsets.h:409
constexpr auto Ctor
Definition: Offsets.h:414
constexpr auto Zero
Definition: Offsets.h:419
constexpr auto TotalObjectCount
Definition: Offsets.h:424
constexpr auto Ctor
Definition: Offsets.h:429
constexpr auto Singleton
Definition: Offsets.h:434
constexpr auto UpdateThirdPerson
Definition: Offsets.h:435
constexpr auto AdvanceLevel
Definition: Offsets.h:442
constexpr auto ActivatePickRef
Definition: Offsets.h:445
constexpr auto Singleton
Definition: Offsets.h:451
constexpr auto GetArmorValue
Definition: Offsets.h:446
constexpr auto GetTintMask
Definition: Offsets.h:449
constexpr auto StartGrabObject
Definition: Offsets.h:452
constexpr auto GetNumTints
Definition: Offsets.h:448
constexpr auto PlayPickupEvent
Definition: Offsets.h:450
constexpr auto GetDamage
Definition: Offsets.h:447
constexpr auto Ctor
Definition: Offsets.h:457
constexpr auto Singleton
Definition: Offsets.h:458
constexpr auto ChangeName
Definition: Offsets.h:463
constexpr auto Start
Definition: Offsets.h:468
constexpr auto FirstConsoleCommand
Definition: Offsets.h:480
constexpr auto FirstScriptCommand
Definition: Offsets.h:481
constexpr auto SetProcessScripts
Definition: Offsets.h:475
constexpr auto GetProcessScripts
Definition: Offsets.h:474
constexpr auto CompileAndRun
Definition: Offsets.h:473
constexpr auto RelayEvent
Definition: Offsets.h:487
constexpr auto Singleton
Definition: Offsets.h:488
constexpr auto QueuePostRenderCall
Definition: Offsets.h:486
constexpr auto SetState
Definition: Offsets.h:498
constexpr auto Singleton
Definition: Offsets.h:504
constexpr auto LoadScripts
Definition: Offsets.h:503
constexpr auto GetDescription
Definition: Offsets.h:509
constexpr auto ReadData
Definition: Offsets.h:517
constexpr auto GetCurrentSubRecordType
Definition: Offsets.h:515
constexpr auto GetFormType
Definition: Offsets.h:516
constexpr auto SeekNextSubrecord
Definition: Offsets.h:519
constexpr auto Seek
Definition: Offsets.h:518
constexpr auto Duplicate
Definition: Offsets.h:514
constexpr auto FindCollidableRef
Definition: Offsets.h:524
constexpr auto GetBaseOverlays
Definition: Offsets.h:530
constexpr auto UpdateNeck
Definition: Offsets.h:534
constexpr auto SetSkinFromTint
Definition: Offsets.h:533
constexpr auto GetNumBaseOverlays
Definition: Offsets.h:531
constexpr auto ChangeHeadPart
Definition: Offsets.h:529
constexpr auto HasOverlays
Definition: Offsets.h:532
constexpr auto PlayAnimation
Definition: Offsets.h:546
constexpr auto FindReferenceFor3D
Definition: Offsets.h:539
constexpr auto GetStealValue
Definition: Offsets.h:543
constexpr auto MoveTo
Definition: Offsets.h:545
constexpr auto GetLock
Definition: Offsets.h:541
constexpr auto GetOwner
Definition: Offsets.h:542
constexpr auto GetDisplayFullName
Definition: Offsets.h:540
constexpr auto InitInventoryIfRequired
Definition: Offsets.h:544
constexpr auto EnsureQuestStarted
Definition: Offsets.h:551
constexpr auto ResetQuest
Definition: Offsets.h:552
constexpr auto Singleton
Definition: Offsets.h:493
constexpr auto DecrementBlurCount
Definition: Offsets.h:562
constexpr auto IncrementBlurCount
Definition: Offsets.h:563
constexpr auto Singleton
Definition: Offsets.h:564
constexpr auto CreateUIMessageData
Definition: Offsets.h:570
constexpr auto ProcessCommands
Definition: Offsets.h:571
constexpr auto Singleton
Definition: Offsets.h:572
constexpr auto AddMessage
Definition: Offsets.h:569
constexpr auto Singleton
Definition: Offsets.h:557
constexpr auto Singleton
Definition: Offsets.h:577
constexpr auto RemoveReference
Definition: Offsets.h:313
constexpr auto AddReference
Definition: Offsets.h:312
Definition: Offsets.h:6
constexpr auto DebugNotification
Definition: Offsets.h:581
constexpr auto CreateRefHandle
Definition: Offsets.h:580
constexpr auto PlaySound
Definition: Offsets.h:583
constexpr auto TlsIndex
Definition: Offsets.h:584
constexpr auto LookupReferenceByHandle
Definition: Offsets.h:582
constexpr auto GlobalStateCounter
Definition: Offsets.h:585
Definition: BSSoundHandle.h:10
Definition: BSStringPool.h:101
Definition: Inventory.h:11
Definition: ItemCrafted.h:10
Definition: ItemList.h:14
Definition: ItemsPickpocketed.h:8
Definition: CommandTable.h:229