#include <LocalMapMenu.h>
◆ GetLocalMapCamera()
LocalMapCamera* RE::LocalMapMenu::LocalMapCullingProcess::GetLocalMapCamera |
( |
| ) |
const |
|
inlinenoexcept |
◆ SetLocalMapCamera()
void RE::LocalMapMenu::LocalMapCullingProcess::SetLocalMapCamera |
( |
const LocalMapCamera & |
localMapCamera | ) |
|
|
inlinenoexcept |
◆ camera
◆ cullingProcess
◆ unk301F8
Data RE::LocalMapMenu::LocalMapCullingProcess::unk301F8 |
◆ unk30240
std::uint64_t RE::LocalMapMenu::LocalMapCullingProcess::unk30240 |
◆ unk30248
std::uint64_t RE::LocalMapMenu::LocalMapCullingProcess::unk30248 |
◆ unk30250
std::uint64_t RE::LocalMapMenu::LocalMapCullingProcess::unk30250 |
◆ unk30258
std::uint64_t RE::LocalMapMenu::LocalMapCullingProcess::unk30258 |
◆ unk302C8
NiPointer<BSShaderAccumulator> RE::LocalMapMenu::LocalMapCullingProcess::unk302C8 |
◆ unk302D0
◆ unk30350
std::uint64_t RE::LocalMapMenu::LocalMapCullingProcess::unk30350 |
◆ unk30358
The documentation for this struct was generated from the following file: