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| ~SpellItem () override |
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void | InitializeData () override |
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void | ClearData () override |
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void | InitItemImpl () override |
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MagicSystem::SpellType | GetSpellType () const override |
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void | SetCastingType (MagicSystem::CastingType a_type) override |
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MagicSystem::CastingType | GetCastingType () const override |
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void | SetDelivery (MagicSystem::Delivery a_type) override |
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MagicSystem::Delivery | GetDelivery () const override |
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float | GetFixedCastDuration () const override |
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float | GetRange () const override |
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bool | IgnoresResistance () const override |
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bool | IgnoreLOS () const override |
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bool | GetNoAbsorb () const override |
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bool | GetNoDualCastModifications () const override |
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bool | GetSkillUsageData (SkillUsageData &a_data) const override |
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void | AdjustCost (float &a_cost, Actor *a_actor) const override |
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float | GetChargeTime () const override |
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ActorValue | GetAssociatedSkill () const override |
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bool | IsTwoHanded () const override |
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std::uint32_t | GetChunkID () override |
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void | CopyMagicItemData (MagicItem *a_src) override |
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void | LoadMagicItemChunk (TESFile *a_mod, std::uint32_t a_chunkID) override |
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void | LoadChunkDataPostProcess (TESFile *a_mod) override |
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const MagicItem::Data * | GetData1 () const override |
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MagicItem::Data * | GetData2 () override |
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std::uint32_t | GetDataSize () const override |
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void | InitFromChunk (TESFile *a_mod) override |
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void | InitChunk () override |
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TESBoundObject * | GetMenuDisplayObject () const override |
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| ~MagicItem () override |
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void | InitializeData () override |
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bool | Load (TESFile *a_mod) override |
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void | InitItemImpl () override |
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bool | IsMagicItem () const override |
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void | Copy (TESForm *a_srcForm) override |
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bool | IsAutoCalc () const override |
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bool | HasKeyword (const BGSKeyword *a_keyword) const override |
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virtual MagicSystem::SpellType | GetSpellType () const =0 |
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virtual void | SetCastingType (MagicSystem::CastingType a_type) |
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virtual MagicSystem::CastingType | GetCastingType () const =0 |
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virtual void | SetDelivery (MagicSystem::Delivery a_delivery) |
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virtual MagicSystem::Delivery | GetDelivery () const =0 |
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virtual bool | IsValidDelivery (MagicSystem::Delivery a_delivery) |
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virtual float | GetFixedCastDuration () const |
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virtual float | GetRange () const |
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virtual bool | IgnoresResistance () const |
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virtual bool | IgnoreLOS () const |
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virtual bool | IsFood () const |
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virtual bool | GetNoAbsorb () const |
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virtual bool | GetNoDualCastModifications () const |
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virtual bool | GetSkillUsageData (SkillUsageData &a_data) const |
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virtual bool | IsPoison () const |
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virtual bool | IsMedicine () const |
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virtual void | AdjustCost (float &a_cost, Actor *a_actor) const |
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virtual float | GetChargeTime () const |
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virtual std::uint32_t | GetMaxEffectCount () const |
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virtual ActorValue | GetAssociatedSkill () const |
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virtual bool | IsTwoHanded () const |
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virtual std::uint32_t | GetChunkID ()=0 |
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virtual void | CopyMagicItemData (MagicItem *a_src)=0 |
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virtual void | LoadMagicItemChunk (TESFile *a_mod, std::uint32_t a_chunkID) |
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virtual void | LoadChunkDataPostProcess (TESFile *a_mod) |
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virtual const Data * | GetData1 () const =0 |
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virtual Data * | GetData2 ()=0 |
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virtual std::uint32_t | GetDataSize () const =0 |
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virtual void | InitFromChunk (TESFile *a_mod)=0 |
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virtual void | InitChunk ()=0 |
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float | CalculateMagickaCost (Actor *a_caster) const |
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float | CalculateTotalGoldValue (Actor *a_caster=nullptr) const |
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MagicItemDataCollector | CollectData () const |
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EffectSetting * | GetAVEffect () const |
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Effect * | GetCostliestEffectItem (MagicSystem::Delivery a_delivery=MagicSystem::Delivery::kTotal, bool a_positiveArea=false) const |
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Data * | GetData () |
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const Data * | GetData () const |
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bool | IsValid () const |
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std::int32_t | GetLargestArea () const |
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std::uint32_t | GetLongestDuration () const |
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bool | HasEffect (EffectArchetype a_archetype) |
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bool | IsPermanent () const |
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void | Traverse (MagicItemTraversalFunctor &a_visitor) const |
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| ~TESBoundObject () override |
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void | LoadObjectBound (TESFile *a_mod) override |
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bool | IsBoundObject () const override |
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bool | Activate (TESObjectREFR *a_targetRef, TESObjectREFR *a_activatorRef, std::uint8_t a_arg3, TESBoundObject *a_object, std::int32_t a_targetCount) override |
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NiAVObject * | Clone3D (TESObjectREFR *a_ref, bool a_arg3) override |
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bool | ReplaceModel () override |
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virtual void | SetObjectVoiceType (BGSVoiceType *a_voiceType) |
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virtual BGSVoiceType * | GetObjectVoiceType () const |
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virtual NiAVObject * | Clone3D (TESObjectREFR *a_ref) |
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virtual bool | ReplaceModel (const char *a_str) |
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virtual bool | GetActivateText (TESObjectREFR *a_activator, BSString &a_dst) |
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virtual bool | CalculateDoFavor (Actor *a_activator, bool a_arg2, TESObjectREFR *a_toActivate, float a_arg3) |
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virtual void | HandleRemoveItemFromContainer (TESObjectREFR *a_container) |
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virtual void | OnRemove3D (NiAVObject *a_obj3D) |
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virtual void | OnCheckModels () |
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virtual void | OnCopyReference () |
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virtual void | OnFinishScale () |
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| ~TESObject () override |
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bool | IsObject () const override |
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std::uint32_t | GetRefCount () const override |
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virtual void | Unk_3B (void) |
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virtual bool | IsBoundAnimObject () |
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virtual TESWaterForm * | GetWaterType () const |
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virtual bool | IsAutoCalc () const |
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virtual void | SetAutoCalc (bool a_autoCalc) |
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virtual NiAVObject * | Clone3D (TESObjectREFR *a_ref, bool a_arg3) |
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virtual void | UnClone3D (TESObjectREFR *a_ref) |
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virtual bool | IsMarker () |
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virtual bool | IsOcclusionMarker () |
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virtual bool | ReplaceModel () |
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virtual std::uint32_t | IncRef () |
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virtual std::uint32_t | DecRef () |
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virtual NiAVObject * | LoadGraphics (TESObjectREFR *a_ref) |
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| ~TESForm () override |
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void | InitializeDataComponent () override |
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void | ClearDataComponent () override |
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void | CopyComponent (BaseFormComponent *a_rhs) override |
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virtual void | InitializeData () |
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virtual void | ClearData () |
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virtual bool | Load (TESFile *a_mod) |
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virtual bool | LoadPartial (TESFile *a_mod) |
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virtual bool | LoadEdit (TESFile *a_mod) |
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virtual TESForm * | CreateDuplicateForm (bool a_createEditorID, void *a_arg2) |
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virtual bool | AddChange (std::uint32_t a_changeFlags) |
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virtual void | RemoveChange (std::uint32_t a_changeFlags) |
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virtual bool | FindInFileFast (TESFile *a_mod) |
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virtual bool | CheckSaveGame (BGSSaveFormBuffer *a_buf) |
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virtual void | SaveGame (BGSSaveFormBuffer *a_buf) |
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virtual void | LoadGame (BGSLoadFormBuffer *a_buf) |
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virtual void | InitLoadGame (BGSLoadFormBuffer *a_buf) |
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virtual void | FinishLoadGame (BGSLoadFormBuffer *a_buf) |
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virtual void | Revert (BGSLoadFormBuffer *a_buf) |
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virtual void | InitItemImpl () |
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virtual TESFile * | GetDescriptionOwnerFile () const |
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virtual FormType | GetSavedFormType () const |
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virtual void | GetFormDetailedString (char *a_buf, std::uint32_t a_bufLen) |
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virtual bool | GetKnown () const |
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virtual bool | GetRandomAnim () const |
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virtual bool | GetPlayable () const |
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virtual bool | IsHeadingMarker () const |
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virtual bool | GetDangerous () const |
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virtual bool | QHasCurrents () const |
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virtual bool | GetObstacle () const |
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virtual bool | QIsLODLandObject () const |
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virtual bool | GetOnLocalMap () const |
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virtual bool | GetMustUpdate () const |
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virtual void | SetOnLocalMap (bool a_set) |
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virtual bool | GetIgnoredBySandbox () const |
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virtual void | SetDelete (bool a_set) |
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virtual void | SetAltered (bool a_set) |
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virtual void | SaveObjectBound () |
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virtual void | LoadObjectBound (TESFile *a_mod) |
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virtual bool | IsBoundObject () const |
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virtual bool | IsObject () const |
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virtual bool | IsMagicItem () const |
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virtual bool | IsWater () const |
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virtual TESObjectREFR * | AsReference1 () |
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virtual const TESObjectREFR * | AsReference2 () const |
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virtual std::uint32_t | GetRefCount () const |
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virtual const char * | GetTextForParsedSubTag (const BSFixedString &a_tag) const |
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virtual void | Copy (TESForm *a_srcForm) |
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virtual bool | BelongsInGroup (FORM *a_form, bool a_allowParentGroups, bool a_currentOnly) |
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virtual void | CreateGroupData (FORM *a_form, FORM_GROUP *a_group) |
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virtual const char * | GetFormEditorID () const |
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virtual bool | SetFormEditorID (const char *a_str) |
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virtual bool | IsParentForm () |
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virtual bool | IsParentFormTree () |
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virtual bool | IsFormTypeChild (FormType a_type) |
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virtual bool | Activate (TESObjectREFR *a_targetRef, TESObjectREFR *a_activatorRef, std::uint8_t a_arg3, TESBoundObject *a_object, std::int32_t a_targetCount) |
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virtual void | SetFormID (FormID a_id, bool a_updateFile) |
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virtual const char * | GetObjectTypeName () const |
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virtual bool | QAvailableInGame () const |
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template<class T , class = std::enable_if_t< std::negation_v< std::disjunction< std::is_pointer<T>, std::is_reference<T>, std::is_const<T>, std::is_volatile<T>>>>> |
T * | As () noexcept |
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template<class T , class = std::enable_if_t< std::negation_v< std::disjunction< std::is_pointer<T>, std::is_reference<T>, std::is_const<T>, std::is_volatile<T>>>>> |
const T * | As () const noexcept |
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TESObjectREFR * | AsReference () |
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const TESObjectREFR * | AsReference () const |
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TESFile * | GetFile (std::int32_t a_idx=-1) const |
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std::uint32_t | GetFormFlags () const noexcept |
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FormID | GetFormID () const noexcept |
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FormType | GetFormType () const noexcept |
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std::int32_t | GetGoldValue () const |
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FormID | GetRawFormID () const |
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FormID | GetLocalFormID () const |
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const char * | GetName () const |
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float | GetWeight () const |
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bool | HasKeywordInArray (const std::vector< BGSKeyword * > &a_keywords, bool a_matchAll) const |
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bool | HasKeywordInList (BGSListForm *a_keywordList, bool a_matchAll) const |
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bool | HasVMAD () const |
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bool | HasWorldModel () const noexcept |
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void | InitItem () |
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bool | Is (FormType a_type) const noexcept |
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template<class... Args>
requires (std::same_as<Args, FormType>&&...) |
bool | Is (Args... a_args) const noexcept |
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bool | IsAmmo () const noexcept |
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bool | IsArmor () const noexcept |
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bool | IsBook () const noexcept |
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bool | IsDeleted () const noexcept |
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bool | IsDynamicForm () const noexcept |
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bool | IsGold () const noexcept |
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bool | IsIgnored () const noexcept |
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bool | IsInventoryObject () const |
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bool | IsInitialized () const noexcept |
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bool | IsKey () const noexcept |
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bool | IsLockpick () const noexcept |
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bool | IsNot (FormType a_type) const noexcept |
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template<class... Args>
requires (std::same_as<Args, FormType>&&...) |
bool | IsNot (Args... a_args) const noexcept |
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bool | IsNote () const noexcept |
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bool | IsPlayer () const noexcept |
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bool | IsPlayerRef () const noexcept |
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bool | IsSoulGem () const noexcept |
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bool | IsWeapon () const noexcept |
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virtual | ~BaseFormComponent () |
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virtual void | InitializeDataComponent ()=0 |
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virtual void | ClearDataComponent ()=0 |
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virtual void | CopyComponent (BaseFormComponent *a_rhs) |
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| TES_HEAP_REDEFINE_NEW () |
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| ~TESFullName () override |
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void | InitializeDataComponent () override |
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void | ClearDataComponent () override |
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void | CopyComponent (BaseFormComponent *a_rhs) override |
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virtual std::uint32_t | GetFullNameLength () const |
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virtual const char * | GetFullName () const |
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| ~BGSKeywordForm () override |
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void | InitializeDataComponent () override |
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void | ClearDataComponent () override |
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void | CopyComponent (BaseFormComponent *a_rhs) override |
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virtual bool | HasKeyword (const BGSKeyword *a_keyword) const |
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virtual BGSKeyword * | GetDefaultKeyword () const |
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bool | AddKeyword (BGSKeyword *a_keyword) |
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bool | AddKeywords (const std::vector< BGSKeyword * > &a_keywords) |
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bool | ContainsKeywordString (std::string_view a_editorID) const |
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void | ForEachKeyword (std::function< BSContainer::ForEachResult(BGSKeyword &)> a_callback) const |
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std::optional< BGSKeyword * > | GetKeywordAt (std::uint32_t a_idx) const |
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std::optional< std::uint32_t > | GetKeywordIndex (BGSKeyword *a_keyword) const |
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std::uint32_t | GetNumKeywords () const |
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bool | HasKeywordID (FormID a_formID) const |
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bool | HasKeywordString (std::string_view a_editorID) const |
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bool | RemoveKeyword (std::uint32_t a_index) |
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bool | RemoveKeyword (BGSKeyword *a_keyword) |
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bool | RemoveKeywords (const std::vector< RE::BGSKeyword * > &a_keywords) |
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std::span< BGSKeyword * > | GetKeywords () |
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std::span< BGSKeyword *const > | GetKeywords () const |
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| ~BGSEquipType () override |
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void | InitializeDataComponent () override |
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void | ClearDataComponent () override |
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void | CopyComponent (BaseFormComponent *a_rhs) override |
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virtual BGSEquipSlot * | GetEquipSlot () const |
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virtual void | SetEquipSlot (BGSEquipSlot *a_slot) |
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| ~TESDescription () override |
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void | InitializeDataComponent () override |
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void | ClearDataComponent () override |
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void | CopyComponent (BaseFormComponent *a_rhs) override |
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void | GetDescription (BSString &a_out, TESForm *a_parent, std::uint32_t a_fieldType='CSED') |
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