#include <MagicItemDataCollector.h>
◆ Flags
Enumerator |
---|
kNone | |
kSkipCostiest | |
kSkipProjectiles | |
kSkipArea | |
kOnlyFirstEffect | |
◆ MagicItemDataCollector() [1/2]
RE::MagicItemDataCollector::MagicItemDataCollector |
( |
| ) |
|
|
delete |
◆ MagicItemDataCollector() [2/2]
RE::MagicItemDataCollector::MagicItemDataCollector |
( |
const MagicItem * |
a_magicItem | ) |
|
◆ ~MagicItemDataCollector()
RE::MagicItemDataCollector::~MagicItemDataCollector |
( |
| ) |
|
|
overridedefault |
◆ operator()()
◆ costliestEffect
Effect* RE::MagicItemDataCollector::costliestEffect |
◆ flags
◆ highestArea
float RE::MagicItemDataCollector::highestArea |
◆ largestAreaEffect
Effect* RE::MagicItemDataCollector::largestAreaEffect |
◆ maxCost
std::int32_t RE::MagicItemDataCollector::maxCost |
◆ pad34
std::uint32_t RE::MagicItemDataCollector::pad34 |
◆ pad49
std::uint8_t RE::MagicItemDataCollector::pad49 |
◆ pad4A
std::uint16_t RE::MagicItemDataCollector::pad4A |
◆ pad4C
std::uint32_t RE::MagicItemDataCollector::pad4C |
◆ projectileEffectList
◆ RTTI
◆ summonsExtraLargeCreature
bool RE::MagicItemDataCollector::summonsExtraLargeCreature |
◆ VTABLE
The documentation for this class was generated from the following file: