CommonLibSSE NG
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RE::BSShaderManager Class Reference

#include <BSShaderManager.h>

Classes

class  State
 

Public Types

enum  BSShaderTimerMode {
  kDefault = 0 , kDelta , kSystem , kRealDelta ,
  kTotal = 5
}
 

Static Public Member Functions

static void GetTexture (const char *a_path, bool a_demand, NiPointer< NiTexture > &a_textureOut, bool a_isHeightMap)
 

Member Enumeration Documentation

◆ BSShaderTimerMode

Enumerator
kDefault 
kDelta 
kSystem 
kRealDelta 
kTotal 

Member Function Documentation

◆ GetTexture()

static void RE::BSShaderManager::GetTexture ( const char *  a_path,
bool  a_demand,
NiPointer< NiTexture > &  a_textureOut,
bool  a_isHeightMap 
)
inlinestatic

The documentation for this class was generated from the following file: