CommonLibSSE NG
|
#include <BGSSceneActionTimer.h>
Public Member Functions | |
~BGSSceneActionTimer () override | |
bool | LoadSceneAction (TESFile *a_mod) override |
void | ClearFlags () override |
Type | GetType () const override |
void | LoadBuffer (void *a_arg1, BGSLoadGameBuffer *a_buf) override |
void | Unk_0A (void) override |
void | Unk_0B (void) override |
void | Unk_0D (void) override |
void | Unk_11 (void) override |
void | Unk_13 (void) override |
Public Member Functions inherited from RE::BGSSceneAction | |
virtual | ~BGSSceneAction () |
virtual bool | LoadSceneAction (TESFile *a_mod) |
virtual void | Unk_02 (void) |
virtual void | Unk_03 (void) |
virtual void | ClearFlags () |
virtual bool | Loops () const |
virtual bool | FacesTarget () const |
virtual Type | GetType () const =0 |
virtual void | Unk_08 (void) |
virtual void | LoadBuffer (void *a_arg1, BGSLoadGameBuffer *a_buf) |
virtual void | Unk_0A (void) |
virtual void | Unk_0B (void) |
virtual void | Unk_0C (void) |
virtual void | Unk_0D (void) |
virtual EmotionType | GetEmotionType () const |
virtual std::uint32_t | GetEmotionValue () const |
virtual void | Unk_10 (void) |
virtual void | Unk_11 (void) |
virtual void | Unk_12 (void) |
virtual void | Unk_13 (void) |
Public Attributes | |
float | timerSeconds |
std::uint32_t | unk24 |
std::uint64_t | unk28 |
Public Attributes inherited from RE::BGSSceneAction | |
std::uint32_t | actorID |
std::uint16_t | startPhase |
std::uint16_t | endPhase |
stl::enumeration< Flag, std::uint32_t > | flags |
std::uint8_t | unk14 |
std::uint8_t | unk15 |
std::uint16_t | unk16 |
std::uint32_t | index |
std::uint32_t | unk1C |
Static Public Attributes | |
static constexpr auto | RTTI = RTTI_BGSSceneActionTimer |
static constexpr auto | TYPE = Type::kTimer |
Static Public Attributes inherited from RE::BGSSceneAction | |
static constexpr auto | RTTI = RTTI_BGSSceneAction |
Additional Inherited Members | |
Public Types inherited from RE::BGSSceneAction | |
enum class | Type { kDialogue = 0 , kPackage = 1 , kTimer = 2 } |
enum class | Flag { kNone = 0 , kFaceTarget = 1 << 15 , kLooping = 1 << 16 , kHeadTrackPlayer = 1 << 17 } |
|
override |
|
overridevirtual |
Reimplemented from RE::BGSSceneAction.
|
overridevirtual |
Implements RE::BGSSceneAction.
|
overridevirtual |
Reimplemented from RE::BGSSceneAction.
|
overridevirtual |
Reimplemented from RE::BGSSceneAction.
|
overridevirtual |
Reimplemented from RE::BGSSceneAction.
|
overridevirtual |
Reimplemented from RE::BGSSceneAction.
|
overridevirtual |
Reimplemented from RE::BGSSceneAction.
|
overridevirtual |
Reimplemented from RE::BGSSceneAction.
|
overridevirtual |
Reimplemented from RE::BGSSceneAction.
|
inlinestaticconstexpr |
float RE::BGSSceneActionTimer::timerSeconds |
|
inlinestaticconstexpr |
std::uint32_t RE::BGSSceneActionTimer::unk24 |
std::uint64_t RE::BGSSceneActionTimer::unk28 |