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| ~NiParticles () override |
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const NiRTTI * | GetRTTI () const override |
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NiParticles * | AsParticlesGeom () override |
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NiObject * | CreateClone (NiCloningProcess &a_cloning) override |
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void | LoadBinary (NiStream &a_stream) override |
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void | LinkObject (NiStream &a_stream) override |
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bool | RegisterStreamables (NiStream &a_stream) override |
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void | SaveBinary (NiStream &a_stream) override |
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bool | IsEqual (NiObject *a_object) override |
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| ~BSGeometry () override |
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BSGeometry * | AsGeometry () override |
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void | LoadBinary (NiStream &a_stream) override |
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void | LinkObject (NiStream &a_stream) override |
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void | SaveBinary (NiStream &a_stream) override |
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void | ProcessClone (NiCloningProcess &a_cloning) override |
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void | PostLinkObject (NiStream &a_stream) override |
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void | AttachProperty (NiAlphaProperty *a_property) override |
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void | SetSelectiveUpdateFlags (bool &a_selectiveUpdate, bool a_selectiveUpdateTransforms, bool &a_rigid) override |
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void | UpdateDownwardPass (NiUpdateData &a_data, std::uint32_t a_arg2) override |
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void | UpdateSelectedDownwardPass (NiUpdateData &a_data, std::uint32_t a_arg2) override |
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void | UpdateRigidDownwardPass (NiUpdateData &a_data, std::uint32_t a_arg2) override |
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void | UpdateWorldBound () override |
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void | OnVisible (NiCullingProcess &a_process) override |
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SKYRIM_REL_VR_VIRTUAL BSMultiIndexTriShape * | AsMultiIndexTriShape () |
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SKYRIM_REL_VR_VIRTUAL BSSkinnedDecalTriShape * | AsSkinnedDecalTriShape () |
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SKYRIM_REL_VR_VIRTUAL void | Unk_37 (void) |
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MODEL_DATA & | GetModelData () noexcept |
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const MODEL_DATA & | GetModelData () const noexcept |
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GEOMETRY_RUNTIME_DATA & | GetGeometryRuntimeData () noexcept |
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const GEOMETRY_RUNTIME_DATA & | GetGeometryRuntimeData () const noexcept |
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stl::enumeration< Type, std::uint8_t > & | GetType () noexcept |
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const stl::enumeration< Type, std::uint8_t > & | GetType () const noexcept |
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| ~NiAVObject () override |
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void | LoadBinary (NiStream &a_stream) override |
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void | LinkObject (NiStream &a_stream) override |
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void | SaveBinary (NiStream &a_stream) override |
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void | ProcessClone (NiCloningProcess &a_cloning) override |
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virtual void | UpdateControllers (NiUpdateData &a_data) |
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virtual void | Unk_VRFunc (void) |
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SKYRIM_REL_VR_VIRTUAL void | PerformOp (PerformOpFunc &a_func) |
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SKYRIM_REL_VR_VIRTUAL void | AttachProperty (NiAlphaProperty *a_property) |
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SKYRIM_REL_VR_VIRTUAL void | SetMaterialNeedsUpdate (bool a_needsUpdate) |
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SKYRIM_REL_VR_VIRTUAL void | SetDefaultMaterialNeedsUpdateFlag (bool a_flag) |
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SKYRIM_REL_VR_VIRTUAL NiAVObject * | GetObjectByName (const BSFixedString &a_name) |
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SKYRIM_REL_VR_VIRTUAL void | SetSelectiveUpdateFlags (bool &a_selectiveUpdate, bool a_selectiveUpdateTransforms, bool &a_rigid) |
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SKYRIM_REL_VR_VIRTUAL void | UpdateDownwardPass (NiUpdateData &a_data, std::uint32_t a_arg2) |
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SKYRIM_REL_VR_VIRTUAL void | UpdateSelectedDownwardPass (NiUpdateData &a_data, std::uint32_t a_arg2) |
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SKYRIM_REL_VR_VIRTUAL void | UpdateRigidDownwardPass (NiUpdateData &a_data, std::uint32_t a_arg2) |
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SKYRIM_REL_VR_VIRTUAL void | UpdateWorldBound () |
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SKYRIM_REL_VR_VIRTUAL void | UpdateWorldData (NiUpdateData *a_data) |
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SKYRIM_REL_VR_VIRTUAL void | UpdateTransformAndBounds (NiUpdateData &a_data) |
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SKYRIM_REL_VR_VIRTUAL void | PreAttachUpdate (NiNode *a_parent, NiUpdateData &a_data) |
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SKYRIM_REL_VR_VIRTUAL void | PostAttachUpdate () |
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SKYRIM_REL_VR_VIRTUAL void | OnVisible (NiCullingProcess &a_process) |
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NiAVObject * | Clone () |
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void | CullGeometry (bool a_cull) |
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void | CullNode (bool a_cull) |
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bool | GetAppCulled () const |
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bhkCollisionObject * | GetCollisionObject () const |
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COL_LAYER | GetCollisionLayer () const |
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BSGeometry * | GetFirstGeometryOfShaderType (BSShaderMaterial::Feature a_type) |
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TESObjectREFR * | GetUserData () const |
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void | SetUserData (TESObjectREFR *a_ref) noexcept |
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bool | HasAnimation () const |
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bool | HasShaderType (BSShaderMaterial::Feature a_type) |
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void | RemoveDecals () |
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void | SetAppCulled (bool a_cull) |
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void | SetCollisionLayer (COL_LAYER a_collisionLayer) |
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void | SetCollisionLayerAndGroup (COL_LAYER a_collisionLayer, std::uint32_t a_group) |
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bool | SetMotionType (std::uint32_t a_motionType, bool a_arg2=true, bool a_arg3=false, bool a_allowActivate=true) |
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bool | SetProjectedUVData (const NiColorA &a_projectedUVParams, const NiColor &a_projectedUVColor, bool a_isSnow) |
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void | TintScenegraph (const NiColorA &a_color) |
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void | Update (NiUpdateData &a_data) |
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void | UpdateBodyTint (const NiColor &a_color) |
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void | UpdateHairColor (const NiColor &a_color) |
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void | UpdateMaterialAlpha (float a_alpha, bool a_doOnlySkin) |
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void | UpdateRigidConstraints (bool a_enable, std::uint8_t a_arg2=1, std::uint32_t a_arg3=1) |
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stl::enumeration< Flag, std::uint32_t > & | GetFlags () noexcept |
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const stl::enumeration< Flag, std::uint32_t > & | GetFlags () const noexcept |
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| ~NiObjectNET () override |
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void | LoadBinary (NiStream &a_stream) override |
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void | LinkObject (NiStream &a_stream) override |
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void | SaveBinary (NiStream &a_stream) override |
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void | ProcessClone (NiCloningProcess &a_cloning) override |
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void | PostLinkObject (NiStream &a_stream) override |
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bool | AddExtraData (const BSFixedString &a_key, NiExtraData *a_extra) |
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bool | AddExtraData (NiExtraData *a_extra) |
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void | DeleteExtraData (std::uint16_t a_extraDataIndex) |
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NiTimeController * | GetControllers () const |
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NiTimeController * | GetController (const NiRTTI *a_rtti) const |
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template<class T > |
T * | GetController () const |
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NiExtraData * | GetExtraData (const BSFixedString &a_key) const |
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template<class T > |
T * | GetExtraData (const BSFixedString &a_key) const |
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NiExtraData * | GetExtraDataAt (std::uint16_t a_extraDataIndex) const |
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std::uint16_t | GetExtraDataSize () const |
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bool | HasExtraData (const BSFixedString &a_key) const |
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bool | InsertExtraData (NiExtraData *a_extra) |
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void | RemoveAllExtraData () |
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bool | RemoveExtraData (const BSFixedString &a_key) |
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bool | RemoveExtraDataAt (std::uint16_t a_extraDataIndex) |
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bool | SetExtraDataSize (std::uint16_t a_size) |
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| ~NiObject () override=default |
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virtual NiNode * | AsNode () |
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virtual NiSwitchNode * | AsSwitchNode () |
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virtual BSFadeNode * | AsFadeNode () |
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virtual BSMultiBoundNode * | AsMultiBoundNode () |
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virtual NiTriStrips * | AsTriStrips () |
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virtual BSTriShape * | AsTriShape () |
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virtual BSSegmentedTriShape * | AsSegmentedTriShape () |
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virtual BSSubIndexTriShape * | AsSubIndexTriShape () |
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virtual BSDynamicTriShape * | AsDynamicTriShape () |
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virtual NiGeometry * | AsNiGeometry () |
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virtual NiTriBasedGeom * | AsNiTriBasedGeom () |
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virtual NiTriShape * | AsNiTriShape () |
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virtual BSLines * | AsLinesGeom () |
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virtual bhkNiCollisionObject * | AsBhkNiCollisionObject () |
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virtual bhkBlendCollisionObject * | AsBhkBlendCollisionObject () |
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virtual bhkAttachmentCollisionObject * | AsBhkAttachmentCollisionObject () |
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virtual bhkRigidBody * | AsBhkRigidBody () |
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virtual bhkLimitedHingeConstraint * | AsBhkLimitedHingeConstraint () |
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virtual NiObject * | CreateClone ([[maybe_unused]] NiCloningProcess &a_cloning) |
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virtual void | LoadBinary ([[maybe_unused]] NiStream &a_stream) |
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virtual void | LinkObject ([[maybe_unused]] NiStream &a_stream) |
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virtual void | SaveBinary ([[maybe_unused]] NiStream &a_stream) |
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virtual void | PostLinkObject ([[maybe_unused]] NiStream &a_stream) |
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virtual bool | StreamCanSkip () |
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virtual const NiRTTI * | GetStreamableRTTI () const |
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virtual std::uint32_t | GetBlockAllocationSize () const |
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virtual NiObjectGroup * | GetGroup () const |
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virtual void | SetGroup ([[maybe_unused]] NiObjectGroup *a_group) |
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virtual NiControllerManager * | AsNiControllerManager () |
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void | CreateDeepCopy (NiPointer< NiObject > &a_object) |
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| NiRefObject () |
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virtual | ~NiRefObject () |
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virtual void | DeleteThis () |
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void | IncRefCount () |
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void | DecRefCount () |
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constexpr std::uint32_t | GetRefCount () const noexcept |
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| TES_HEAP_REDEFINE_NEW () |
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