3struct ID3D11DepthStencilView;
4struct ID3D11RenderTargetView;
5struct ID3D11ShaderResourceView;
7struct ID3D11UnorderedAccessView;
17 ID3D11RenderTargetView*
RTV;
18 ID3D11ShaderResourceView*
SRV;
20 ID3D11UnorderedAccessView*
UAV;
27 ID3D11DepthStencilView*
views[8];
38 ID3D11ShaderResourceView*
SRV;
Definition AbsorbEffect.h:6
Definition RenderTargetData.h:35
ID3D11RenderTargetView * cubeSideRTV[6]
Definition RenderTargetData.h:37
ID3D11Texture2D * texture
Definition RenderTargetData.h:36
ID3D11ShaderResourceView * SRV
Definition RenderTargetData.h:38
Definition RenderTargetData.h:25
ID3D11DepthStencilView * views[8]
Definition RenderTargetData.h:27
ID3D11DepthStencilView * readOnlyViews[8]
Definition RenderTargetData.h:28
ID3D11ShaderResourceView * stencilSRV
Definition RenderTargetData.h:30
ID3D11ShaderResourceView * depthSRV
Definition RenderTargetData.h:29
ID3D11Texture2D * texture
Definition RenderTargetData.h:26
Definition RenderTargetData.h:14
ID3D11RenderTargetView * RTV
Definition RenderTargetData.h:17
ID3D11UnorderedAccessView * UAV
Definition RenderTargetData.h:20
ID3D11ShaderResourceView * SRV
Definition RenderTargetData.h:18
ID3D11Texture2D * textureCopy
Definition RenderTargetData.h:16
ID3D11ShaderResourceView * SRVCopy
Definition RenderTargetData.h:19
ID3D11Texture2D * texture
Definition RenderTargetData.h:15
Definition RenderTargetData.h:43
std::uint64_t unk08
Definition RenderTargetData.h:45
std::uint64_t unk00
Definition RenderTargetData.h:44
std::uint64_t unk10
Definition RenderTargetData.h:46
std::uint64_t unk18
Definition RenderTargetData.h:47