CommonLibSSE NG
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#include <RenderTargetData.h>
Public Attributes | |
ID3D11Texture2D * | texture |
ID3D11RenderTargetView * | cubeSideRTV [6] |
ID3D11ShaderResourceView * | SRV |
ID3D11RenderTargetView* RE::BSGraphics::CubemapRenderTargetData::cubeSideRTV[6] |
ID3D11ShaderResourceView* RE::BSGraphics::CubemapRenderTargetData::SRV |
ID3D11Texture2D* RE::BSGraphics::CubemapRenderTargetData::texture |