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    CommonLibSSE NG
    
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#include <PlayerCharacter.h>
Classes | |
| struct | SkillData | 
| struct | Skills | 
Public Types | |
| using | Skill = Skills::Skill | 
Public Attributes | |
| float | xp | 
| float | levelThreshold | 
| SkillData | skills [Skill::kTotal] | 
| std::uint32_t | legendaryLevels [Skill::kTotal] | 
| std::uint32_t RE::PlayerCharacter::PlayerSkills::Data::legendaryLevels[Skill::kTotal] | 
| float RE::PlayerCharacter::PlayerSkills::Data::levelThreshold | 
| SkillData RE::PlayerCharacter::PlayerSkills::Data::skills[Skill::kTotal] | 
| float RE::PlayerCharacter::PlayerSkills::Data::xp |