CommonLibSSE NG
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#include <PlayerCharacter.h>
Classes | |
struct | Data |
Public Member Functions | |
void | AdvanceLevel (bool a_addThreshold) |
Public Attributes | |
Data * | data |
void RE::PlayerCharacter::PlayerSkills::AdvanceLevel | ( | bool | a_addThreshold | ) |
Data* RE::PlayerCharacter::PlayerSkills::data |