#include <LocalMapMenu.h>
◆ GetLocalMapCamera()
  
  
      
        
          | LocalMapCamera * RE::LocalMapMenu::LocalMapCullingProcess::GetLocalMapCamera  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
inlinenoexcept   | 
  
 
 
◆ SetLocalMapCamera()
  
  
      
        
          | void RE::LocalMapMenu::LocalMapCullingProcess::SetLocalMapCamera  | 
          ( | 
          const LocalMapCamera &  | 
          localMapCamera | ) | 
           | 
         
       
   | 
  
inlinenoexcept   | 
  
 
 
◆ camera
◆ cullingProcess
◆ unk301F8
      
        
          | Data RE::LocalMapMenu::LocalMapCullingProcess::unk301F8 | 
        
      
 
 
◆ unk30240
      
        
          | std::uint64_t RE::LocalMapMenu::LocalMapCullingProcess::unk30240 | 
        
      
 
 
◆ unk30248
      
        
          | std::uint64_t RE::LocalMapMenu::LocalMapCullingProcess::unk30248 | 
        
      
 
 
◆ unk30250
      
        
          | std::uint64_t RE::LocalMapMenu::LocalMapCullingProcess::unk30250 | 
        
      
 
 
◆ unk30258
      
        
          | std::uint64_t RE::LocalMapMenu::LocalMapCullingProcess::unk30258 | 
        
      
 
 
◆ unk302C8
      
        
          | NiPointer<BSShaderAccumulator> RE::LocalMapMenu::LocalMapCullingProcess::unk302C8 | 
        
      
 
 
◆ unk302D0
◆ unk30350
      
        
          | std::uint64_t RE::LocalMapMenu::LocalMapCullingProcess::unk30350 | 
        
      
 
 
◆ unk30358
The documentation for this struct was generated from the following file: