| CommonLibSSE NG
    | 
#include <LevelIncrease.h>
| Public Attributes | |
| PlayerCharacter * | player | 
| std::uint16_t | newLevel | 
| std::uint16_t | pad0A | 
| std::uint32_t | pad0C | 
| std::uint16_t RE::LevelIncrease::Event::newLevel | 
| std::uint16_t RE::LevelIncrease::Event::pad0A | 
| std::uint32_t RE::LevelIncrease::Event::pad0C | 
| PlayerCharacter* RE::LevelIncrease::Event::player |