CommonLibSSE NG
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RE::LevelIncrease::Event Struct Reference

#include <LevelIncrease.h>

Public Attributes

PlayerCharacterplayer
 
std::uint16_t newLevel
 
std::uint16_t pad0A
 
std::uint32_t pad0C
 

Member Data Documentation

◆ newLevel

std::uint16_t RE::LevelIncrease::Event::newLevel

◆ pad0A

std::uint16_t RE::LevelIncrease::Event::pad0A

◆ pad0C

std::uint32_t RE::LevelIncrease::Event::pad0C

◆ player

PlayerCharacter* RE::LevelIncrease::Event::player

The documentation for this struct was generated from the following file: