21 static_assert(
sizeof(
Event) == 0x10);
Definition PlayerCharacter.h:242
Definition AbsorbEffect.h:6
Definition LevelIncrease.h:13
std::uint16_t newLevel
Definition LevelIncrease.h:17
PlayerCharacter * player
Definition LevelIncrease.h:16
std::uint32_t pad0C
Definition LevelIncrease.h:19
std::uint16_t pad0A
Definition LevelIncrease.h:18
Definition LevelIncrease.h:10
static BSTEventSource< LevelIncrease::Event > * GetEventSource()