21        static_assert(
sizeof(
Event) == 0x10);
 
Definition PlayerCharacter.h:242
 
Definition AbsorbEffect.h:6
 
Definition LevelIncrease.h:13
 
std::uint16_t newLevel
Definition LevelIncrease.h:17
 
PlayerCharacter * player
Definition LevelIncrease.h:16
 
std::uint32_t pad0C
Definition LevelIncrease.h:19
 
std::uint16_t pad0A
Definition LevelIncrease.h:18
 
Definition LevelIncrease.h:10
 
static BSTEventSource< LevelIncrease::Event > * GetEventSource()