#include <EffectSetting.h>
|
enum class | Flag {
kNone = 0
, kHostile = 1 << 0
, kRecover = 1 << 1
, kDetrimental = 1 << 2
,
kSnapToNavMesh = 1 << 3
, kNoHitEvent = 1 << 4
, kDispelWithKeywords = 1 << 8
, kNoDuration = 1 << 9
,
kNoMagnitude = 1 << 10
, kNoArea = 1 << 11
, kFXPersist = 1 << 12
, kGoryVisuals = 1 << 14
,
kHideInUI = 1 << 15
, kNoRecast = 1 << 17
, kPowerAffectsMagnitude = 1 << 21
, kPowerAffectsDuration = 1 << 22
,
kPainless = 1 << 26
, kNoHitEffect = 1 << 27
, kNoDeathDispel = 1 << 28
} |
|
◆ Flag
Enumerator |
---|
kNone | |
kHostile | |
kRecover | |
kDetrimental | |
kSnapToNavMesh | |
kNoHitEvent | |
kDispelWithKeywords | |
kNoDuration | |
kNoMagnitude | |
kNoArea | |
kFXPersist | |
kGoryVisuals | |
kHideInUI | |
kNoRecast | |
kPowerAffectsMagnitude | |
kPowerAffectsDuration | |
kPainless | |
kNoHitEffect | |
kNoDeathDispel | |
◆ aiDelayTimer
float RE::EffectSetting::EffectSettingData::aiDelayTimer |
◆ aiScore
float RE::EffectSetting::EffectSettingData::aiScore |
◆ archetype
Archetype RE::EffectSetting::EffectSettingData::archetype |
◆ associatedForm
TESForm* RE::EffectSetting::EffectSettingData::associatedForm |
◆ associatedSkill
ActorValue RE::EffectSetting::EffectSettingData::associatedSkill |
◆ baseCost
float RE::EffectSetting::EffectSettingData::baseCost |
◆ castingArt
BGSArtObject* RE::EffectSetting::EffectSettingData::castingArt |
◆ castingSoundLevel
SOUND_LEVEL RE::EffectSetting::EffectSettingData::castingSoundLevel |
◆ castingType
◆ delivery
◆ dualCastData
◆ dualCastScale
float RE::EffectSetting::EffectSettingData::dualCastScale |
◆ effectShader
◆ enchantEffectArt
BGSArtObject* RE::EffectSetting::EffectSettingData::enchantEffectArt |
◆ enchantShader
◆ enchantVisuals
◆ equipAbility
SpellItem* RE::EffectSetting::EffectSettingData::equipAbility |
◆ explosion
BGSExplosion* RE::EffectSetting::EffectSettingData::explosion |
◆ flags
◆ hitEffectArt
BGSArtObject* RE::EffectSetting::EffectSettingData::hitEffectArt |
◆ hitVisuals
◆ imageSpaceMod
◆ impactDataSet
◆ light
◆ minimumSkill
std::int32_t RE::EffectSetting::EffectSettingData::minimumSkill |
◆ numCounterEffects
std::int16_t RE::EffectSetting::EffectSettingData::numCounterEffects |
◆ pad1A
std::uint16_t RE::EffectSetting::EffectSettingData::pad1A |
◆ pad1C
std::uint32_t RE::EffectSetting::EffectSettingData::pad1C |
◆ pad2C
std::uint32_t RE::EffectSetting::EffectSettingData::pad2C |
◆ pad9C
std::uint32_t RE::EffectSetting::EffectSettingData::pad9C |
◆ padAC
std::uint32_t RE::EffectSetting::EffectSettingData::padAC |
◆ padEC
std::uint32_t RE::EffectSetting::EffectSettingData::padEC |
◆ perk
BGSPerk* RE::EffectSetting::EffectSettingData::perk |
◆ primaryAV
ActorValue RE::EffectSetting::EffectSettingData::primaryAV |
◆ projectileBase
BGSProjectile* RE::EffectSetting::EffectSettingData::projectileBase |
◆ resistVariable
ActorValue RE::EffectSetting::EffectSettingData::resistVariable |
◆ secondaryAV
ActorValue RE::EffectSetting::EffectSettingData::secondaryAV |
◆ secondAVWeight
float RE::EffectSetting::EffectSettingData::secondAVWeight |
◆ skillUsageMult
float RE::EffectSetting::EffectSettingData::skillUsageMult |
◆ spellmakingArea
std::int32_t RE::EffectSetting::EffectSettingData::spellmakingArea |
◆ spellmakingChargeTime
float RE::EffectSetting::EffectSettingData::spellmakingChargeTime |
◆ taperCurve
float RE::EffectSetting::EffectSettingData::taperCurve |
◆ taperDuration
float RE::EffectSetting::EffectSettingData::taperDuration |
◆ taperWeight
float RE::EffectSetting::EffectSettingData::taperWeight |
The documentation for this struct was generated from the following file: