CommonLibSSE NG
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#include <CriticalHit.h>
Public Attributes | |
TESObjectREFR * | aggressor |
TESObjectWEAP * | weapon |
bool | sneakHit |
std::uint8_t | pad11 { 0 } |
std::uint16_t | pad12 { 0 } |
std::uint32_t | pad14 { 0 } |
TESObjectREFR* RE::CriticalHit::Event::aggressor |
std::uint8_t RE::CriticalHit::Event::pad11 { 0 } |
std::uint16_t RE::CriticalHit::Event::pad12 { 0 } |
std::uint32_t RE::CriticalHit::Event::pad14 { 0 } |
bool RE::CriticalHit::Event::sneakHit |
TESObjectWEAP* RE::CriticalHit::Event::weapon |