#include <BGSAttackData.h>
◆ AttackFlag
Enumerator |
---|
kNone | |
kIgnoreWeapon | |
kBashAttack | |
kPowerAttack | |
kChargeAttack | |
kRotatingAttack | |
kContinuousAttack | |
kOverrideData | |
◆ attackAngle
float RE::AttackData::attackAngle |
◆ attackChance
float RE::AttackData::attackChance |
◆ attackSpell
◆ attackType
◆ damageMult
float RE::AttackData::damageMult |
◆ flags
◆ knockDown
float RE::AttackData::knockDown |
◆ pad34
std::uint32_t RE::AttackData::pad34 |
◆ recoveryTime
float RE::AttackData::recoveryTime |
◆ staggerOffset
float RE::AttackData::staggerOffset |
◆ staminaMult
float RE::AttackData::staminaMult |
◆ strikeAngle
float RE::AttackData::strikeAngle |
The documentation for this struct was generated from the following file: