CommonLibSSE NG
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#include <PlayerCharacter.h>
Public Types | |
enum | Skill : std::uint32_t { kOneHanded = 0 , kTwoHanded = 1 , kArchery = 2 , kBlock = 3 , kSmithing = 4 , kHeavyArmor = 5 , kLightArmor = 6 , kPickpocket = 7 , kLockpicking = 8 , kSneak = 9 , kAlchemy = 10 , kSpeech = 11 , kAlteration = 12 , kConjuration = 13 , kDestruction = 14 , kIllusion = 15 , kRestoration = 16 , kEnchanting = 17 , kTotal } |
enum RE::PlayerCharacter::PlayerSkills::Data::Skills::Skill : std::uint32_t |