|
CommonLibSSE NG
|
#include <PlayerCharacter.h>
Classes | |
| struct | Data |
Public Member Functions | |
| void | AdvanceLevel (bool a_addThreshold) |
Public Attributes | |
| Data * | data |
| void RE::PlayerCharacter::PlayerSkills::AdvanceLevel | ( | bool | a_addThreshold | ) |
| Data* RE::PlayerCharacter::PlayerSkills::data |