#include <hkpShapeCollectionFilter.h>
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virtual bool | IsCollisionEnabled1 (const hkpCollisionInput &a_input, const hkpCdBody &a_bodyA, const hkpCdBody &a_bodyB, const hkpShapeContainer &a_shapeB, hkpShapeKey a_key) const =0 |
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virtual bool | IsCollisionEnabled2 (const hkpCollisionInput &a_input, const hkpCdBody &a_bodyA, const hkpCdBody &a_bodyB, const hkpShapeContainer &a_shapeA, const hkpShapeContainer &a_shapeB, hkpShapeKey a_keyA, hkpShapeKey a_keyB) const =0 |
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virtual std::int32_t | NumShapeKeyHitsLimitBreached (const hkpCollisionInput &a_input, const hkpCdBody &a_bodyA, const hkpCdBody &a_bodyB, const hkpBvTreeShape *a_shapeB, hkAabb &a_AABB, hkpShapeKey *a_shapeKeysInOut, std::int32_t a_shapeKeysCapacity) const =0 |
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virtual | ~hkpShapeCollectionFilter () |
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◆ ~hkpShapeCollectionFilter()
virtual RE::hkpShapeCollectionFilter::~hkpShapeCollectionFilter |
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◆ IsCollisionEnabled1()
◆ IsCollisionEnabled2()
◆ NumShapeKeyHitsLimitBreached()
◆ RTTI
◆ VTABLE
The documentation for this class was generated from the following file: