CommonLibSSE NG
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#include <TESWaterNormals.h>
Public Member Functions | |
virtual | ~TESWaterNormals () |
Public Member Functions inherited from RE::NiRefObject | |
NiRefObject () | |
virtual | ~NiRefObject () |
virtual void | DeleteThis () |
void | IncRefCount () |
void | DecRefCount () |
constexpr std::uint32_t | GetRefCount () const noexcept |
TES_HEAP_REDEFINE_NEW () | |
Public Attributes | |
std::uint8_t | flags |
TESWaterForm * | waterType |
std::uint32_t | unk20 |
BSWaterShaderMaterial * | waterMaterial |
NiPointer< NiSourceTexture > | noiseLayer0 |
NiPointer< NiSourceTexture > | noiseLayer1 |
NiPointer< NiSourceTexture > | noiseLayer2 |
NiPointer< NiSourceTexture > | noiseLayer3 |
Public Attributes inherited from RE::NiRefObject | |
volatile std::uint32_t | _refCount { 0 } |
std::uint32_t | _pad0C { 0 } |
Static Public Attributes | |
static constexpr auto | RTTI = RTTI_TESWaterNormals |
Static Public Attributes inherited from RE::NiRefObject | |
static constexpr auto | RTTI = RTTI_NiRefObject |
Additional Inherited Members | |
Static Public Member Functions inherited from RE::NiRefObject | |
static volatile std::uint32_t * | GetTotalObjectCount () |
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virtual |
std::uint8_t RE::TESWaterNormals::flags |
NiPointer<NiSourceTexture> RE::TESWaterNormals::noiseLayer0 |
NiPointer<NiSourceTexture> RE::TESWaterNormals::noiseLayer1 |
NiPointer<NiSourceTexture> RE::TESWaterNormals::noiseLayer2 |
NiPointer<NiSourceTexture> RE::TESWaterNormals::noiseLayer3 |
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inlinestaticconstexpr |
std::uint32_t RE::TESWaterNormals::unk20 |
BSWaterShaderMaterial* RE::TESWaterNormals::waterMaterial |
TESWaterForm* RE::TESWaterNormals::waterType |