#include <ControlMap.h>
◆ InputContextID
◆ UEFlag
◆ anonymous enum
      
        
          | anonymous enum : std::uint32_t | 
        
      
 
 
◆ AllowTextInput()
      
        
          | std::int8_t RE::ControlMap::AllowTextInput  | 
          ( | 
          bool  | 
          a_allow | ) | 
           | 
        
      
 
 
◆ AreControlsEnabled()
  
  
      
        
          | constexpr bool RE::ControlMap::AreControlsEnabled  | 
          ( | 
          UEFlag  | 
          a_flags | ) | 
           const | 
         
       
   | 
  
inlineconstexprnoexcept   | 
  
 
 
◆ GetMappedKey()
      
        
          | std::uint32_t RE::ControlMap::GetMappedKey  | 
          ( | 
          std::string_view  | 
          a_eventID,  | 
        
        
           | 
           | 
          INPUT_DEVICE  | 
          a_device,  | 
        
        
           | 
           | 
          InputContextID  | 
          a_context = InputContextID::kGameplay  | 
        
        
           | 
          ) | 
           |  const | 
        
      
 
 
◆ GetSingleton()
  
  
      
        
          | static ControlMap * RE::ControlMap::GetSingleton  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
static   | 
  
 
 
◆ GetUserEventName()
      
        
          | std::string_view RE::ControlMap::GetUserEventName  | 
          ( | 
          std::uint32_t  | 
          a_buttonID,  | 
        
        
           | 
           | 
          INPUT_DEVICE  | 
          a_device,  | 
        
        
           | 
           | 
          InputContextID  | 
          a_context = InputContextID::kGameplay  | 
        
        
           | 
          ) | 
           |  const | 
        
      
 
 
◆ IsActivateControlsEnabled()
  
  
      
        
          | constexpr bool RE::ControlMap::IsActivateControlsEnabled  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
inlineconstexprnoexcept   | 
  
 
 
◆ IsConsoleControlsEnabled()
  
  
      
        
          | constexpr bool RE::ControlMap::IsConsoleControlsEnabled  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
inlineconstexprnoexcept   | 
  
 
 
◆ IsFightingControlsEnabled()
  
  
      
        
          | constexpr bool RE::ControlMap::IsFightingControlsEnabled  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
inlineconstexprnoexcept   | 
  
 
 
◆ IsLookingControlsEnabled()
  
  
      
        
          | constexpr bool RE::ControlMap::IsLookingControlsEnabled  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
inlineconstexprnoexcept   | 
  
 
 
◆ IsMainFourControlsEnabled()
  
  
      
        
          | constexpr bool RE::ControlMap::IsMainFourControlsEnabled  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
inlineconstexprnoexcept   | 
  
 
 
◆ IsMenuControlsEnabled()
  
  
      
        
          | constexpr bool RE::ControlMap::IsMenuControlsEnabled  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
inlineconstexprnoexcept   | 
  
 
 
◆ IsMovementControlsEnabled()
  
  
      
        
          | constexpr bool RE::ControlMap::IsMovementControlsEnabled  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
inlineconstexprnoexcept   | 
  
 
 
◆ IsPOVSwitchControlsEnabled()
  
  
      
        
          | constexpr bool RE::ControlMap::IsPOVSwitchControlsEnabled  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
inlineconstexprnoexcept   | 
  
 
 
◆ IsSneakingControlsEnabled()
  
  
      
        
          | constexpr bool RE::ControlMap::IsSneakingControlsEnabled  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
inlineconstexprnoexcept   | 
  
 
 
◆ IsVATSControlsEnabled()
  
  
      
        
          | constexpr bool RE::ControlMap::IsVATSControlsEnabled  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
inlineconstexprnoexcept   | 
  
 
 
◆ IsWheelZoomControlsEnabled()
  
  
      
        
          | constexpr bool RE::ControlMap::IsWheelZoomControlsEnabled  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
inlineconstexprnoexcept   | 
  
 
 
◆ ToggleControls()
      
        
          | void RE::ControlMap::ToggleControls  | 
          ( | 
          UEFlag  | 
          a_flags,  | 
        
        
           | 
           | 
          bool  | 
          a_enable  | 
        
        
           | 
          ) | 
           |  | 
        
      
 
 
◆ contextPriorityStack
◆ controlMap
      
        
          | InputContext* RE::ControlMap::controlMap[InputContextID::kTotal] | 
        
      
 
 
◆ enabledControls
◆ gamePadMapType
◆ ignoreActivateDisabledEvents
      
        
          | bool RE::ControlMap::ignoreActivateDisabledEvents | 
        
      
 
 
◆ ignoreKeyboardMouse
      
        
          | bool RE::ControlMap::ignoreKeyboardMouse | 
        
      
 
 
◆ linkedMappings
◆ pad123
      
        
          | std::uint8_t RE::ControlMap::pad123 | 
        
      
 
 
◆ textEntryCount
      
        
          | std::int8_t RE::ControlMap::textEntryCount | 
        
      
 
 
◆ unk11C
The documentation for this class was generated from the following file: