CommonLibSSE NG
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#include <BSWin32KeyboardDevice.h>
Public Member Functions | |
~BSWin32KeyboardDevice () override | |
void | Initialize () override |
void | Process (float a_unk1) override |
void | Release () override |
void | Reset () override |
void | Unk_09 (void) override |
void | Unk_0A (void) override |
bool | IsPressed (std::uint32_t a_keyCode) const |
Key | RemapNumpadKey (DirectInput8::DIKey a_key) |
Public Member Functions inherited from RE::BSKeyboardDevice | |
~BSKeyboardDevice () override | |
virtual void | Unk_09 (void)=0 |
virtual void | Unk_0A (void)=0 |
Public Member Functions inherited from RE::BSInputDevice | |
~BSInputDevice () override | |
bool | GetKeyMapping (std::uint32_t a_key, BSFixedString &a_mapping) override |
std::uint32_t | GetMappingKey (BSFixedString a_mapping) override |
bool | GetMappedKeycode (std::uint32_t a_key, std::uint32_t &outKeyCode) override |
bool | IsEnabled () const override |
bool | IsKeyboard () const |
bool | IsMouse () const |
bool | IsGamepad () const |
bool | IsPressed (std::uint32_t a_keyCode) const |
bool | LoadControlsDefinitionFile (const char *a_fileName) |
void | ResetButtonMaps () |
void | SetButtonState (std::uint32_t a_buttonId, float a_timeSinceLastPoll, bool a_buttonWasPressed, bool a_buttonIsPressed) |
Public Member Functions inherited from RE::BSIInputDevice | |
virtual | ~BSIInputDevice ()=default |
virtual void | Initialize ()=0 |
virtual void | Process (float a_arg1)=0 |
virtual void | Release ()=0 |
virtual bool | GetKeyMapping (std::uint32_t a_key, BSFixedString &a_mapping)=0 |
virtual std::uint32_t | GetMappingKey (BSFixedString a_mapping)=0 |
virtual bool | GetMappedKeycode (std::uint32_t a_key, std::uint32_t &outKeyCode)=0 |
virtual bool | IsEnabled () const =0 |
virtual void | Reset ()=0 |
Public Attributes | |
DirectInput8::IDirectInput8A * | dInputDevice |
DirectInput8::DIDEVICEOBJECTDATA | diObjData [10] |
std::uint8_t | prevState [0x100] |
std::uint8_t | curState [0x100] |
bool | capsLockOn |
Public Attributes inherited from RE::BSInputDevice | |
INPUT_DEVICE | device |
std::uint32_t | pad0C |
BSTHashMap< std::uint32_t, InputButton * > | deviceButtons |
BSTHashMap< BSFixedString, std::uint32_t > | buttonNameIDMap |
Static Public Attributes | |
static constexpr auto | RTTI = RTTI_BSWin32KeyboardDevice |
static constexpr auto | VTABLE = VTABLE_BSWin32KeyboardDevice |
Static Public Attributes inherited from RE::BSKeyboardDevice | |
static constexpr auto | RTTI = RTTI_BSKeyboardDevice |
static constexpr auto | VTABLE = VTABLE_BSKeyboardDevice |
Static Public Attributes inherited from RE::BSInputDevice | |
static constexpr auto | RTTI = RTTI_BSInputDevice |
static constexpr auto | VTABLE = VTABLE_BSInputDevice |
Static Public Attributes inherited from RE::BSIInputDevice | |
static constexpr auto | RTTI = RTTI_BSIInputDevice |
static constexpr auto | VTABLE = VTABLE_BSIInputDevice |
Protected Member Functions | |
BSWin32KeyboardDevice () | |
Protected Member Functions inherited from RE::BSKeyboardDevice | |
BSKeyboardDevice () | |
Protected Member Functions inherited from RE::BSInputDevice | |
BSInputDevice () | |
Protected Member Functions inherited from RE::BSIInputDevice | |
TES_HEAP_REDEFINE_NEW () | |
BSIInputDevice ()=default | |
Additional Inherited Members | |
Public Types inherited from RE::BSKeyboardDevice | |
using | Key = Keys::Key |
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override |
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protected |
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overridevirtual |
Implements RE::BSIInputDevice.
bool RE::BSWin32KeyboardDevice::IsPressed | ( | std::uint32_t | a_keyCode | ) | const |
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overridevirtual |
Implements RE::BSIInputDevice.
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overridevirtual |
Implements RE::BSIInputDevice.
Key RE::BSWin32KeyboardDevice::RemapNumpadKey | ( | DirectInput8::DIKey | a_key | ) |
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overridevirtual |
Implements RE::BSIInputDevice.
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overridevirtual |
Implements RE::BSKeyboardDevice.
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overridevirtual |
Implements RE::BSKeyboardDevice.
bool RE::BSWin32KeyboardDevice::capsLockOn |
std::uint8_t RE::BSWin32KeyboardDevice::curState[0x100] |
DirectInput8::IDirectInput8A* RE::BSWin32KeyboardDevice::dInputDevice |
DirectInput8::DIDEVICEOBJECTDATA RE::BSWin32KeyboardDevice::diObjData[10] |
std::uint8_t RE::BSWin32KeyboardDevice::prevState[0x100] |
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inlinestaticconstexpr |
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inlinestaticconstexpr |