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CommonLibSSE NG
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#include <BSInputDevice.h>
Classes | |
| struct | InputButton |
Public Member Functions | |
| ~BSInputDevice () override | |
| bool | GetKeyMapping (std::uint32_t a_key, BSFixedString &a_mapping) override |
| std::uint32_t | GetMappingKey (BSFixedString a_mapping) override |
| bool | GetMappedKeycode (std::uint32_t a_key, std::uint32_t &outKeyCode) override |
| bool | IsEnabled () const override |
| bool | IsKeyboard () const |
| bool | IsMouse () const |
| bool | IsGamepad () const |
| bool | IsPressed (std::uint32_t a_keyCode) const |
| bool | LoadControlsDefinitionFile (const char *a_fileName) |
| void | ResetButtonMaps () |
| void | SetButtonState (std::uint32_t a_buttonId, float a_timeSinceLastPoll, bool a_buttonWasPressed, bool a_buttonIsPressed) |
Public Member Functions inherited from RE::BSIInputDevice | |
| virtual | ~BSIInputDevice ()=default |
| virtual void | Initialize ()=0 |
| virtual void | Process (float a_arg1)=0 |
| virtual void | Release ()=0 |
| virtual bool | GetKeyMapping (std::uint32_t a_key, BSFixedString &a_mapping)=0 |
| virtual std::uint32_t | GetMappingKey (BSFixedString a_mapping)=0 |
| virtual bool | GetMappedKeycode (std::uint32_t a_key, std::uint32_t &outKeyCode)=0 |
| virtual bool | IsEnabled () const =0 |
| virtual void | Reset ()=0 |
Public Attributes | |
| INPUT_DEVICE | device |
| std::uint32_t | pad0C |
| BSTHashMap< std::uint32_t, InputButton * > | deviceButtons |
| BSTHashMap< BSFixedString, std::uint32_t > | buttonNameIDMap |
Static Public Attributes | |
| static constexpr auto | RTTI = RTTI_BSInputDevice |
| static constexpr auto | VTABLE = VTABLE_BSInputDevice |
Static Public Attributes inherited from RE::BSIInputDevice | |
| static constexpr auto | RTTI = RTTI_BSIInputDevice |
| static constexpr auto | VTABLE = VTABLE_BSIInputDevice |
Protected Member Functions | |
| BSInputDevice () | |
Protected Member Functions inherited from RE::BSIInputDevice | |
| TES_HEAP_REDEFINE_NEW () | |
| BSIInputDevice ()=default | |
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override |
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protected |
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overridevirtual |
Implements RE::BSIInputDevice.
Reimplemented in RE::BSOpenVRControllerDevice, and RE::BSTrackedControllerDevice.
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overridevirtual |
Implements RE::BSIInputDevice.
Reimplemented in RE::BSOpenVRControllerDevice, and RE::BSTrackedControllerDevice.
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overridevirtual |
Implements RE::BSIInputDevice.
Reimplemented in RE::BSOpenVRControllerDevice, and RE::BSTrackedControllerDevice.
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overridevirtual |
Implements RE::BSIInputDevice.
Reimplemented in RE::BSOpenVRControllerDevice, and RE::BSTrackedControllerDevice.
| bool RE::BSInputDevice::IsGamepad | ( | ) | const |
| bool RE::BSInputDevice::IsKeyboard | ( | ) | const |
| bool RE::BSInputDevice::IsMouse | ( | ) | const |
| bool RE::BSInputDevice::IsPressed | ( | std::uint32_t | a_keyCode | ) | const |
| bool RE::BSInputDevice::LoadControlsDefinitionFile | ( | const char * | a_fileName | ) |
| void RE::BSInputDevice::ResetButtonMaps | ( | ) |
| void RE::BSInputDevice::SetButtonState | ( | std::uint32_t | a_buttonId, |
| float | a_timeSinceLastPoll, | ||
| bool | a_buttonWasPressed, | ||
| bool | a_buttonIsPressed | ||
| ) |
| BSTHashMap<BSFixedString, std::uint32_t> RE::BSInputDevice::buttonNameIDMap |
| INPUT_DEVICE RE::BSInputDevice::device |
| BSTHashMap<std::uint32_t, InputButton*> RE::BSInputDevice::deviceButtons |
| std::uint32_t RE::BSInputDevice::pad0C |
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inlinestaticconstexpr |
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inlinestaticconstexpr |