#include <BSLight.h>
◆ ~BSLight()
RE::BSLight::~BSLight |
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override |
◆ Unk_02()
virtual bool RE::BSLight::Unk_02 |
( |
NiLight * |
a_light | ) |
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virtual |
◆ Unk_03()
virtual bool RE::BSLight::Unk_03 |
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virtual |
◆ affectLand
bool RE::BSLight::affectLand |
◆ ambientLight
bool RE::BSLight::ambientLight |
◆ lensFlareData
◆ light
◆ lodDimmer
float RE::BSLight::lodDimmer |
◆ neverFades
bool RE::BSLight::neverFades |
◆ objectNode
◆ pad0D1
std::uint8_t RE::BSLight::pad0D1 |
◆ pad0D2
std::uint16_t RE::BSLight::pad0D2 |
◆ pad0D4
std::uint32_t RE::BSLight::pad0D4 |
◆ pointLight
bool RE::BSLight::pointLight |
◆ portalGraph
◆ portalStrict
bool RE::BSLight::portalStrict |
◆ RTTI
◆ unk010
std::uint32_t RE::BSLight::unk010 |
◆ unk018
◆ unk038
std::uint64_t RE::BSLight::unk038 |
◆ unk040
std::uint32_t RE::BSLight::unk040 |
◆ unk046
◆ unk05C
std::uint32_t RE::BSLight::unk05C |
◆ unk060
std::uint8_t RE::BSLight::unk060 |
◆ unk062
std::uint8_t RE::BSLight::unk062 |
◆ unk064
std::uint32_t RE::BSLight::unk064 |
◆ unk068
std::uint64_t RE::BSLight::unk068 |
◆ unk070
std::uint8_t RE::BSLight::unk070[96] |
◆ unk0D0
std::uint8_t RE::BSLight::unk0D0 |
◆ unk0D8
◆ unk0F0
◆ unk108
◆ unk128
std::uint64_t RE::BSLight::unk128 |
◆ worldTranslate
The documentation for this class was generated from the following file: