#include <BGSSceneActionDialogue.h>
◆ ~BGSSceneActionDialogue()
  
  
      
        
          | RE::BGSSceneActionDialogue::~BGSSceneActionDialogue  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
override   | 
  
 
 
◆ FacesTarget()
  
  
      
        
          | bool RE::BGSSceneActionDialogue::FacesTarget  | 
          ( | 
           | ) | 
           const | 
         
       
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overridevirtual   | 
  
 
 
◆ GetEmotionType()
  
  
      
        
          | EmotionType RE::BGSSceneActionDialogue::GetEmotionType  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ GetEmotionValue()
  
  
      
        
          | std::uint32_t RE::BGSSceneActionDialogue::GetEmotionValue  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ GetType()
  
  
      
        
          | Type RE::BGSSceneActionDialogue::GetType  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ LoadBuffer()
  
  
      
        
          | void RE::BGSSceneActionDialogue::LoadBuffer  | 
          ( | 
          void *  | 
          a_arg1,  | 
         
        
           | 
           | 
          BGSLoadGameBuffer *  | 
          a_buf  | 
         
        
           | 
          ) | 
           |  | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ LoadSceneAction()
  
  
      
        
          | bool RE::BGSSceneActionDialogue::LoadSceneAction  | 
          ( | 
          TESFile *  | 
          a_mod | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Loops()
  
  
      
        
          | bool RE::BGSSceneActionDialogue::Loops  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Unk_02()
  
  
      
        
          | void RE::BGSSceneActionDialogue::Unk_02  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Unk_03()
  
  
      
        
          | void RE::BGSSceneActionDialogue::Unk_03  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Unk_0A()
  
  
      
        
          | void RE::BGSSceneActionDialogue::Unk_0A  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Unk_0B()
  
  
      
        
          | void RE::BGSSceneActionDialogue::Unk_0B  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Unk_0C()
  
  
      
        
          | void RE::BGSSceneActionDialogue::Unk_0C  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Unk_10()
  
  
      
        
          | void RE::BGSSceneActionDialogue::Unk_10  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Unk_11()
  
  
      
        
          | void RE::BGSSceneActionDialogue::Unk_11  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Unk_13()
  
  
      
        
          | void RE::BGSSceneActionDialogue::Unk_13  | 
          ( | 
          void  | 
           | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ emotionType
◆ emotionValue
      
        
          | std::uint32_t RE::BGSSceneActionDialogue::emotionValue | 
        
      
 
 
◆ headtrackActorID
      
        
          | std::int32_t RE::BGSSceneActionDialogue::headtrackActorID | 
        
      
 
 
◆ loopingMax
      
        
          | float RE::BGSSceneActionDialogue::loopingMax | 
        
      
 
 
◆ loopingMin
      
        
          | float RE::BGSSceneActionDialogue::loopingMin | 
        
      
 
 
◆ RTTI
◆ topic
      
        
          | TESTopic* RE::BGSSceneActionDialogue::topic | 
        
      
 
 
◆ TYPE
◆ unk34
      
        
          | std::uint32_t RE::BGSSceneActionDialogue::unk34 | 
        
      
 
 
The documentation for this class was generated from the following file: