CommonLibSSE NG
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#include <ActorKnowledge.h>
Public Types | |
enum class | FLAGS { kNone = 0 } |
Public Member Functions | |
~ActorKnowledge () override | |
Public Member Functions inherited from RE::NiRefObject | |
NiRefObject () | |
virtual | ~NiRefObject () |
virtual void | DeleteThis () |
void | IncRefCount () |
void | DecRefCount () |
constexpr std::uint32_t | GetRefCount () const noexcept |
TES_HEAP_REDEFINE_NEW () | |
Public Attributes | |
ActorHandle | owner |
ActorHandle | target |
stl::enumeration< FIGHT_REACTION, std::uint32_t > | factionFightReaction |
AITimeStamp | shouldAttackTargetTimeStamp |
NiPointer< DetectionState > | detectionState |
BSTArray< NiPointer< DetectionListener > > | listeners |
stl::enumeration< FLAGS, std::uint32_t > | flags |
AITimeStamp | detectionQueuedTimeStamp |
Public Attributes inherited from RE::NiRefObject | |
volatile std::uint32_t | _refCount { 0 } |
std::uint32_t | _pad0C { 0 } |
Static Public Attributes | |
static constexpr auto | RTTI = RTTI_ActorKnowledge |
Static Public Attributes inherited from RE::NiRefObject | |
static constexpr auto | RTTI = RTTI_NiRefObject |
Additional Inherited Members | |
Static Public Member Functions inherited from RE::NiRefObject | |
static volatile std::uint32_t * | GetTotalObjectCount () |
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strong |
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override |
AITimeStamp RE::ActorKnowledge::detectionQueuedTimeStamp |
NiPointer<DetectionState> RE::ActorKnowledge::detectionState |
stl::enumeration<FIGHT_REACTION, std::uint32_t> RE::ActorKnowledge::factionFightReaction |
stl::enumeration<FLAGS, std::uint32_t> RE::ActorKnowledge::flags |
BSTArray<NiPointer<DetectionListener> > RE::ActorKnowledge::listeners |
ActorHandle RE::ActorKnowledge::owner |
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inlinestaticconstexpr |
AITimeStamp RE::ActorKnowledge::shouldAttackTargetTimeStamp |
ActorHandle RE::ActorKnowledge::target |