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| | ~ActorMagicCaster () override |
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| void | RequestCastImpl () override |
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| bool | StartChargeImpl () override |
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| void | StartReadyImpl () override |
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| void | StartCastImpl () override |
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| void | FinishCastImpl () override |
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| void | InterruptCastImpl (bool a_depleteEnergy) override |
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| void | SpellCast (bool a_doCast, std::uint32_t a_arg2, MagicItem *a_spell) override |
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| bool | CheckCast (MagicItem *a_spell, bool a_dualCast, float *a_effectStrength, MagicSystem::CannotCastReason *a_reason, bool a_useBaseValueForCost) override |
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| TESObjectREFR * | GetCasterStatsObject () const override |
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| Actor * | GetCasterAsActor () const override |
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| NiNode * | GetMagicNode () override |
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| void | ClearMagicNode () override |
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| void | SetCurrentSpellImpl (MagicItem *a_spell) override |
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| void | SelectSpellImpl () override |
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| void | DeselectSpellImpl () override |
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| void | SetSkipCheckCast () override |
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| void | SetCastingTimerForCharge () override |
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| MagicSystem::CastingSource | GetCastingSource () const override |
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| bool | GetIsDualCasting () const override |
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| void | SetDualCasting (bool a_set) override |
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| void | SaveGame (BGSSaveGameBuffer *a_buf) override |
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| void | LoadGame (BGSLoadGameBuffer *a_buf) override |
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| void | FinishLoadGame (BGSLoadGameBuffer *a_buf) override |
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| void | PrepareSound (MagicSystem::SoundID a_sound, MagicItem *a_spell) override |
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| void | AdjustActiveEffect (ActiveEffect *a_activeEffect, float a_power, bool a_arg3) override |
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| virtual void | Update (float a_delta) |
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| void | CheckAttachCastingArt () |
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| virtual | ~MagicCaster () |
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| virtual void | CastSpellImmediate (MagicItem *a_spell, bool a_noHitEffectArt, TESObjectREFR *a_target, float a_effectiveness, bool a_hostileEffectivenessOnly, float a_magnitudeOverride, Actor *a_blameActor) |
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| virtual void | FindTouchTarget () |
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| virtual TESObjectREFR * | GetCasterObjectReference (Actor **a_outCaster) const |
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| MagicTarget * | FindPickTarget (NiPoint3 &a_targetLocation, TESObjectCELL **a_targetCell, bhkPickData &a_pickData) |
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| bool | FindTargets (float a_effectivenessMult, std::uint32_t &a_targetCount, TESBoundObject *a_source, bool a_loadCast, bool a_adjustOnlyHostileEffectiveness) |
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| void | FinishCast () |
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| float | GetCurrentSpellCost () |
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| void | InterruptCast (bool a_refund) |
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| void | PlayReleaseSound (MagicItem *a_item) |
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| void | SetCurrentSpell (MagicItem *a_item) |
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| bool | TestProjectilePlacement (const Effect &a_effect, const bhkPickData &a_pickData) |
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| void | UpdateImpl (float a_delta) |
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| bool | GetAnimationGraphManagerImpl (BSTSmartPointer< BSAnimationGraphManager > &a_out) const override |
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| bool | SetAnimationGraphManagerImpl (BSTSmartPointer< BSAnimationGraphManager > &a_in) override |
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| bool | ConstructAnimationGraph (BSTSmartPointer< BShkbAnimationGraph > &a_out) override |
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| virtual void | Unk_13 (void) |
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| virtual | ~IAnimationGraphManagerHolder () |
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| virtual bool | NotifyAnimationGraph (const BSFixedString &a_eventName) |
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| virtual bool | PopulateGraphNodesToTarget (BSScrapArray< NiAVObject * > &a_nodes) |
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| virtual void | Unk_06 (void) |
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| virtual void | Unk_07 (void) |
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| virtual bool | SetupAnimEventSinks (const BSTSmartPointer< BShkbAnimationGraph > &a_animGraph) |
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| virtual void | Unk_09 (void) |
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| virtual bool | CreateAnimationChannels (BSScrapArray< BSTSmartPointer< BSAnimationGraphChannel >> &animGraphChannels) |
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| virtual void | PostCreateAnimationGraphManager (BSTSmartPointer< BSAnimationGraphManager > &a_animGraphMgr) |
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| virtual void | Unk_0C (void) |
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| virtual void | PostChangeAnimationManager (const BSTSmartPointer< BShkbAnimationGraph > &a_arg1, const BSTSmartPointer< BShkbAnimationGraph > &a_arg2) |
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| virtual void | Unk_0E (void) |
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| virtual std::uint32_t | GetGraphVariableCacheSize () const |
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| virtual bool | GetGraphVariableImpl1 (const BSFixedString &a_variableName, float &a_out) const |
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| virtual bool | GetGraphVariableImpl2 (const BSFixedString &a_variableName, std::int32_t &a_out) const |
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| virtual bool | GetGraphVariableImpl3 (const BSFixedString &a_variableName, bool &a_out) const |
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| bool | GetAnimationGraphManager (BSTSmartPointer< BSAnimationGraphManager > &a_out) const |
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| bool | GetGraphVariableFloat (const BSFixedString &a_variableName, float &a_out) const |
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| bool | GetGraphVariableInt (const BSFixedString &a_variableName, std::int32_t &a_out) const |
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| bool | GetGraphVariableBool (const BSFixedString &a_variableName, bool &a_out) const |
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| bool | GetGraphVariableNiPoint3 (const BSFixedString &a_variableName, NiPoint3 &a_out) const |
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| bool | SetAnimationGraphManager (BSTSmartPointer< BSAnimationGraphManager > &a_in) |
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| bool | SetGraphVariableBool (const BSFixedString &a_variableName, bool a_in) |
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| bool | SetGraphVariableInt (const BSFixedString &a_variableName, std::int32_t a_in) |
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| bool | SetGraphVariableFloat (const BSFixedString &a_variableName, float a_in) |
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| bool | SetGraphVariableNiPoint3 (const BSFixedString &a_variableName, NiPoint3 &a_in) const |
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| bool | UpdateAnimationGraphManager (const BSAnimationUpdateData &a_updateData) |
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| virtual | ~BSTEventSink ()=default |
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| virtual BSEventNotifyControl | ProcessEvent (const BSAnimationGraphEvent *a_event, BSTEventSource< BSAnimationGraphEvent > *a_eventSource)=0 |
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