CommonLibSSE NG
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#include "RE/B/BSFixedString.h"
#include "RE/B/BSHandleRefObject.h"
#include "RE/B/BSPointerHandle.h"
#include "RE/B/BSTArray.h"
#include "RE/B/BSTEvent.h"
#include "RE/B/BSTList.h"
#include "RE/B/BSTSmartPointer.h"
#include "RE/B/BipedObjects.h"
#include "RE/E/ExtraDataList.h"
#include "RE/F/FormTypes.h"
#include "RE/H/hkVector4.h"
#include "RE/I/IAnimationGraphManagerHolder.h"
#include "RE/M/MagicSystem.h"
#include "RE/N/NiPoint3.h"
#include "RE/N/NiSmartPointer.h"
#include "RE/N/NiTransform.h"
#include "RE/T/TESForm.h"
#include "SKSE/Version.h"
Go to the source code of this file.
Classes | |
struct | RE::OBJ_REFR |
struct | RE::LOADED_REF_DATA |
class | RE::TESObjectREFR |
struct | RE::TESObjectREFR::ChangeFlags |
struct | RE::TESObjectREFR::RecordFlags |
struct | RE::TESObjectREFR::REFERENCE_RUNTIME_DATA |
Namespaces | |
namespace | RE |
Macros | |
#define | RUNTIME_DATA_CONTENT |
Enumerations | |
enum class | RE::ITEM_REMOVE_REASON { RE::kRemove , RE::kSteal , RE::kSelling , RE::kDropping , RE::kStoreInContainer , RE::kStoreInTeammate } |
Functions | |
RE::NiSmartPointer (TESObjectREFR) | |
#define RUNTIME_DATA_CONTENT |