CommonLibSSE NG
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#include "RE/B/BGSDestructibleObjectForm.h"
#include "RE/B/BGSEquipType.h"
#include "RE/B/BGSMessageIcon.h"
#include "RE/C/Color.h"
#include "RE/F/FormTypes.h"
#include "RE/N/NiColor.h"
#include "RE/T/TESBoundAnimObject.h"
#include "RE/T/TESFullName.h"
#include "RE/T/TESIcon.h"
#include "RE/T/TESModelTextureSwap.h"
#include "RE/T/TESValueForm.h"
#include "RE/T/TESWeightForm.h"
Go to the source code of this file.
Classes | |
struct | RE::OBJ_LIGH |
class | RE::TESObjectLIGH |
struct | RE::TESObjectLIGH::RecordFlags |
Namespaces | |
namespace | RE |
Enumerations | |
enum class | RE::TES_LIGHT_FLAGS { RE::kNone = 0 , RE::kDynamic = 1 << 0 , RE::kCanCarry = 1 << 1 , RE::kNegative = 1 << 2 , RE::kFlicker = 1 << 3 , RE::kDeepCopy = 1 << 4 , RE::kOffByDefault = 1 << 5 , RE::kFlickerSlow = 1 << 6 , RE::kPulse = 1 << 7 , RE::kPulseSlow = 1 << 8 , RE::kSpotlight = 1 << 9 , RE::kSpotShadow = 1 << 10 , RE::kHemiShadow = 1 << 11 , RE::kOmniShadow = 1 << 12 , RE::kPortalStrict = 1 << 13 , RE::kType = kSpotlight | kSpotShadow | kHemiShadow | kOmniShadow } |