#include <TESObjectLIGH.h>
◆ color
Color RE::OBJ_LIGH::color |
◆ fallofExponent
float RE::OBJ_LIGH::fallofExponent |
◆ flags
◆ flickerIntensityAmplitude
float RE::OBJ_LIGH::flickerIntensityAmplitude |
◆ flickerMovementAmplitude
float RE::OBJ_LIGH::flickerMovementAmplitude |
◆ flickerPeriodRecip
float RE::OBJ_LIGH::flickerPeriodRecip |
◆ fov
◆ nearDistance
float RE::OBJ_LIGH::nearDistance |
◆ radius
std::uint32_t RE::OBJ_LIGH::radius |
◆ time
std::int32_t RE::OBJ_LIGH::time |
The documentation for this struct was generated from the following file: