static Scenegraph * WorldRootNode()
ScrapHeap secondaryPackedTaskHeap
Definition Main.h:90
static NiCamera * WorldRootCamera()
BSPackedTaskQueue taskQueue
Definition Main.h:89
BSPackedTaskQueue secondaryTaskQueue
Definition Main.h:91
WinAPI::HINSTANCE instance
Definition Main.h:84
static constexpr auto RTTI
Definition Main.h:56
BSEventNotifyControl ProcessEvent(const BSGamerProfileEvent *a_event, BSTEventSource< BSGamerProfileEvent > *a_eventSource) override
static Main * GetSingleton()
void SetActive(bool a_active)
BSSaveDataSystemUtilityImage saveDataBackgroundImages[3]
Definition Main.h:96
BSEventNotifyControl ProcessEvent(const PositionPlayerEvent *a_event, BSTEventSource< PositionPlayerEvent > *a_eventSource) override
BSSaveDataSystemUtilityImage saveDataIconImages[3]
Definition Main.h:97
static float QFrameAnimTime()