Definition BSTSmartPointer.h:36
Definition FreeCameraState.h:15
void GetRotation(NiQuaternion &a_rotation) override
~FreeCameraState() override
std::uint16_t unk4C
Definition FreeCameraState.h:37
void GetTranslation(NiPoint3 &a_translation) override
NiPoint3 translation
Definition FreeCameraState.h:34
bool CanProcess(InputEvent *a_event) override
void ProcessButton(ButtonEvent *a_event, PlayerControlsData *a_movementData) override
std::uint8_t unk4F
Definition FreeCameraState.h:39
static constexpr auto RTTI
Definition FreeCameraState.h:17
static constexpr auto VTABLE
Definition FreeCameraState.h:18
void Update(BSTSmartPointer< TESCameraState > &a_nextState) override
BSTPoint2< float > unk44
Definition FreeCameraState.h:36
bool useRunSpeed
Definition FreeCameraState.h:38
BSTPoint2< float > rotationInput
Definition FreeCameraState.h:35
Definition NiQuaternion.h:6
Definition PlayerControlsData.h:8
Definition TESCameraState.h:16
Definition AbsorbEffect.h:6
constexpr REL::VariantID RTTI_FreeCameraState(688786, 396638, 0x1f45cd0)
constexpr std::array< REL::VariantID, 2 > VTABLE_FreeCameraState
Definition Offsets_VTABLE.h:3987