Definition BSTEvent.h:143
Definition DualValueModifierEffect.h:10
Definition EnhanceWeaponEffect.h:13
static constexpr auto VTABLE
Definition EnhanceWeaponEffect.h:16
virtual float GetSecondaryAVWeight() const override
virtual void Start() override
virtual void FinishLoadGame(BGSLoadFormBuffer *a_buf) override
virtual BSEventNotifyControl ProcessEvent(const ActorInventoryEvent *a_event, BSTEventSource< ActorInventoryEvent > *a_eventSource) override
virtual void ClearTargetImpl() override
static constexpr auto RTTI
Definition EnhanceWeaponEffect.h:15
ActorValue secondaryActorValue
Definition EnhanceWeaponEffect.h:34
virtual void Revert(BGSLoadFormBuffer *a_buf) override
virtual ~EnhanceWeaponEffect()
virtual void Finish() override
virtual ActorValue GetAdditionalActorValue() const override
Definition AbsorbEffect.h:6
ActorValue
Definition ActorValues.h:6
constexpr REL::VariantID RTTI_EnhanceWeaponEffect(686639, 394485, 0x1f02bd0)
constexpr std::array< REL::VariantID, 2 > VTABLE_EnhanceWeaponEffect
Definition Offsets_VTABLE.h:2006
BSEventNotifyControl
Definition BSTEvent.h:12
Definition ActorInventoryEvent.h:9