CommonLibSSE NG
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CombatMagicCasterReanimate.h
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1#pragma once
2
5
6namespace RE
7{
9 {
10 public:
11 inline static constexpr auto RTTI = RTTI_CombatMagicCasterReanimate;
12 inline static constexpr auto VTABLE = VTABLE_CombatMagicCasterReanimate;
13
15
16 // override (CombatMagicCaster)
17 std::uint32_t GetObjectType() override; // 02
18 void SaveGame(BGSSaveGameBuffer* a_buf) override; // 03
19 void LoadGame(BGSLoadGameBuffer* a_buf) override; // 04
21 bool CheckStartCast(CombatController* a_combatController) override; // 06
22 void* GetMagicTarget(CombatController* a_combatController) const override; // 0A
23 void NotifyStopCast(CombatController* a_combatController) override; // 0C
24 void SetupAimController(CombatProjectileAimController* a_aimController) override; // 0D
25
26 // members
29 };
30 static_assert(sizeof(CombatMagicCasterReanimate) == 0x30);
31}
Definition BGSLoadGameBuffer.h:6
Definition CombatController.h:23
CATEGORY
Definition CombatInventoryItem.h:53
Definition CombatMagicCaster.h:14
Definition CombatMagicCasterReanimate.h:9
void SetupAimController(CombatProjectileAimController *a_aimController) override
static constexpr auto VTABLE
Definition CombatMagicCasterReanimate.h:12
bool CheckStartCast(CombatController *a_combatController) override
NiPointer< CombatProjectileAimController > aimController
Definition CombatMagicCasterReanimate.h:27
void * GetMagicTarget(CombatController *a_combatController) const override
void LoadGame(BGSLoadGameBuffer *a_buf) override
void NotifyStopCast(CombatController *a_combatController) override
CombatInventoryItem::CATEGORY GetCategory() override
static constexpr auto RTTI
Definition CombatMagicCasterReanimate.h:11
ActorHandle reanimateTarget
Definition CombatMagicCasterReanimate.h:28
std::uint32_t GetObjectType() override
void SaveGame(BGSSaveGameBuffer *a_buf) override
Definition NiSmartPointer.h:9
Definition AbsorbEffect.h:6
constexpr std::array< REL::VariantID, 1 > VTABLE_CombatMagicCasterReanimate
Definition Offsets_VTABLE.h:3364
constexpr REL::VariantID RTTI_CombatMagicCasterReanimate(687637, 395940, 0x1f1e068)